1 /* Vector API for GNU compiler.
2 Copyright (C) 2004, 2005, 2007, 2008, 2009, 2010
3 Free Software Foundation, Inc.
4 Contributed by Nathan Sidwell <nathan@codesourcery.com>
6 This file is part of GCC.
8 GCC is free software; you can redistribute it and/or modify it under
9 the terms of the GNU General Public License as published by the Free
10 Software Foundation; either version 3, or (at your option) any later
13 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
14 WARRANTY; without even the implied warranty of MERCHANTABILITY or
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
18 You should have received a copy of the GNU General Public License
19 along with GCC; see the file COPYING3. If not see
20 <http://www.gnu.org/licenses/>. */
25 #include "statistics.h" /* For MEM_STAT_DECL. */
27 /* The macros here implement a set of templated vector types and
28 associated interfaces. These templates are implemented with
29 macros, as we're not in C++ land. The interface functions are
30 typesafe and use static inline functions, sometimes backed by
31 out-of-line generic functions. The vectors are designed to
32 interoperate with the GTY machinery.
34 Because of the different behavior of structure objects, scalar
35 objects and of pointers, there are three flavors, one for each of
36 these variants. Both the structure object and pointer variants
37 pass pointers to objects around -- in the former case the pointers
38 are stored into the vector and in the latter case the pointers are
39 dereferenced and the objects copied into the vector. The scalar
40 object variant is suitable for int-like objects, and the vector
41 elements are returned by value.
43 There are both 'index' and 'iterate' accessors. The iterator
44 returns a boolean iteration condition and updates the iteration
45 variable passed by reference. Because the iterator will be
46 inlined, the address-of can be optimized away.
48 The vectors are implemented using the trailing array idiom, thus
49 they are not resizeable without changing the address of the vector
50 object itself. This means you cannot have variables or fields of
51 vector type -- always use a pointer to a vector. The one exception
52 is the final field of a structure, which could be a vector type.
53 You will have to use the embedded_size & embedded_init calls to
54 create such objects, and they will probably not be resizeable (so
55 don't use the 'safe' allocation variants). The trailing array
56 idiom is used (rather than a pointer to an array of data), because,
57 if we allow NULL to also represent an empty vector, empty vectors
58 occupy minimal space in the structure containing them.
60 Each operation that increases the number of active elements is
61 available in 'quick' and 'safe' variants. The former presumes that
62 there is sufficient allocated space for the operation to succeed
63 (it dies if there is not). The latter will reallocate the
64 vector, if needed. Reallocation causes an exponential increase in
65 vector size. If you know you will be adding N elements, it would
66 be more efficient to use the reserve operation before adding the
67 elements with the 'quick' operation. This will ensure there are at
68 least as many elements as you ask for, it will exponentially
69 increase if there are too few spare slots. If you want reserve a
70 specific number of slots, but do not want the exponential increase
71 (for instance, you know this is the last allocation), use the
72 reserve_exact operation. You can also create a vector of a
73 specific size from the get go.
75 You should prefer the push and pop operations, as they append and
76 remove from the end of the vector. If you need to remove several
77 items in one go, use the truncate operation. The insert and remove
78 operations allow you to change elements in the middle of the
79 vector. There are two remove operations, one which preserves the
80 element ordering 'ordered_remove', and one which does not
81 'unordered_remove'. The latter function copies the end element
82 into the removed slot, rather than invoke a memmove operation. The
83 'lower_bound' function will determine where to place an item in the
84 array using insert that will maintain sorted order.
86 When a vector type is defined, first a non-memory managed version
87 is created. You can then define either or both garbage collected
88 and heap allocated versions. The allocation mechanism is specified
89 when the type is defined, and is therefore part of the type. If
90 you need both gc'd and heap allocated versions, you still must have
91 *exactly* one definition of the common non-memory managed base vector.
93 If you need to directly manipulate a vector, then the 'address'
94 accessor will return the address of the start of the vector. Also
95 the 'space' predicate will tell you whether there is spare capacity
96 in the vector. You will not normally need to use these two functions.
