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Gui系統全部作りなおすためファイル一新
[chemicraft/chemicraft.git] / common / chemicraft / ChemiCraft.java
1 package chemicraft;\r
2 \r
3 import net.minecraft.src.Block;\r
4 import net.minecraft.src.CreativeTabs;\r
5 import net.minecraft.src.Item;\r
6 import net.minecraft.src.ItemStack;\r
7 import net.minecraft.src.Material;\r
8 import net.minecraftforge.common.Configuration;\r
9 import net.minecraftforge.common.Property;\r
10 import chemicraft.block.BlockChemicalCraftingTable;\r
11 import chemicraft.debug.CommandDeleteItem;\r
12 import chemicraft.debug.CommandSetTile;\r
13 import chemicraft.item.ItemAtomGrenade;\r
14 import chemicraft.item.ItemAtoms;\r
15 import chemicraft.item.ItemCompounds;\r
16 import chemicraft.item.ItemGasCollectingBottle;\r
17 import chemicraft.system.CommonProxy;\r
18 import chemicraft.system.PacketHandler;\r
19 import chemicraft.tileentity.TileEntityChemicalCraftingTable;\r
20 import chemicraft.util.Auxiliary;\r
21 import chemicraft.util.Auxiliary.ArrayAuxiliary;\r
22 import chemicraft.util.Auxiliary.NameAuxiliary;\r
23 import chemicraft.util.CreativeTabAtoms;\r
24 import chemicraft.util.NBTRecipeGrenade;\r
25 import cpw.mods.fml.common.Mod;\r
26 import cpw.mods.fml.common.SidedProxy;\r
27 import cpw.mods.fml.common.event.FMLPostInitializationEvent;\r
28 import cpw.mods.fml.common.event.FMLPreInitializationEvent;\r
29 import cpw.mods.fml.common.event.FMLServerStartingEvent;\r
30 import cpw.mods.fml.common.network.NetworkMod;\r
31 import cpw.mods.fml.common.network.NetworkRegistry;\r
32 import cpw.mods.fml.common.registry.GameRegistry;\r
33 \r
34 /**\r
35  * ChemiCraft本体\r
36  *\r
37  * @author P.C.C.\r
38  *\r
39  */\r
40 @Mod(modid = "chemiCraft", name = "ChemiCraft", version = "beta")\r
41 // ID,名前,バージョン\r
42 @NetworkMod(clientSideRequired = true, serverSideRequired = false, versionBounds = "1.3.2", channels = "chemicraft", packetHandler = PacketHandler.class)\r
43 // クライアント、サーバー共に必要 1.3.2用\r
44 public class ChemiCraft {\r
45 \r
46         public final String[] atomsName = { "Hydrogen", "Helium", "Lithium", "Beryllium", "Boron", "Carbon", "Nitrogen", "Oxygen", "Fluorine", "Neon", "Sodium", "Magnesium", "Aluminium", "Silicon",\r
47                         "Phosphorus", "Sulfur", "Chlorine", "Argon", "Potassium", "Calcium", "Scandium", "Titanium", "Vanadium", "Chromium", "Manganese", "Iron", "Cobalt", "Nickel", "Copper", "Zinc", "Gallium",\r
48                         "Germanium", "Arsenic", "Selenium", "Bromine", "Krypton", "Rubidium", "Strontium", "Yttorium", "Zirconium", "Niobium", "Molybdenum", "Technetium", "Ruthenium", "Rhodium", "Palladium",\r
49                         "Silver", "Cadmium", "Indium", "Tin", "Antimony", "Tellurium", "Iodine", "Xenon", "Caesium", "Barium", "Lanthanum", "Cerium", "Praseodymium", "Neodymium", "Promethium", "Samarium",\r
50                         "Europium", "Gadolinium", "Terbium", "Dysprosium", "Holmium", "Erbium", "Thulium", "Ytterbium", "Lutetium", "Hafnium", "Tantalum", "Tungsten", "Rhenium", "Osmium", "Iridium", "Platinum",\r
51                         "Gold", "Mercury", "Thallium", "Lead", "Bismuth", "Polonium", "Astatine", "Radon", "Francium", "Radium", "Actinium", "Thorium", "Protactinium", "Uranium", "Neptunium", "Plutonium",\r
52                         "Americium", "Curium", "Berkelium", "Californium", "Einsteinium", "Fermium", "Mendelevium", "Nobelium", "Lawrencium", "Rutherfordium", "Dubnium", "Seaborgium", "Bohrium", "Hassium",\r
53                         "Meitnerium", "Darmstadtium", "Roentgenium", "Copernicium", "Ununtrium", "Ununquadium", "Ununpentium", "Ununhexium", "Ununseptium", "Ununoctium" };\r
54 \r
55         public final String[] atomsNameJP = { "水素", "ヘリウム", "リチウム", "ベリウム", "ホウ素", "炭素", "窒素", "酸素", "フッ素", "ネオン", "ナトリウム", "マグネシウム", "アルミニウム", "ケイ素", "リン", "硫黄", "塩素", "アルゴン", "カリウム", "カルシウム", "スカンジウム",\r
