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Split GameResult related classes to shogi_server/game_result.rb
authorbeatles <beatles@b8c68f68-1e22-0410-b08e-880e1f8202b4>
Sun, 15 Nov 2009 13:24:42 +0000 (13:24 +0000)
committerbeatles <beatles@b8c68f68-1e22-0410-b08e-880e1f8202b4>
Sun, 15 Nov 2009 13:24:42 +0000 (13:24 +0000)
shogi_server/game.rb
shogi_server/game_result.rb [new file with mode: 0644]

index 6225c79..4aeaf3a 100644 (file)
 ## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
 require 'shogi_server/league/floodgate'
 ## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
 require 'shogi_server/league/floodgate'
-require 'observer'
+require 'shogi_server/game_result'
 
 module ShogiServer # for a namespace
 
 
 module ShogiServer # for a namespace
 
-# MonitorObserver obserers GameResult to send messages to the monotors
-# watching the game
-#
-class MonitorObserver
-  def update(game_result)
-    game_result.game.each_monitor do |monitor|
-      monitor.write_safe("##[MONITOR][%s] %s\n" % [game_result.game.game_id, game_result.result_type])
-    end
-  end
-end
-
-# Base class for a game result
-#
-class GameResult
-  include Observable
-
-  # Game object
-  attr_reader :game
-  # Array of players
-  attr_reader :players
-  # Black player object
-  attr_reader :black
-  # White plyer object
-  attr_reader :white
-  # Command to send monitors such as '%TORYO' etc...
-  attr_reader :result_type
-
-  def initialize(game, p1, p2)
-    @game = game
-    @players = [p1, p2]
-    if p1.sente && !p2.sente
-      @black, @white = p1, p2
-    elsif !p1.sente && p2.sente
-      @black, @white = p2, p1
-    else
-      raise "Never reached!"
-    end
-    @players.each do |player|
-      player.status = "connected"
-    end
-    @result_type = ""
-
-    regist_observers
-  end
-
-  def regist_observers
-    add_observer MonitorObserver.new
-
-    if League::Floodgate.game_name?(@game.game_name) &&
-       @game.sente.player_id &&
-       @game.gote.player_id &&
-       $options["floodgate-history"]
-      add_observer League::Floodgate::History.factory
-    end
-
-  end
-
-  def process
-    raise "Implement me!"
-  end
-
-  def notify
-    changed
-    notify_observers(self)
-  end
-
-  def log(str)
-    @game.log_game(str)
-  end
-
-  def log_board
-    log(@game.board.to_s.gsub(/^/, "\'").chomp)
-  end
-
-end
-
-class GameResultWin < GameResult
-  attr_reader :winner, :loser
-
-  def initialize(game, winner, loser)
-    super
-    @winner, @loser = winner, loser
-    @winner.last_game_win = true
-    @loser.last_game_win  = false
-  end
-
-  def log_summary(type)
-    log_board
-
-    black_result = white_result = ""
-    if @black == @winner
-      black_result = "win"
-      white_result = "lose"
-    else
-      black_result = "lose"
-      white_result = "win"
-    end
-    log("'summary:%s:%s %s:%s %s" % [type, 
-                                     @black.name, black_result,
-                                     @white.name, white_result])
-
-  end
-end
-
-class GameResultAbnormalWin < GameResultWin
-  def process
-    @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n")
-    @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n")
-    log("%TORYO")
-    log_summary("abnormal")
-    @result_type = "%TORYO"
-    notify
-  end
-end
-
-class GameResultTimeoutWin < GameResultWin
-  def process
-    @winner.write_safe("#TIME_UP\n#WIN\n")
-    @loser.write_safe( "#TIME_UP\n#LOSE\n")
-    log_summary("time up")
-    @result_type = "#TIME_UP"
-    notify
-  end
-end
-
-# A player declares (successful) Kachi
-class GameResultKachiWin < GameResultWin
-  def process
-    @winner.write_safe("%KACHI\n#JISHOGI\n#WIN\n")
-    @loser.write_safe( "%KACHI\n#JISHOGI\n#LOSE\n")
-    log("%KACHI")
-    log_summary("kachi")
-    @result_type = "%KACHI"
-    notify
-  end
-end
-
-# A player declares wrong Kachi
-class GameResultIllegalKachiWin < GameResultWin
-  def process
-    @winner.write_safe("%KACHI\n#ILLEGAL_MOVE\n#WIN\n")
-    @loser.write_safe( "%KACHI\n#ILLEGAL_MOVE\n#LOSE\n")
-    log("%KACHI")
-    log_summary("illegal kachi")
-    @result_type = "%KACHI"
-    notify
-  end
-end
-
-class GameResultIllegalWin < GameResultWin
-  def initialize(game, winner, loser, cause)
-    super(game, winner, loser)
-    @cause = cause
-  end
-
-  def process
-    @winner.write_safe("#ILLEGAL_MOVE\n#WIN\n")
-    @loser.write_safe( "#ILLEGAL_MOVE\n#LOSE\n")