98 Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to
99 get the non-memory allocation version, and then a
100 DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed
101 vectors. Variables of vector type are declared using a
102 VEC(TYPEDEF,ALLOC) macro. The ALLOC argument specifies the
103 allocation strategy, and can be either 'gc' or 'heap' for garbage
104 collected and heap allocated respectively. It can be 'none' to get
105 a vector that must be explicitly allocated (for instance as a
106 trailing array of another structure). The characters O, P and I
107 indicate whether TYPEDEF is a pointer (P), object (O) or integral
108 (I) type. Be careful to pick the correct one, as you'll get an
109 awkward and inefficient API if you use the wrong one. There is a
110 check, which results in a compile-time warning, for the P and I
111 versions, but there is no check for the O versions, as that is not
112 possible in plain C. Due to the way GTY works, you must annotate
113 any structures you wish to insert or reference from a vector with a
114 GTY(()) tag. You need to do this even if you never declare the GC
117 An example of their use would be,
119 DEF_VEC_P(tree); // non-managed tree vector.
120 DEF_VEC_ALLOC_P(tree,gc); // gc'd vector of tree pointers. This must
121 // appear at file scope.
124 VEC(tree,gc) *v; // A (pointer to) a vector of tree pointers.
129 if (VEC_length(tree,s->v)) { we have some contents }
130 VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end
131 for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
132 { do something with elt }
136 /* Macros to invoke API calls. A single macro works for both pointer
137 and object vectors, but the argument and return types might well be
138 different. In each macro, T is the typedef of the vector elements,
139 and A is the allocation strategy. The allocation strategy is only
140 present when it is required. Some of these macros pass the vector,
141 V, by reference (by taking its address), this is noted in the
145 unsigned VEC_T_length(const VEC(T) *v);
147 Return the number of active elements in V. V can be NULL, in which
148 case zero is returned. */
150 #define VEC_length(T,V) (VEC_OP(T,base,length)(VEC_BASE(V)))
153 /* Check if vector is empty
154 int VEC_T_empty(const VEC(T) *v);
156 Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */
158 #define VEC_empty(T,V) (VEC_length (T,V) == 0)
161 /* Get the final element of the vector.
162 T VEC_T_last(VEC(T) *v); // Integer
163 T VEC_T_last(VEC(T) *v); // Pointer
164 T *VEC_T_last(VEC(T) *v); // Object
166 Return the final element. V must not be empty. */
168 #define VEC_last(T,V) (VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO))
171 T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
172 T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
173 T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
175 Return the IX'th element. If IX must be in the domain of V. */
177 #define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO))
179 /* Iterate over vector
180 int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
181 int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
182 int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
184 Return iteration condition and update PTR to point to the IX'th
185 element. At the end of iteration, sets PTR to NULL. Use this to
186 iterate over the elements of a vector as follows,
188 for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
191 #define VEC_iterate(T,V,I,P) (VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P)))
193 /* Allocate new vector.
194 VEC(T,A) *VEC_T_A_alloc(int reserve);
196 Allocate a new vector with space for RESERVE objects. If RESERVE
197 is zero, NO vector is created. */
199 #define VEC_alloc(T,A,N) (VEC_OP(T,A,alloc)(N MEM_STAT_INFO))
202 void VEC_T_A_free(VEC(T,A) *&);
204 Free a vector and set it to NULL. */
206 #define VEC_free(T,A,V) (VEC_OP(T,A,free)(&V))
208 /* Use these to determine the required size and initialization of a
209 vector embedded within another structure (as the final member).
211 size_t VEC_T_embedded_size(int reserve);
212 void VEC_T_embedded_init(VEC(T) *v, int reserve);
214 These allow the caller to perform the memory allocation. */
216 #define VEC_embedded_size(T,N) (VEC_OP(T,base,embedded_size)(N))
217 #define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N))
220 VEC(T,A) *VEC_T_A_copy(VEC(T) *);
222 Copy the live elements of a vector into a new vector. The new and
223 old vectors need not be allocated by the same mechanism. */
225 #define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO))
227 /* Determine if a vector has additional capacity.