56                         "チタン", "バナジウム", "クロム", "マンガン", "鉄", "コバルト", "ニッケル", "銅", "亜鉛", "ガリウム", "ゲルマニウム", "ヒ素", "セレン", "臭素", "クリプトン", "ルビジウム", "ストロンチウム", "イットリウム", "ジルコニウム", "ニオブ", "モリブデン", "テクネチウム", "ルテニウム",\r
57                         "ロジウム", "パラジウム", "銀", "カドミウム", "インジウム", "スズ", "アンチモン", "テルル", "ヨウ素", "キセノン", "セシウム", "バリウム", "ランタン", "セリウム", "プラセオジム", "ネオジム", "プロメチウム", "サマリウム", "ユウロビウム", "ガドリニウム", "テルビウム", "ジスプロニウム",\r
58                         "ホルミウム", "エルビウム", "ツリウム", "イッテルビウム", "ルテチウム", "ハフニウム", "タンタル", "タングステン", "レニウム", "オスミウム", "イリジウム", "白金", "金", "水銀", "タリウム", "鉛", "ビスマス", "ポロニウム", "アスタチン", "ラドン", "フランシウム", "ラジウム",\r
59                         "アクチニウム", "トリウム", "プロトアクチウム", "ウラン", "ネプツニウム", "プルトニウム", "アメリシウム", "キュリウム", "バークリウム", "カルホルニウム", "アインスタイニウム", "フェルミウム", "メンデレビウム", "ノーベリウム", "ローレンシウム", "ラサホージウム", "ドブニウム", "シーボーギウム",\r
60                         "ボーリウム", "ハッシウム", "マイトネリウム", "ダームスタチウム", "レントゲニウム", "コペルニシウム", "ウンウントリウム", "ウンウンクアジウム", "ウンウンペンチウム", "ウンウンヘキシウム", "ウンウンセプチウム", "ウンウンオクチウム" };\r
61 \r
62         /**\r
63          * このmodのインスタンス\r
64          */\r
65         @Mod.Instance("chemiCraft")\r
66         public static ChemiCraft instance;\r
67 \r
68         /**\r
69          * ChemiCraftのProxy\r
70          */\r
71         @SidedProxy(clientSide = "chemicraft.client.ClientProxy", serverSide = "chemicraft.CommonProxy")\r
72         public static CommonProxy proxy;\r
73 \r
74         /**\r
75          * ChemiCraftのCreativeTab\r
76          */\r
77         public CreativeTabs creativeTab = new CreativeTabAtoms("ChemiCraft");\r
78 \r
79         /**\r
80          * ItemID\r
81          */\r
82         public int atomsID;\r
83         public int compoundsID;\r
84         public int gasCollectingBottleID;\r
85         public int atomGrenadeID;\r
86 \r
87         /**\r
88          * BlockID\r
89          */\r
90         public int decompositionTableID;\r
91         public int chemicalConbinationTableID;\r
92         public int toolAndWeaponCraftingTableID;\r
93         public int chemicalCraftingTableID;\r
94 \r
95         /**\r
96          * GUIID\r
97          */\r
98         public int guiDecompositionTableID;\r
99         public int guiChemicalCombinationTableID;\r
100         public int guiToolAndWeaponCraftingTableID;\r
101         public int guiChemicalCraftingTableID;\r
102 \r
103         /**\r
104          * Block型変数\r
105          */\r
106         public Block blockDecompositionTable;\r
107         public Block blockChemicalCombinationTable;\r
108         public Block blockToolAndWeaponCraftingTable;\r
109         public Block blockChemicalCraftingTable;\r
110 \r
111         /**\r
112          * Item型変数\r
113          */\r
114         public Item itemAtoms;\r
115         public Item itemCompounds;\r
116         public Item itemGasCollectingBottle;\r
117         public Item itemAtomGrenade;\r
118 \r
119         /**\r
120          * このmodで使用するTextureのパス\r
121          */\r
122         public String itemAtomsTexture = "/chemicraft/items/Atoms.png";\r
123         public String itemCompoundsTexture = "/chemicraft/items/Compounds.png";\r
124         public String itemTexture = "/chemicraft/items/items.png";\r
125         public String blockChemicalCraftingTableTexture = "/chemicraft/blocks/CCTable.png";\r
126         public String guiDecompositionTexture = "/chemicraft/guis/Decomposition.png";\r
127         public String guiChemicalCombinationTexture = "/chemicraft/guis/ChemicalCombination.png";\r
128         public String guiToolAndWeaponCraftingTexture = "/chemicraft/guis/ToolAndWeaponCrafting.png";\r
129         public String guiChemicalCraftingTexture = "/chemicraft/guis/MaterialCrafting.png";\r
130 \r
131         /**\r
132          * このmodに必要な補助クラスのインスタンス\r
133          */\r
134         public Auxiliary auxiliary = new Auxiliary();\r
135         public NameAuxiliary nameAuxiliary = new NameAuxiliary();\r