-    log_summary(@cause)
-    @result_type = "#ILLEGAL_MOVE"
-    notify
-  end
-end
-
-class GameResultIllegalMoveWin < GameResultIllegalWin
-  def initialize(game, winner, loser)
-    super(game, winner, loser, "illegal move")
-  end
-end
-
-class GameResultUchifuzumeWin < GameResultIllegalWin
-  def initialize(game, winner, loser)
-    super(game, winner, loser, "uchifuzume")
-  end
-end
-
-class GameResultOuteKaihiMoreWin < GameResultIllegalWin
-  def initialize(game, winner, loser)
-    super(game, winner, loser, "oute_kaihimore")
-  end
-end
-
-class GameResultOutoriWin < GameResultWin
-  def initialize(game, winner, loser)
-    super(game, winner, loser)
-  end
-end
-
-class GameResultToryoWin < GameResultWin
-  def process
-    @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n")
-    @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n")
-    log("%TORYO")
-    log_summary("toryo")
-    @result_type = "%TORYO"
-    notify
-  end
-end
-
-class GameResultOuteSennichiteWin < GameResultWin
-  def process
-    @winner.write_safe("#OUTE_SENNICHITE\n#WIN\n")
-    @loser.write_safe( "#OUTE_SENNICHITE\n#LOSE\n")
-    log_summary("oute_sennichite")
-    @result_type = "#OUTE_SENNICHITE"
-    notify
-  end
-end
-
-class GameResultDraw < GameResult
-  def initialize(game, p1, p2)
-    super
-    p1.last_game_win = false
-    p2.last_game_win = false
-  end
-  
-  def log_summary(type)
-    log_board
-    log("'summary:%s:%s draw:%s draw" % [type, @black.name, @white.name])
-  end
-end
-
-class GameResultSennichiteDraw < GameResultDraw
-  def process
-    @players.each do |player|
-      player.write_safe("#SENNICHITE\n#DRAW\n")
-    end
-    log_summary("sennichite")
-    @result_type = "#SENNICHITE"
-    notify
-  end
-end
-
 class Game
   # When this duration passes after this object instanciated (i.e.
   # the agree_waiting or start_waiting state lasts too long),
 class Game
   # When this duration passes after this object instanciated (i.e.
   # the agree_waiting or start_waiting state lasts too long),
diff --git a/shogi_server/game_result.rb b/shogi_server/game_result.rb
new file mode 100644 (file)
index 0000000..ea90f69
--- /dev/null
@@ -0,0 +1,258 @@
+## $Id$
+
+## Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch)
+## Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org)
+##
+## This program is free software; you can redistribute it and/or modify
+## it under the terms of the GNU General Public License as published by
+## the Free Software Foundation; either version 2 of the License, or
+## (at your option) any later version.
+##
+## This program is distributed in the hope that it will be useful,
+## but WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+## GNU General Public License for more details.
+##
+## You should have received a copy of the GNU General Public License
+## along with this program; if not, write to the Free Software
+## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+require 'observer'
+
+module ShogiServer # for a namespace
+# MonitorObserver obserers GameResult to send messages to the monotors
+# watching the game
+#
+class MonitorObserver
+  def update(game_result)
+    game_result.game.each_monitor do |monitor|
+      monitor.write_safe("##[MONITOR][%s] %s\n" % [game_result.game.game_id, game_result.result_type])
+    end
+  end
+end
+
+# Base class for a game result
+#
+class GameResult
+  include Observable
+
+  # Game object
+  attr_reader :game
+  # Array of players
+  attr_reader :players
+  # Black player object
+  attr_reader :black
+  # White plyer object
+  attr_reader :white
+  # Command to send monitors such as '%TORYO' etc...
+  attr_reader :result_type
+
+  def initialize(game, p1, p2)
+    @game = game
+    @players = [p1, p2]
+    if p1.sente && !p2.sente
+      @black, @white = p1, p2
+    elsif !p1.sente && p2.sente
+      @black, @white = p2, p1
+    else
+      raise "Never reached!"
+    end
+    @players.each do |player|
+      player.status = "connected"
+    end
+    @result_type = ""
+
+    regist_observers
+  end
+
+  def regist_observers
+    add_observer MonitorObserver.new
+
+    if League::Floodgate.game_name?(@game.game_name) &&
+       @game.sente.player_id &&
+       @game.gote.player_id &&
+       $options["floodgate-history"]
+      add_observer League::Floodgate::History.factory
+    end
+
+  end
+
+  def process
+    raise "Implement me!"