229 int VEC_T_space (VEC(T) *v,int reserve)
231 If V has space for RESERVE additional entries, return nonzero. You
232 usually only need to use this if you are doing your own vector
233 reallocation, for instance on an embedded vector. This returns
234 nonzero in exactly the same circumstances that VEC_T_reserve
237 #define VEC_space(T,V,R) \
238 (VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO))
241 int VEC_T_A_reserve(VEC(T,A) *&v, int reserve);
243 Ensure that V has at least RESERVE slots available. This will
244 create additional headroom. Note this can cause V to be
245 reallocated. Returns nonzero iff reallocation actually
248 #define VEC_reserve(T,A,V,R) \
249 (VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
251 /* Reserve space exactly.
252 int VEC_T_A_reserve_exact(VEC(T,A) *&v, int reserve);
254 Ensure that V has at least RESERVE slots available. This will not
255 create additional headroom. Note this can cause V to be
256 reallocated. Returns nonzero iff reallocation actually
259 #define VEC_reserve_exact(T,A,V,R) \
260 (VEC_OP(T,A,reserve_exact)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
262 /* Push object with no reallocation
263 T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
264 T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
265 T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
267 Push a new element onto the end, returns a pointer to the slot
268 filled in. For object vectors, the new value can be NULL, in which
269 case NO initialization is performed. There must
270 be sufficient space in the vector. */
272 #define VEC_quick_push(T,V,O) \
273 (VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO))
275 /* Push object with reallocation
276 T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer
277 T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer
278 T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object
280 Push a new element onto the end, returns a pointer to the slot
281 filled in. For object vectors, the new value can be NULL, in which
282 case NO initialization is performed. Reallocates V, if needed. */
284 #define VEC_safe_push(T,A,V,O) \
285 (VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
287 /* Pop element off end
288 T VEC_T_pop (VEC(T) *v); // Integer
289 T VEC_T_pop (VEC(T) *v); // Pointer
290 void VEC_T_pop (VEC(T) *v); // Object
292 Pop the last element off the end. Returns the element popped, for
295 #define VEC_pop(T,V) (VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO))
297 /* Truncate to specific length
298 void VEC_T_truncate (VEC(T) *v, unsigned len);
300 Set the length as specified. The new length must be less than or
301 equal to the current length. This is an O(1) operation. */
303 #define VEC_truncate(T,V,I) \
304 (VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO))
306 /* Grow to a specific length.
307 void VEC_T_A_safe_grow (VEC(T,A) *&v, int len);
309 Grow the vector to a specific length. The LEN must be as
310 long or longer than the current length. The new elements are
313 #define VEC_safe_grow(T,A,V,I) \
314 (VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
316 /* Grow to a specific length.
317 void VEC_T_A_safe_grow_cleared (VEC(T,A) *&v, int len);
319 Grow the vector to a specific length. The LEN must be as
320 long or longer than the current length. The new elements are
321 initialized to zero. */
323 #define VEC_safe_grow_cleared(T,A,V,I) \
324 (VEC_OP(T,A,safe_grow_cleared)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
327 T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
328 T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
329 T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object
331 Replace the IXth element of V with a new value, VAL. For pointer
332 vectors returns the original value. For object vectors returns a
333 pointer to the new value. For object vectors the new value can be
334 NULL, in which case no overwriting of the slot is actually
337 #define VEC_replace(T,V,I,O) \
338 (VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO))
340 /* Insert object with no reallocation
341 T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
342 T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
343 T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
345 Insert an element, VAL, at the IXth position of V. Return a pointer
346 to the slot created. For vectors of object, the new value can be
347 NULL, in which case no initialization of the inserted slot takes
348 place. There must be sufficient space. */
350 #define VEC_quick_insert(T,V,I,O) \
351 (VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO))
353 /* Insert object with reallocation
354 T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
355 T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
356 T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
358 Insert an element, VAL, at the IXth position of V. Return a pointer
359 to the slot created. For vectors of object, the new value can be
360 NULL, in which case no initialization of the inserted slot takes
361 place. Reallocate V, if necessary. */
363 #define VEC_safe_insert(T,A,V,I,O) \
364 (VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
366 /* Remove element retaining order
367 T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
368 T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
369 void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
371 Remove an element from the IXth position of V. Ordering of
372 remaining elements is preserved. For pointer vectors returns the
373 removed object. This is an O(N) operation due to a memmove. */
375 #define VEC_ordered_remove(T,V,I) \
376 (VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
378 /* Remove element destroying order
379 T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
380 T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
381 void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
383 Remove an element from the IXth position of V. Ordering of
384 remaining elements is destroyed. For pointer vectors returns the
385 removed object. This is an O(1) operation. */
387 #define VEC_unordered_remove(T,V,I) \
388 (VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
390 /* Remove a block of elements
391 void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len);
