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8 <link rel="parent" href="CategoryRender.html" title="1
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9 <title>SDL_GL_UnbindTexture</title>
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12 <a href="index.html">
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14 <h1>SDL_GL_UnbindTexture</h1>
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15 OpenGL
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17 <code>int SDL_GL_UnbindTexture(SDL_Texture* texture)</code>
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19 <table border="1" summary="SDL_GL_UnbindTexture">
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20 <tr><td>texture</td><td>
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22 <h2>
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23 \90¬
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25 \82±
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\82Í<a href="SDL_GL_BindTexture.html">SDL_GL_BindTexture()</a>
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26 <h2>
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27 <a href="SDL_GL_BindTexture.html">SDL_GL_BindTexture</a><br>
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28 <a href="SDL_GL_MakeCurrent.html">SDL_GL_MakeCurrent</a><br>
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29 <h2>SDL Wiki
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30 <a href="https://wiki.libsdl.org/SDL_GL_UnbindTexture">SDL_GL_UnbindTexture - SDL Wiki</a>
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