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6 <meta name="keywords" content="Simple Directmedia Layer SDL2.0">
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7 <link rel="top" href="index.html" title="
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8 <link rel="parent" href="ApiByCategory.html" title="1
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9 <title>
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12 <a href="index.html">
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14 <h1>
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15 \83C
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\83\8b: <a href="http://hg.libsdl.org/SDL/file/default/include/SDL_haptic.h">SDL_haptic.h</a>
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18 SDL
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21 \8aî
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\82 \82é.
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23 <li>
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\83\80(SDL_INIT_HAPTIC)
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24 <li>
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26 <li><a href="SDL_HapticOpen.html">SDL_HapticOpen()</a>
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27 <li><a href="SDL_HapticOpenFromJoystick.html">SDL_HapticOpenFromJoystick()</a>
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29 <li>
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\89Ê(<a href="SDL_HapticEffect.html">SDL_HapticEffect</a>)
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30 <li>
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\82ð<a href="SDL_HapticNewEffect.html">SDL_HapticNewEffect()</a>
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31 <li>
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\82ð<a href=" SDL_HapticRunEffect.html">SDL_HapticRunEffect()</a>
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32 <li>(
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\82ð<a href="SDL_HapticDestroyEffect.html">SDL_HapticDestroyEffect()</a>
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33 <li>
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\82ð<a href="SDL_HapticClose.html">SDL_HapticClose()</a>
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36 <h2>
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37 <h3>
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43 //
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44 haptic = SDL_HapticOpen( 0 );
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48 //
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49 if (SDL_HapticRumbleInit( haptic ) != 0)
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52 // 50%
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53 if (SDL_HapticRumblePlay( haptic, 0.5, 2000 ) != 0)
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58 SDL_HapticClose( haptic );
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62 <h3>
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66 int test_haptic( SDL_Joystick * joystick ) {
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68 SDL_HapticEffect effect;
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71 //
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72 haptic = SDL_HapticOpenFromJoystick( joystick );
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73 if (haptic == NULL) return -1; //
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75 //
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76 if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) {
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77 SDL_HapticClose(haptic); //
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81 //
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82 memset( &effect, 0, sizeof(SDL_HapticEffect) ); //
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83 effect.type = SDL_HAPTIC_SINE;
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84 effect.periodic.direction.type = SDL_HAPTIC_POLAR; //
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85 effect.periodic.direction.dir[0] = 18000; //
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86 effect.periodic.period = 1000; // 1000
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87 effect.periodic.magnitude = 20000; // 20000/32767
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88 effect.periodic.length = 5000; // 5
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89 effect.periodic.attack_length = 1000; // 1
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90 effect.periodic.fade_length = 1000; // 1
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92 //
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93 effect_id = SDL_HapticNewEffect( haptic, &effect );
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95 //
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96 SDL_HapticRunEffect( haptic, effect_id, 1 );
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97 SDL_Delay( 5000); //
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99 //
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100 SDL_HapticDestroyEffect( haptic, effect_id );
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102 //
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103 SDL_HapticClose(haptic);
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105 return 0; //
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111 \82±
\82ÌEdgar Simo Serra
\82Ìblog
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\82³
\82ç
\82È
\82é
\8fî
\95ñ
\82ª
\82 \82é: <a href="http://bobbens.dyndns.org/journal/2010/sdl_haptic/">SDL Haptic In Depth</a> (<a href="https://web.archive.org/web/20130728040700/http://bobbens.dyndns.org/journal/2010/sdl_haptic/">
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113 <h2>
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115 <li><a href="SDL_HapticCondition.html">SDL_HapticCondition</a></li>
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116 <li><a href="SDL_HapticConstant.html">SDL_HapticConstant</a></li>
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117 <li><a href="SDL_HapticCustom.html">SDL_HapticCustom</a></li>
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118 <li><a href="SDL_HapticDirection.html">SDL_HapticDirection</a></li>
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119 <li><a href="SDL_HapticEffect.html">SDL_HapticEffect</a></li>
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120 <li><a href="SDL_HapticLeftRight.html">SDL_HapticLeftRight</a></li>
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121 <li><a href="SDL_HapticPeriodic.html">SDL_HapticPeriodic</a></li>
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122 <li><a href="SDL_HapticRamp.html">SDL_HapticRamp</a></li>
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124 <h2>
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126 <li><a href="SDL_HapticClose.html">SDL_HapticClose</a></li>
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127 <li><a href="SDL_HapticDestroyEffect.html">SDL_HapticDestroyEffect</a></li>
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128 <li><a href="SDL_HapticEffectSupported.html">SDL_HapticEffectSupported</a></li>
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129 <li><a href="SDL_HapticGetEffectStatus.html">SDL_HapticGetEffectStatus</a></li>
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130 <li><a href="SDL_HapticIndex.html">SDL_HapticIndex</a></li>
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131 <li><a href="SDL_HapticName.html">SDL_HapticName</a></li>
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132 <li><a href="SDL_HapticNewEffect.html">SDL_HapticNewEffect</a></li>
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133 <li><a href="SDL_HapticNumAxes.html">SDL_HapticNumAxes</a></li>
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134 <li><a href="SDL_HapticNumEffects.html">SDL_HapticNumEffects</a></li>
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135 <li><a href="SDL_HapticNumEffectsPlaying.html">SDL_HapticNumEffectsPlaying</a></li>
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136 <li><a href="SDL_HapticOpen.html">SDL_HapticOpen</a></li>
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137 <li><a href="SDL_HapticOpenFromJoystick.html">SDL_HapticOpenFromJoystick</a></li>
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138 <li><a href="SDL_HapticOpenFromMouse.html">SDL_HapticOpenFromMouse</a></li>
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139 <li><a href="SDL_HapticOpened.html">SDL_HapticOpened</a></li>
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140 <li><a href="SDL_HapticPause.html">SDL_HapticPause</a></li>
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141 <li><a href="SDL_HapticQuery.html">SDL_HapticQuery</a></li>
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142 <li><a href="SDL_HapticRumbleInit.html">SDL_HapticRumbleInit</a></li>
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143 <li><a href="SDL_HapticRumblePlay.html">SDL_HapticRumblePlay</a></li>
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144 <li><a href="SDL_HapticRumbleStop.html">SDL_HapticRumbleStop</a></li>
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145 <li><a href="SDL_HapticRumbleSupported.html">SDL_HapticRumbleSupported</a></li>
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146 <li><a href="SDL_HapticRunEffect.html">SDL_HapticRunEffect</a></li>
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147 <li><a href="SDL_HapticSetAutocenter.html">SDL_HapticSetAutocenter</a></li>
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148 <li><a href="SDL_HapticSetGain.html">SDL_HapticSetGain</a></li>
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149 <li><a href="SDL_HapticStopAll.html">SDL_HapticStopAll</a></li>
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150 <li><a href="SDL_HapticStopEffect.html">SDL_HapticStopEffect</a></li>
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151 <li><a href="SDL_HapticUnpause.html">SDL_HapticUnpause</a></li>
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152 <li><a href="SDL_HapticUpdateEffect.html">SDL_HapticUpdateEffect</a></li>
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153 <li><a href="SDL_JoystickIsHaptic.html">SDL_JoystickIsHaptic</a></li>
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154 <li><a href="SDL_MouseIsHaptic.html">SDL_MouseIsHaptic</a></li>
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155 <li><a href="SDL_NumHaptics.html">SDL_NumHaptics</a></li>
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157 <h2>SDL Wiki
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158 <a href="https://wiki.libsdl.org/CategoryForceFeedback">Force Feedback Support - SDL Wiki</a>
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