393 Remove LEN elements starting at the IXth. Ordering is retained.
394 This is an O(1) operation. */
396 #define VEC_block_remove(T,V,I,L) \
397 (VEC_OP(T,base,block_remove)(VEC_BASE(V),I,L VEC_CHECK_INFO))
399 /* Get the address of the array of elements
400 T *VEC_T_address (VEC(T) v)
402 If you need to directly manipulate the array (for instance, you
403 want to feed it to qsort), use this accessor. */
405 #define VEC_address(T,V) (VEC_OP(T,base,address)(VEC_BASE(V)))
407 /* Find the first index in the vector not less than the object.
408 unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
409 bool (*lessthan) (const T, const T)); // Integer
410 unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
411 bool (*lessthan) (const T, const T)); // Pointer
412 unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
413 bool (*lessthan) (const T*, const T*)); // Object
415 Find the first position in which VAL could be inserted without
416 changing the ordering of V. LESSTHAN is a function that returns
417 true if the first argument is strictly less than the second. */
419 #define VEC_lower_bound(T,V,O,LT) \
420 (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO))
422 /* Reallocate an array of elements with prefix. */
423 extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
424 extern void *vec_gc_p_reserve_exact (void *, int MEM_STAT_DECL);
425 extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
426 extern void *vec_gc_o_reserve_exact (void *, int, size_t, size_t
428 extern void ggc_free (void *);
429 #define vec_gc_free(V) ggc_free (V)
430 extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
431 extern void *vec_heap_p_reserve_exact (void *, int MEM_STAT_DECL);
432 extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
433 extern void *vec_heap_o_reserve_exact (void *, int, size_t, size_t
435 extern void dump_vec_loc_statistics (void);
436 #ifdef GATHER_STATISTICS
437 void vec_heap_free (void *);
439 /* Avoid problems with frontends that #define free(x). */
440 #define vec_heap_free(V) (free) (V)
444 #define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
445 #define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
446 #define VEC_CHECK_PASS ,file_,line_,function_
448 #define VEC_ASSERT(EXPR,OP,T,A) \
449 (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0))
451 extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
453 #define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS)
455 #define VEC_CHECK_INFO
456 #define VEC_CHECK_DECL
457 #define VEC_CHECK_PASS
458 #define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR)
461 /* Note: gengtype has hardwired knowledge of the expansions of the
462 VEC, DEF_VEC_*, and DEF_VEC_ALLOC_* macros. If you change the
463 expansions of these macros you may need to change gengtype too. */
465 #define VEC(T,A) VEC_##T##_##A
466 #define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP
468 /* Base of vector type, not user visible. */
470 typedef struct VEC(T,B) \
477 #define VEC_T_GTY(T,B) \
478 typedef struct GTY(()) VEC(T,B) \
482 T GTY ((length ("%h.num"))) vec[1]; \
485 /* Derived vector type, user visible. */
486 #define VEC_TA_GTY(T,B,A,GTY) \
487 typedef struct GTY VEC(T,A) \
492 #define VEC_TA(T,B,A) \
493 typedef struct VEC(T,A) \
498 /* Convert to base type. */
499 #define VEC_BASE(P) ((P) ? &(P)->base : 0)
501 /* Vector of integer-like object. */
502 #define DEF_VEC_I(T) \
503 static inline void VEC_OP (T,must_be,integral_type) (void) \
509 VEC_TA(T,base,none); \
511 struct vec_swallow_trailing_semi
512 #define DEF_VEC_ALLOC_I(T,A) \
514 DEF_VEC_ALLOC_FUNC_I(T,A) \
515 DEF_VEC_NONALLOC_FUNCS_I(T,A) \
516 struct vec_swallow_trailing_semi
518 /* Vector of pointer to object. */
519 #define DEF_VEC_P(T) \
520 static inline void VEC_OP (T,must_be,pointer_type) (void) \
522 (void)((T)1 == (void *)1); \
526 VEC_TA(T,base,none); \
528 struct vec_swallow_trailing_semi
529 #define DEF_VEC_ALLOC_P(T,A) \
531 DEF_VEC_ALLOC_FUNC_P(T,A) \
532 DEF_VEC_NONALLOC_FUNCS_P(T,A) \
533 struct vec_swallow_trailing_semi
535 #define DEF_VEC_FUNC_P(T) \
536 static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \
538 return vec_ ? vec_->num : 0; \
541 static inline T VEC_OP (T,base,last) \
542 (const VEC(T,base) *vec_ VEC_CHECK_DECL) \
