/* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a bunch of callbacks (most notably for when * data is received) for each socket, and it can call the networking * abstraction to send data without having to worry about blocking. * The stuff behind the abstraction takes care of selects and * nonblocking writes and all that sort of painful gubbins. */ #ifndef PUTTY_NETWORK_H #define PUTTY_NETWORK_H #ifndef DONE_TYPEDEFS #define DONE_TYPEDEFS typedef struct config_tag Config; typedef struct backend_tag Backend; typedef struct terminal_tag Terminal; #endif typedef struct SockAddr_tag *SockAddr; /* pay attention to levels of indirection */ typedef struct socket_function_table **Socket; typedef struct plug_function_table **Plug; #ifndef OSSOCKET_DEFINED typedef void *OSSocket; #endif struct socket_function_table { Plug(*plug) (Socket s, Plug p); /* use a different plug (return the old one) */ /* if p is NULL, it doesn't change the plug */ /* but it does return the one it's using */ void (*close) (Socket s); int (*write) (Socket s, const char *data, int len); int (*write_oob) (Socket s, const char *data, int len); void (*flush) (Socket s); void (*set_private_ptr) (Socket s, void *ptr); void *(*get_private_ptr) (Socket s); void (*set_frozen) (Socket s, int is_frozen); /* ignored by tcp, but vital for ssl */ const char *(*socket_error) (Socket s); }; struct plug_function_table { void (*log)(Plug p, int type, SockAddr addr, int port, const char *error_msg, int error_code); /* * Passes the client progress reports on the process of setting * up the connection. * * - type==0 means we are about to try to connect to address * `addr' (error_msg and error_code are ignored) * - type==1 means we have failed to connect to address `addr' * (error_msg and error_code are supplied). This is not a * fatal error - we may well have other candidate addresses * to fall back to. When it _is_ fatal, the closing() * function will be called. */ int (*closing) (Plug p, const char *error_msg, int error_code, int calling_back); /* error_msg is NULL iff it is not an error (ie it closed normally) */ /* calling_back != 0 iff there is a Plug function */ /* currently running (would cure the fixme in try_send()) */ int (*receive) (Plug p, int urgent, char *data, int len); /* * - urgent==0. `data' points to `len' bytes of perfectly * ordinary data. * * - urgent==1. `data' points to `len' bytes of data, * which were read from before an Urgent pointer. * * - urgent==2. `data' points to `len' bytes of data, * the first of which was the one at the Urgent mark. */ void (*sent) (Plug p, int bufsize); /* * The `sent' function is called when the pending send backlog * on a socket is cleared or partially cleared. The new backlog * size is passed in the `bufsize' parameter. */ int (*accepting)(Plug p, OSSocket sock); /* * returns 0 if the host at address addr is a valid host for connecting or error */ }; /* proxy indirection layer */ /* NB, control of 'addr' is passed via new_connection, which takes * responsibility for freeing it */ Socket new_connection(SockAddr addr, char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug plug, const Config *cfg); Socket new_listener(char *srcaddr, int port, Plug plug, int local_host_only, const Config *cfg, int addressfamily); SockAddr name_lookup(char *host, int port, char **canonicalname, const Config *cfg, int addressfamily); /* platform-dependent callback from new_connection() */ /* (same caveat about addr as new_connection()) */ Socket platform_new_connection(SockAddr addr, char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug plug, const Config *cfg); /* socket functions */ void sk_init(void); /* called once at program startup */ void sk_cleanup(void); /* called just before program exit */ SockAddr sk_namelookup(const char *host, char **canonicalname, int address_family); SockAddr sk_nonamelookup(const char *host); void sk_getaddr(SockAddr addr, char *buf, int buflen); int sk_hostname_is_local(char *name); int sk_address_is_local(SockAddr addr); int sk_addrtype(SockAddr addr); void sk_addrcopy(SockAddr addr, char *buf); void sk_addr_free(SockAddr addr); /* NB, control of 'addr' is passed via sk_new, which takes responsibility * for freeing it, as for new_connection() */ Socket sk_new(SockAddr addr, int port, int privport, int oobinline, int nodelay, int keepalive, Plug p); Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only, int address_family); Socket sk_register(OSSocket sock, Plug plug); #define sk_plug(s,p) (((*s)->plug) (s, p)) #define sk_close(s) (((*s)->close) (s)) #define sk_write(s,buf,len) (((*s)->write) (s, buf, len)) #define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len)) #define sk_flush(s) (((*s)->flush) (s)) #ifdef DEFINE_PLUG_METHOD_MACROS #define plug_log(p,type,addr,port,msg,code) (((*p)->log) (p, type, addr, port, msg, code)) #define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback)) #define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len)) #define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize)) #define plug_accepting(p, sock) (((*p)->accepting)(p, sock)) #endif /* * Each socket abstraction contains a `void *' private field in * which the client can keep state. * * This is perhaps unnecessary now that we have the notion of a plug, * but there is some existing code that uses it, so it stays. */ #define sk_set_private_ptr(s, ptr) (((*s)->set_private_ptr) (s, ptr)) #define sk_get_private_ptr(s) (((*s)->get_private_ptr) (s)) /* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */ const char *sk_addr_error(SockAddr addr); #define sk_socket_error(s) (((*s)->socket_error) (s)) /* * Set the `frozen' flag on a socket. A frozen socket is one in * which all READABLE notifications are ignored, so that data is * not accepted from the peer until the socket is unfrozen. This * exists for two purposes: * * - Port forwarding: when a local listening port receives a * connection, we do not want to receive data from the new * socket until we have somewhere to send it. Hence, we freeze * the socket until its associated SSH channel is ready; then we * unfreeze it and pending data is delivered. * * - Socket buffering: if an SSH channel (or the whole connection) * backs up or presents a zero window, we must freeze the * associated local socket in order to avoid unbounded buffer * growth. */ #define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen)) /* * Call this after an operation that might have tried to send on a * socket, to clean up any pending network errors. */ void net_pending_errors(void); /* * Simple wrapper on getservbyname(), needed by ssh.c. Returns the * port number, in host byte order (suitable for printf and so on). * Returns 0 on failure. Any platform not supporting getservbyname * can just return 0 - this function is not required to handle * numeric port specifications. */ int net_service_lookup(char *service); /********** SSL stuff **********/ /* * This section is subject to change, but you get the general idea * of what it will eventually look like. */ typedef struct certificate *Certificate; typedef struct our_certificate *Our_Certificate; /* to be defined somewhere else, somehow */ typedef struct ssl_client_socket_function_table **SSL_Client_Socket; typedef struct ssl_client_plug_function_table **SSL_Client_Plug; struct ssl_client_socket_function_table { struct socket_function_table base; void (*renegotiate) (SSL_Client_Socket s); /* renegotiate the cipher spec */ }; struct ssl_client_plug_function_table { struct plug_function_table base; int (*refuse_cert) (SSL_Client_Plug p, Certificate cert[]); /* do we accept this certificate chain? If not, why not? */ /* cert[0] is the server's certificate, cert[] is NULL-terminated */ /* the last certificate may or may not be the root certificate */ Our_Certificate(*client_cert) (SSL_Client_Plug p); /* the server wants us to identify ourselves */ /* may return NULL if we want anonymity */ }; SSL_Client_Socket sk_ssl_client_over(Socket s, /* pre-existing (tcp) connection */ SSL_Client_Plug p); #define sk_renegotiate(s) (((*s)->renegotiate) (s)) #endif