+  end
+
+  def notify
+    changed
+    notify_observers(self)
+  end
+
+  def log(str)
+    @game.log_game(str)
+  end
+
+  def log_board
+    log(@game.board.to_s.gsub(/^/, "\'").chomp)
+  end
+
+end
+
+class GameResultWin < GameResult
+  attr_reader :winner, :loser
+
+  def initialize(game, winner, loser)
+    super
+    @winner, @loser = winner, loser
+    @winner.last_game_win = true
+    @loser.last_game_win  = false
+  end
+
+  def log_summary(type)
+    log_board
+
+    black_result = white_result = ""
+    if @black == @winner
+      black_result = "win"
+      white_result = "lose"
+    else
+      black_result = "lose"
+      white_result = "win"
+    end
+    log("'summary:%s:%s %s:%s %s" % [type, 
+                                     @black.name, black_result,
+                                     @white.name, white_result])
+
+  end
+end
+
+class GameResultAbnormalWin < GameResultWin
+  def process
+    @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n")
+    @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n")
+    log("%TORYO")
+    log_summary("abnormal")
+    @result_type = "%TORYO"
+    notify
+  end
+end
+
+class GameResultTimeoutWin < GameResultWin
+  def process
+    @winner.write_safe("#TIME_UP\n#WIN\n")
+    @loser.write_safe( "#TIME_UP\n#LOSE\n")
+    log_summary("time up")
+    @result_type = "#TIME_UP"
+    notify
+  end
+end
+
+# A player declares (successful) Kachi
+class GameResultKachiWin < GameResultWin
+  def process
+    @winner.write_safe("%KACHI\n#JISHOGI\n#WIN\n")
+    @loser.write_safe( "%KACHI\n#JISHOGI\n#LOSE\n")
+    log("%KACHI")
+    log_summary("kachi")
+    @result_type = "%KACHI"
+    notify
+  end
+end
+
+# A player declares wrong Kachi
+class GameResultIllegalKachiWin < GameResultWin
+  def process
+    @winner.write_safe("%KACHI\n#ILLEGAL_MOVE\n#WIN\n")
+    @loser.write_safe( "%KACHI\n#ILLEGAL_MOVE\n#LOSE\n")
+    log("%KACHI")
+    log_summary("illegal kachi")
+    @result_type = "%KACHI"
+    notify
+  end
+end
+
+class GameResultIllegalWin < GameResultWin
+  def initialize(game, winner, loser, cause)
+    super(game, winner, loser)
+    @cause = cause
+  end
+
+  def process
+    @winner.write_safe("#ILLEGAL_MOVE\n#WIN\n")
+    @loser.write_safe( "#ILLEGAL_MOVE\n#LOSE\n")
+    log_summary(@cause)
+    @result_type = "#ILLEGAL_MOVE"
+    notify
+  end
+end
+
+class GameResultIllegalMoveWin < GameResultIllegalWin
+  def initialize(game, winner, loser)
+    super(game, winner, loser, "illegal move")
+  end
+end
+
+class GameResultUchifuzumeWin < GameResultIllegalWin
+  def initialize(game, winner, loser)
+    super(game, winner, loser, "uchifuzume")
+  end
+end
+
+class GameResultOuteKaihiMoreWin < GameResultIllegalWin
+  def initialize(game, winner, loser)
+    super(game, winner, loser, "oute_kaihimore")
+  end
+end
+
+class GameResultOutoriWin < GameResultWin
+  def initialize(game, winner, loser)
+    super(game, winner, loser)
+  end
+end
+
+class GameResultToryoWin < GameResultWin
+  def process
+    @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n")
+    @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n")
+    log("%TORYO")
+    log_summary("toryo")
+    @result_type = "%TORYO"
+    notify
+  end
+end
+
+class GameResultOuteSennichiteWin < GameResultWin
+  def process
+    @winner.write_safe("#OUTE_SENNICHITE\n#WIN\n")
+    @loser.write_safe( "#OUTE_SENNICHITE\n#LOSE\n")
+    log_summary("oute_sennichite")
+    @result_type = "#OUTE_SENNICHITE"
+    notify
+  end
+end
+
+class GameResultDraw < GameResult
+  def initialize(game, p1, p2)
+    super
+    p1.last_game_win = false
+    p2.last_game_win = false
+  end
+  
+  def log_summary(type)
+    log_board
+    log("'summary:%s:%s draw:%s draw" % [type, @black.name, @white.name])
+  end
+end
+
+class GameResultSennichiteDraw < GameResultDraw
+  def process
+    @players.each do |player|
+      player.write_safe("#SENNICHITE\n#DRAW\n")
+    end
+    log_summary("sennichite")
+    @result_type = "#SENNICHITE"
+    notify
+  end
+end
+
+end # ShogiServer
+