544 VEC_ASSERT (vec_ && vec_->num, "last", T, base); \
546 return vec_->vec[vec_->num - 1]; \
549 static inline T VEC_OP (T,base,index) \
550 (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
552 VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \
554 return vec_->vec[ix_]; \
557 static inline int VEC_OP (T,base,iterate) \
558 (const VEC(T,base) *vec_, unsigned ix_, T *ptr) \
560 if (vec_ && ix_ < vec_->num) \
562 *ptr = vec_->vec[ix_]; \
572 static inline size_t VEC_OP (T,base,embedded_size) \
575 return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \
578 static inline void VEC_OP (T,base,embedded_init) \
579 (VEC(T,base) *vec_, int alloc_) \
582 vec_->alloc = alloc_; \
585 static inline int VEC_OP (T,base,space) \
586 (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \
588 VEC_ASSERT (alloc_ >= 0, "space", T, base); \
589 return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
592 static inline T *VEC_OP (T,base,quick_push) \
593 (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL) \
597 VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \
598 slot_ = &vec_->vec[vec_->num++]; \
604 static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
608 VEC_ASSERT (vec_->num, "pop", T, base); \
609 obj_ = vec_->vec[--vec_->num]; \
614 static inline void VEC_OP (T,base,truncate) \
615 (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \
617 VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \
622 static inline T VEC_OP (T,base,replace) \
623 (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \
627 VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \
628 old_obj_ = vec_->vec[ix_]; \
629 vec_->vec[ix_] = obj_; \
634 static inline T *VEC_OP (T,base,quick_insert) \
635 (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL) \
639 VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \
640 VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \
641 slot_ = &vec_->vec[ix_]; \
642 memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
648 static inline T VEC_OP (T,base,ordered_remove) \
649 (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
654 VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
655 slot_ = &vec_->vec[ix_]; \
657 memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
662 static inline T VEC_OP (T,base,unordered_remove) \
663 (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
668 VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
669 slot_ = &vec_->vec[ix_]; \
671 *slot_ = vec_->vec[--vec_->num]; \
676 static inline void VEC_OP (T,base,block_remove) \
677 (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \
681 VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \
682 slot_ = &vec_->vec[ix_]; \
684 memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
687 static inline T *VEC_OP (T,base,address) \
688 (VEC(T,base) *vec_) \
690 return vec_ ? vec_->vec : 0; \
693 static inline unsigned VEC_OP (T,base,lower_bound) \
694 (VEC(T,base) *vec_, const T obj_, \
695 bool (*lessthan_)(const T, const T) VEC_CHECK_DECL) \
697 unsigned int len_ = VEC_OP (T,base, length) (vec_); \
698 unsigned int half_, middle_; \
699 unsigned int first_ = 0; \
706 middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
707 if (lessthan_ (middle_elem_, obj_)) \
711 len_ = len_ - half_ - 1; \
719 #define DEF_VEC_ALLOC_FUNC_P(T,A) \
720 static inline VEC(T,A) *VEC_OP (T,A,alloc) \
721 (int alloc_ MEM_STAT_DECL) \
723 return (VEC(T,A) *) vec_##A##_p_reserve_exact (NULL, alloc_ \
728 #define DEF_VEC_NONALLOC_FUNCS_P(T,A) \
729 static inline void VEC_OP (T,A,free) \
733 vec_##A##_free (*vec_); \
737 static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
739 size_t len_ = vec_ ? vec_->num : 0; \
740 VEC (T,A) *new_vec_ = NULL; \
744 new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve_exact \
745 (NULL, len_ PASS_MEM_STAT)); \
747 new_vec_->base.num = len_; \
748 memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
753 static inline int VEC_OP (T,A,reserve) \
754 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
756 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
760 *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
765 static inline int VEC_OP (T,A,reserve_exact) \
766 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
768 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