136         public ArrayAuxiliary arrayAuxiliary = new ArrayAuxiliary();\r
137 \r
138         private ChemiCraftAPI api = ChemiCraftAPI.instance;\r
139 \r
140         @Mod.PreInit\r
141         public void chemiPreLoadMethod(FMLPreInitializationEvent event) {\r
142                 Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());\r
143                 cfg.load();\r
144 \r
145                 Property decompositionTableIDProp = cfg.getBlock("DecompositionTable", 2400);\r
146                 Property chemicalCombinationTableIDProp = cfg.getBlock("ChemicalCombinationID", 2401);\r
147                 Property toolAndWeaponCraftingTableIDProp = cfg.getBlock("ToolAndWeaponCraftingTableID", 2402);\r
148                 Property ChemicalCraftingTableIDProp = cfg.getBlock("ChemicalCraftingTableID", 2403);\r
149 \r
150                 Property atomsIDProp = cfg.getItem("AtomsID", 25000);\r
151                 Property compoundsIDProp = cfg.getItem("CompoundsID", 25001);\r
152                 Property gasCollectingBottleIDProp = cfg.getItem("gasCollectingBottleID", 25002);\r
153                 Property atomGrenadeIDProp = cfg.getItem("AtomGrenadeID", 25003);\r
154 \r
155                 Property guiDecompositionTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1000);\r
156                 Property guiChemicalCombinationTableIDProp = cfg.get("GUI", "GUIChemicalCombinationTableID", 1001);\r
157                 Property guiToolAndWeaponCraftingTableIDProp = cfg.get("GUI", "GUIToolAndWeaponCraftingTableID", 1002);\r
158                 Property guiChemicalCraftingTableIDProp = cfg.get("GUI", "GUIChemicalCraftingTableID", 1003);\r
159 \r
160 \r
161                 this.decompositionTableID = decompositionTableIDProp.getInt();\r
162                 this.chemicalConbinationTableID = chemicalCombinationTableIDProp.getInt();\r
163                 this.toolAndWeaponCraftingTableID = toolAndWeaponCraftingTableIDProp.getInt();\r
164                 this.chemicalCraftingTableID = ChemicalCraftingTableIDProp.getInt();\r
165                 this.atomsID = atomsIDProp.getInt();\r
166                 this.compoundsID = compoundsIDProp.getInt();\r
167                 this.gasCollectingBottleID = gasCollectingBottleIDProp.getInt();\r
168                 this.atomGrenadeID = atomGrenadeIDProp.getInt();\r
169                 this.guiDecompositionTableID = guiDecompositionTableIDProp.getInt();\r
170                 this.guiChemicalCombinationTableID = guiChemicalCombinationTableIDProp.getInt();\r
171                 this.guiToolAndWeaponCraftingTableID = guiToolAndWeaponCraftingTableIDProp.getInt();\r
172                 this.guiChemicalCraftingTableID = guiChemicalCraftingTableIDProp.getInt();\r
173 \r
174                 cfg.save();\r
175 \r
176                 // 描画関係の読み込み\r
177                 proxy.registerRenderInformation();\r
178         }\r
179 \r
180         @Mod.ServerStarting\r
181         public void serverStarting(FMLServerStartingEvent event){\r
182                 event.registerServerCommand(new CommandSetTile());\r
183                 event.registerServerCommand(new CommandDeleteItem());\r
184         }\r
185 \r
186         @Mod.PostInit\r
187         public void chemiPostLoadMethod(FMLPostInitializationEvent event) {\r
188                 this.settingProcessing(event);\r
189                 this.apiProcessing(event);\r
190         }\r
191 \r
192         private void settingProcessing(FMLPostInitializationEvent event){\r
193 \r
194                 // Blockを追加します\r
195                 /*\r
196                  * Commented by mozipi.\r
197                 this.blockDecompositionTable = new BlockDecompositionTable(this.decompositionTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("DecompositionTable");\r
198                 this.blockChemicalCombinationTable = new BlockChemicalCombinationTable(this.chemicalConbinationTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ChemicalCombinationTable");\r
