1 /* { dg-do compile } */
2 /* { dg-options "-Wno-long-long" } */
3 #define vector(elcount, type) \
4 __attribute__((vector_size((elcount)*sizeof(type)))) type
6 #define vidx(type, vec, idx) (*((type *) &(vec) + idx))
13 int main (int argc, char *argv[]) {
14 vector(8, short) v0 = {argc, 1,2,3,4,5,6,7};
17 vector(4, float) f0 = {1., 2., 3., 4.};
18 vector(4, float) f1, f2;
20 vector(4, int) i0 = {1,2,3,4};
21 vector(4, int) i1, i2;
27 v1 = i + v0; /* { dg-error "conversion of scalar to vector" } */
28 v1 = 99999 + v0; /* { dg-error "conversion of scalar to vector" } */
30 f1 = d + f0; /* { dg-error "conversion of scalar to vector" } */
31 f1 = 1.3 + f0; /* { dg-error "conversion of scalar to vector" } */
32 f1 = sll + f0; /* { dg-error "conversion of scalar to vector" } */
33 f1 = ((int)998769576) + f0; /* { dg-error "conversion of scalar to vector" } */
35 /* convert.c should take care of this. */
36 i1 = sfl + i0; /* { dg-error "can't convert value to a vector" } */
37 i1 = 1.5 + i0; /* { dg-error "can't convert value to a vector" } */
38 v1 = d + v0; /* { dg-error "can't convert value to a vector" } */