772 *vec_ = (VEC(T,A) *) vec_##A##_p_reserve_exact (*vec_, alloc_ \
778 static inline void VEC_OP (T,A,safe_grow) \
779 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
781 VEC_ASSERT (size_ >= 0 \
782 && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
784 VEC_OP (T,A,reserve_exact) (vec_, \
785 size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
786 VEC_CHECK_PASS PASS_MEM_STAT); \
787 VEC_BASE (*vec_)->num = size_; \
790 static inline void VEC_OP (T,A,safe_grow_cleared) \
791 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
793 int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
794 VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
795 memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
796 sizeof (T) * (size_ - oldsize)); \
799 static inline T *VEC_OP (T,A,safe_push) \
800 (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
802 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
804 return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
807 static inline T *VEC_OP (T,A,safe_insert) \
808 (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
810 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
812 return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
816 /* Vector of object. */
817 #define DEF_VEC_O(T) \
819 VEC_TA(T,base,none); \
821 struct vec_swallow_trailing_semi
822 #define DEF_VEC_ALLOC_O(T,A) \
824 DEF_VEC_ALLOC_FUNC_O(T,A) \
825 DEF_VEC_NONALLOC_FUNCS_O(T,A) \
826 struct vec_swallow_trailing_semi
828 #define DEF_VEC_FUNC_O(T) \
829 static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_) \
831 return vec_ ? vec_->num : 0; \
834 static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
836 VEC_ASSERT (vec_ && vec_->num, "last", T, base); \
838 return &vec_->vec[vec_->num - 1]; \
841 static inline T *VEC_OP (T,base,index) \
842 (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
844 VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base); \
846 return &vec_->vec[ix_]; \
849 static inline int VEC_OP (T,base,iterate) \
850 (VEC(T,base) *vec_, unsigned ix_, T **ptr) \
852 if (vec_ && ix_ < vec_->num) \
854 *ptr = &vec_->vec[ix_]; \
864 static inline size_t VEC_OP (T,base,embedded_size) \
867 return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T); \
870 static inline void VEC_OP (T,base,embedded_init) \
871 (VEC(T,base) *vec_, int alloc_) \
874 vec_->alloc = alloc_; \
877 static inline int VEC_OP (T,base,space) \
878 (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL) \
880 VEC_ASSERT (alloc_ >= 0, "space", T, base); \
881 return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \
884 static inline T *VEC_OP (T,base,quick_push) \
885 (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL) \
889 VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base); \
890 slot_ = &vec_->vec[vec_->num++]; \
897 static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
899 VEC_ASSERT (vec_->num, "pop", T, base); \
903 static inline void VEC_OP (T,base,truncate) \
904 (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL) \
906 VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base); \
911 static inline T *VEC_OP (T,base,replace) \
912 (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \
916 VEC_ASSERT (ix_ < vec_->num, "replace", T, base); \
917 slot_ = &vec_->vec[ix_]; \
924 static inline T *VEC_OP (T,base,quick_insert) \
925 (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL) \
929 VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base); \
930 VEC_ASSERT (ix_ <= vec_->num, "insert", T, base); \
931 slot_ = &vec_->vec[ix_]; \
932 memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \
939 static inline void VEC_OP (T,base,ordered_remove) \
940 (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
944 VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
945 slot_ = &vec_->vec[ix_]; \
946 memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \
949 static inline void VEC_OP (T,base,unordered_remove) \
950 (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL) \
952 VEC_ASSERT (ix_ < vec_->num, "remove", T, base); \
953 vec_->vec[ix_] = vec_->vec[--vec_->num]; \
956 static inline void VEC_OP (T,base,block_remove) \
957 (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL) \