199                 this.blockToolAndWeaponCraftingTable = new BlockToolAndWeaponCraftingTable(this.toolAndWeaponCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ToolAndWeaponCraftingTable");\r
200                  */\r
201                 this.blockChemicalCraftingTable = new BlockChemicalCraftingTable(chemicalCraftingTableID, 0, Material.ground).setHardness(2.0F).setResistance(0.0F).setStepSound(Block.soundStoneFootstep).setBlockName("ChemicalCraftingTable");\r
202 \r
203 \r
204                 // Itemを追加します\r
205                 this.itemAtoms = new ItemAtoms(this.atomsID).setItemName("atoms");\r
206                 this.itemCompounds = new ItemCompounds(this.compoundsID).setItemName("compounds");\r
207                 this.itemGasCollectingBottle = new ItemGasCollectingBottle(this.gasCollectingBottleID).setItemName("gasCollectingBottle").setIconIndex(0);\r
208                 this.itemAtomGrenade = new ItemAtomGrenade(this.atomGrenadeID).setItemName("grenade").setIconIndex(1);\r
209 \r
210                 // BlockをMinecraftに登録します\r
211                 GameRegistry.registerBlock(this.blockDecompositionTable);\r
212                 GameRegistry.registerBlock(this.blockChemicalCombinationTable);\r
213                 GameRegistry.registerBlock(this.blockToolAndWeaponCraftingTable);\r
214                 GameRegistry.registerBlock(this.blockChemicalCraftingTable);\r
215 \r
216                 // Blockの名前を設定します\r
217                 this.nameAuxiliary.addName(this.blockDecompositionTable, "DecompositionTable");\r
218                 this.nameAuxiliary.addName(this.blockDecompositionTable, "ja_JP", "分解台");\r
219                 this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ChemicalCombinationTable");\r
220                 this.nameAuxiliary.addName(this.blockChemicalCombinationTable, "ja_JP", "化合台");\r
221                 this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ToolAndWeaponCraftingTable");\r
222                 this.nameAuxiliary.addName(blockToolAndWeaponCraftingTable, "ja_JP", "ツール&武器製作台");\r
223                 this.nameAuxiliary.addName(blockChemicalCraftingTable, "ChemicalCraftingTable");\r
224                 this.nameAuxiliary.addName(blockChemicalCraftingTable, "ja_JP", "素材製作台");\r
225 \r
226 \r
227                 // Itemの名前を設定します\r
228                 this.nameAuxiliary.addName(this.itemAtoms, atomsName);\r
229                 this.nameAuxiliary.addName(this.itemAtoms, "ja_JP", atomsNameJP);\r
230                 this.nameAuxiliary.addName(this.itemGasCollectingBottle, "GasCollectingBottle");\r
231                 this.nameAuxiliary.addName(this.itemGasCollectingBottle, "ja_JP", "集気瓶");\r
232                 this.nameAuxiliary.addName(this.itemAtomGrenade, "AtomGrenade");\r
233                 this.nameAuxiliary.addName(this.itemAtomGrenade, "元素手榴弾");\r
234 \r
235                 // TileEntityを追加します\r
236                 /*\r
237                  * Commented by mozipi.\r
238                 GameRegistry.registerTileEntity(TileEntityDecompositionTable.class, "DecompositionTable");\r
239                 GameRegistry.registerTileEntity(TileEntityChemicalCombinationTable.class, "TileEntityChemicalCombinationTable");\r
240                 GameRegistry.registerTileEntity(TileEntityToolAndWeaponCraftingTable.class, "TileEntityToolAndWeaponCraftingTable");\r
241                  */\r
242                 GameRegistry.registerTileEntity(TileEntityChemicalCraftingTable.class, "TileEntityChemicalCraftingTable");\r
243 \r
244                 // GUIを追加します\r
245                 NetworkRegistry.instance().registerGuiHandler(instance, proxy);\r
246 \r
247                 //Textureをpreloadします\r
248                 proxy.registerTextures();\r
249 \r
250                 //化学作業台類のレシピを追加します\r
251                 GameRegistry.addRecipe(new ItemStack(this.blockDecompositionTable),\r