961 VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base); \
962 slot_ = &vec_->vec[ix_]; \
964 memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \
967 static inline T *VEC_OP (T,base,address) \
968 (VEC(T,base) *vec_) \
970 return vec_ ? vec_->vec : 0; \
973 static inline unsigned VEC_OP (T,base,lower_bound) \
974 (VEC(T,base) *vec_, const T *obj_, \
975 bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL) \
977 unsigned int len_ = VEC_OP (T, base, length) (vec_); \
978 unsigned int half_, middle_; \
979 unsigned int first_ = 0; \
986 middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
987 if (lessthan_ (middle_elem_, obj_)) \
991 len_ = len_ - half_ - 1; \
999 #define DEF_VEC_ALLOC_FUNC_O(T,A) \
1000 static inline VEC(T,A) *VEC_OP (T,A,alloc) \
1001 (int alloc_ MEM_STAT_DECL) \
1003 return (VEC(T,A) *) vec_##A##_o_reserve_exact (NULL, alloc_, \
1004 offsetof (VEC(T,A),base.vec), \
1009 #define DEF_VEC_NONALLOC_FUNCS_O(T,A) \
1010 static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
1012 size_t len_ = vec_ ? vec_->num : 0; \
1013 VEC (T,A) *new_vec_ = NULL; \
1017 new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \
1019 offsetof (VEC(T,A),base.vec), sizeof (T) \
1022 new_vec_->base.num = len_; \
1023 memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
1028 static inline void VEC_OP (T,A,free) \
1032 vec_##A##_free (*vec_); \
1036 static inline int VEC_OP (T,A,reserve) \
1037 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
1039 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
1043 *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \
1044 offsetof (VEC(T,A),base.vec),\
1051 static inline int VEC_OP (T,A,reserve_exact) \
1052 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
1054 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
1058 *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \
1060 offsetof (VEC(T,A),base.vec), \
1061 sizeof (T) PASS_MEM_STAT); \
1066 static inline void VEC_OP (T,A,safe_grow) \
1067 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
1069 VEC_ASSERT (size_ >= 0 \
1070 && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
1072 VEC_OP (T,A,reserve_exact) (vec_, \
1073 size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
1074 VEC_CHECK_PASS PASS_MEM_STAT); \
1075 VEC_BASE (*vec_)->num = size_; \
1078 static inline void VEC_OP (T,A,safe_grow_cleared) \
1079 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
1081 int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
1082 VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
1083 memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
1084 sizeof (T) * (size_ - oldsize)); \
1087 static inline T *VEC_OP (T,A,safe_push) \
1088 (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
1090 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
1092 return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
1095 static inline T *VEC_OP (T,A,safe_insert) \
1096 (VEC(T,A) **vec_, unsigned ix_, const T *obj_ \
1097 VEC_CHECK_DECL MEM_STAT_DECL) \
1099 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
1101 return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
1105 #define DEF_VEC_ALLOC_FUNC_I(T,A) \
1106 static inline VEC(T,A) *VEC_OP (T,A,alloc) \
1107 (int alloc_ MEM_STAT_DECL) \
1109 return (VEC(T,A) *) vec_##A##_o_reserve_exact \
1110 (NULL, alloc_, offsetof (VEC(T,A),base.vec), \
1111 sizeof (T) PASS_MEM_STAT); \
1114 #define DEF_VEC_NONALLOC_FUNCS_I(T,A) \
1115 static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
1117 size_t len_ = vec_ ? vec_->num : 0; \
1118 VEC (T,A) *new_vec_ = NULL; \
1122 new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact \
1124 offsetof (VEC(T,A),base.vec), sizeof (T) \
1127 new_vec_->base.num = len_; \
1128 memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_); \
1133 static inline void VEC_OP (T,A,free) \
1137 vec_##A##_free (*vec_); \
1141 static inline int VEC_OP (T,A,reserve) \
1142 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
1144 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
1148 *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_, \
1149 offsetof (VEC(T,A),base.vec),\
1156 static inline int VEC_OP (T,A,reserve_exact) \
1157 (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL) \