252                                 new Object[]{\r
253                         "XYX", "ZAZ", "ZZZ",\r
254                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
255                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
256                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
257                         Character.valueOf('A'), new ItemStack(Block.tnt),\r
258                 });\r
259                 GameRegistry.addRecipe(new ItemStack(this.blockChemicalCombinationTable),\r
260                                 new Object[]{\r
261                         "XYX", "ZAZ", "ZZZ",\r
262                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
263                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
264                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
265                         Character.valueOf('A'), new ItemStack(Block.obsidian),\r
266                 });\r
267                 GameRegistry.addRecipe(new ItemStack(this.blockToolAndWeaponCraftingTable),\r
268                                 new Object[]{\r
269                         "XYX", "ZAZ", "ZZZ",\r
270                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
271                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
272                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
273                         Character.valueOf('A'), new ItemStack(Item.pickaxeSteel),\r
274                 });\r
275                 GameRegistry.addRecipe(new ItemStack(this.blockChemicalCraftingTable),\r
276                                 new Object[]{\r
277                         "XYX", "ZAZ", "ZZZ",\r
278                         Character.valueOf('X'), new ItemStack(Item.ingotIron),\r
279                         Character.valueOf('Y'), new ItemStack(Block.workbench),\r
280                         Character.valueOf('Z'), new ItemStack(Block.stone),\r
281                         Character.valueOf('A'), new ItemStack(this.itemAtoms, 1, 0),\r
282                 });\r
283 \r
284                 //\r
285                 ChemiCraftAPI.instance.addDecompositionRecipe(new ItemStack(Block.dirt), new ItemStack[]{new ItemStack(Block.stone)});\r
286 \r
287                 // 化合物を追加します\r
288                 ChemiCraftAPI.instance.addLangCompound("ja_JP", "CarbonDioxide", "二酸化炭素");\r
289 \r
290                 // 化合物のレシピを追加します\r
291                 ChemiCraftAPI.instance.addChemicalCombinationRecipe(new ItemStack[]{new ItemStack(this.itemAtoms, 1, CARBON), new ItemStack(this.itemAtoms, 1, OXYGEN) }, new ItemStack(this.itemCompounds, 1, api.getDamageByName("CarbonDioxide")));\r
292 \r
293                 //手榴弾の追加\r
294                 ChemiCraftAPI.instance.addMaterialRecipe(new ItemStack[]{null, new ItemStack(Block.stone), null, new ItemStack(Block.stone), new ItemStack(Item.gunpowder), new ItemStack(Block.stone), null, new ItemStack(Block.stone), null}, new ItemStack(this.itemAtomGrenade, 16, 0), new NBTRecipeGrenade());\r
295 \r
296         }\r
297 \r
298         private void apiProcessing(FMLPostInitializationEvent event){\r
299                 // API用の処理\r
300                 this.nameAuxiliary.addName(itemCompounds, ChemiCraftAPI.instance.getCompoundsName().toArray());\r
301                 this.nameAuxiliary.addName(itemCompounds, "ja_JP", ChemiCraftAPI.instance.getCompoundsLangName().toArray());\r
302         }\r
303 \r
304         public final static int HYDROGEN = 0;\r
305         public final static int HELIUM = 1;\r
306         public final static int LITHIUM = 2;\r
307         public final static int BERYLLIUM = 3;\r
308         public final static int BORON = 4;\r
309         public final static int CARBON = 5;\r
310         public final static int NITROGEN = 6;\r
311         public final static int OXYGEN = 7;\r
312         public final static int URANIUM = 91;\r
313 \r
314 }