1159 int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_ \
1163 *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact \
1164 (*vec_, alloc_, offsetof (VEC(T,A),base.vec), \
1165 sizeof (T) PASS_MEM_STAT); \
1170 static inline void VEC_OP (T,A,safe_grow) \
1171 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
1173 VEC_ASSERT (size_ >= 0 \
1174 && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
1176 VEC_OP (T,A,reserve_exact) (vec_, \
1177 size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
1178 VEC_CHECK_PASS PASS_MEM_STAT); \
1179 VEC_BASE (*vec_)->num = size_; \
1182 static inline void VEC_OP (T,A,safe_grow_cleared) \
1183 (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL) \
1185 int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_); \
1186 VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT); \
1187 memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0, \
1188 sizeof (T) * (size_ - oldsize)); \
1191 static inline T *VEC_OP (T,A,safe_push) \
1192 (VEC(T,A) **vec_, const T obj_ VEC_CHECK_DECL MEM_STAT_DECL) \
1194 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
1196 return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
1199 static inline T *VEC_OP (T,A,safe_insert) \
1200 (VEC(T,A) **vec_, unsigned ix_, const T obj_ \
1201 VEC_CHECK_DECL MEM_STAT_DECL) \
1203 VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT); \
1205 return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_ \
1209 /* We support a vector which starts out with space on the stack and
1210 switches to heap space when forced to reallocate. This works a
1211 little differently. Instead of DEF_VEC_ALLOC_P(TYPE, heap|gc), use
1212 DEF_VEC_ALLOC_P_STACK(TYPE). This uses alloca to get the initial
1213 space; because alloca can not be usefully called in an inline
1214 function, and because a macro can not define a macro, you must then
1215 write a #define for each type:
1217 #define VEC_{TYPE}_stack_alloc(alloc) \
1218 VEC_stack_alloc({TYPE}, alloc)
1220 This is really a hack and perhaps can be made better. Note that
1221 this macro will wind up evaluating the ALLOC parameter twice.
1223 Only the initial allocation will be made using alloca, so pass a
1224 reasonable estimate that doesn't use too much stack space; don't
1225 pass zero. Don't return a VEC(TYPE,stack) vector from the function
1226 which allocated it. */
1228 extern void *vec_stack_p_reserve (void *, int MEM_STAT_DECL);
1229 extern void *vec_stack_p_reserve_exact (void *, int MEM_STAT_DECL);
1230 extern void *vec_stack_p_reserve_exact_1 (int, void *);
1231 extern void *vec_stack_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
1232 extern void *vec_stack_o_reserve_exact (void *, int, size_t, size_t
1234 extern void vec_stack_free (void *);
1236 #ifdef GATHER_STATISTICS
1237 #define VEC_stack_alloc(T,alloc,name,line,function) \
1238 (VEC_OP (T,stack,alloc1) \
1239 (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
1241 #define VEC_stack_alloc(T,alloc) \
1242 (VEC_OP (T,stack,alloc1) \
1243 (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
1246 #define DEF_VEC_ALLOC_P_STACK(T) \
1247 VEC_TA(T,base,stack); \
1248 DEF_VEC_ALLOC_FUNC_P_STACK(T) \
1249 DEF_VEC_NONALLOC_FUNCS_P(T,stack) \
1250 struct vec_swallow_trailing_semi
1252 #define DEF_VEC_ALLOC_FUNC_P_STACK(T) \
1253 static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
1254 (int alloc_, VEC(T,stack)* space) \
1256 return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
1259 #define DEF_VEC_ALLOC_O_STACK(T) \
1260 VEC_TA(T,base,stack); \
1261 DEF_VEC_ALLOC_FUNC_O_STACK(T) \
1262 DEF_VEC_NONALLOC_FUNCS_O(T,stack) \
1263 struct vec_swallow_trailing_semi
1265 #define DEF_VEC_ALLOC_FUNC_O_STACK(T) \
1266 static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
1267 (int alloc_, VEC(T,stack)* space) \
1269 return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
1272 #define DEF_VEC_ALLOC_I_STACK(T) \
1273 VEC_TA(T,base,stack); \
1274 DEF_VEC_ALLOC_FUNC_I_STACK(T) \
1275 DEF_VEC_NONALLOC_FUNCS_I(T,stack) \
1276 struct vec_swallow_trailing_semi
1278 #define DEF_VEC_ALLOC_FUNC_I_STACK(T) \
1279 static inline VEC(T,stack) *VEC_OP (T,stack,alloc1) \
1280 (int alloc_, VEC(T,stack)* space) \
1282 return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space); \
1285 #endif /* GCC_VEC_H */