X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=shogi_server%2Fgame.rb;h=6225c79f022c7fefa79faf5b8a800727f64acc20;hp=d266eb021e85bc7b077860e2d086717b99ec2e5d;hb=22ae63faf229ff217a9569e87665526520498ada;hpb=95f223fdd7652eb775959e3b5be844c1477b6124 diff --git a/shogi_server/game.rb b/shogi_server/game.rb index d266eb0..6225c79 100644 --- a/shogi_server/game.rb +++ b/shogi_server/game.rb @@ -28,7 +28,7 @@ module ShogiServer # for a namespace class MonitorObserver def update(game_result) game_result.game.each_monitor do |monitor| - monitor.write_safe("##[MONITOR][%s] %s\n" % [game_result.game.game_id, game_result.type]) + monitor.write_safe("##[MONITOR][%s] %s\n" % [game_result.game.game_id, game_result.result_type]) end end end @@ -46,7 +46,7 @@ class GameResult attr_reader :black # White plyer object attr_reader :white - # Command to send monitors such as '%%TORYO' etc... + # Command to send monitors such as '%TORYO' etc... attr_reader :result_type def initialize(game, p1, p2) @@ -70,12 +70,13 @@ class GameResult def regist_observers add_observer MonitorObserver.new - if League::Floodgate.game_name?(@game.game_id) && + if League::Floodgate.game_name?(@game.game_name) && @game.sente.player_id && @game.gote.player_id && $options["floodgate-history"] - add_observer History.factory + add_observer League::Floodgate::History.factory end + end def process @@ -92,7 +93,7 @@ class GameResult end def log_board - log(@game.board.to_s.gsub(/^/, "\'")) + log(@game.board.to_s.gsub(/^/, "\'").chomp) end end @@ -118,9 +119,9 @@ class GameResultWin < GameResult black_result = "lose" white_result = "win" end - log("'summary:%s:%s %s:%s %s\n" % [type, - @black.name, black_result, - @white.name, white_result]) + log("'summary:%s:%s %s:%s %s" % [type, + @black.name, black_result, + @white.name, white_result]) end end @@ -129,9 +130,9 @@ class GameResultAbnormalWin < GameResultWin def process @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n") @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n") - log("%%TORYO\n") + log("%TORYO") log_summary("abnormal") - @result_type = "%%TORYO" + @result_type = "%TORYO" notify end end @@ -151,9 +152,9 @@ class GameResultKachiWin < GameResultWin def process @winner.write_safe("%KACHI\n#JISHOGI\n#WIN\n") @loser.write_safe( "%KACHI\n#JISHOGI\n#LOSE\n") - log("%%KACHI\n") + log("%KACHI") log_summary("kachi") - @result_type = "%%KACHI" + @result_type = "%KACHI" notify end end @@ -163,9 +164,9 @@ class GameResultIllegalKachiWin < GameResultWin def process @winner.write_safe("%KACHI\n#ILLEGAL_MOVE\n#WIN\n") @loser.write_safe( "%KACHI\n#ILLEGAL_MOVE\n#LOSE\n") - log("%%KACHI\n") + log("%KACHI") log_summary("illegal kachi") - @result_type = "%%KACHI" + @result_type = "%KACHI" notify end end @@ -197,7 +198,7 @@ class GameResultUchifuzumeWin < GameResultIllegalWin end end -class GameResultOuteKaihiMoreWin < GameResultWin +class GameResultOuteKaihiMoreWin < GameResultIllegalWin def initialize(game, winner, loser) super(game, winner, loser, "oute_kaihimore") end @@ -205,17 +206,17 @@ end class GameResultOutoriWin < GameResultWin def initialize(game, winner, loser) - super(game, winner, loser, "outori") + super(game, winner, loser) end end -class GameReulstToryoWin < GameResultWin +class GameResultToryoWin < GameResultWin def process @winner.write_safe("%TORYO\n#RESIGN\n#WIN\n") @loser.write_safe( "%TORYO\n#RESIGN\n#LOSE\n") - log("%%TORYO\n") + log("%TORYO") log_summary("toryo") - @result_type = "%%TORYO" + @result_type = "%TORYO" notify end end @@ -239,7 +240,7 @@ class GameResultDraw < GameResult def log_summary(type) log_board - log("'summary:%s:%s draw:%s draw\n" % [type, @black.name, @white.name]) + log("'summary:%s:%s draw:%s draw" % [type, @black.name, @white.name]) end end @@ -255,10 +256,14 @@ class GameResultSennichiteDraw < GameResultDraw end class Game + # When this duration passes after this object instanciated (i.e. + # the agree_waiting or start_waiting state lasts too long), + # the game will be rejected by the Server. + WAITING_EXPIRATION = 120 # seconds + @@mutex = Mutex.new @@time = 0 - - def initialize(game_name, player0, player1) + def initialize(game_name, player0, player1, board) @monitors = Array::new @game_name = game_name if (@game_name =~ /-(\d+)-(\d+)$/) @@ -273,34 +278,39 @@ class Game end @sente.socket_buffer.clear @gote.socket_buffer.clear - @current_player, @next_player = @sente, @gote + @board = board + if @board.teban + @current_player, @next_player = @sente, @gote + else + @current_player, @next_player = @gote, @sente + end @sente.game = self @gote.game = self - @last_move = "" - @current_turn = 0 + @last_move = @board.initial_moves.empty? ? "" : "%s,T1" % [@board.initial_moves.last] + @current_turn = @board.initial_moves.size @sente.status = "agree_waiting" @gote.status = "agree_waiting" @game_id = sprintf("%s+%s+%s+%s+%s", - LEAGUE.event, @game_name, + $league.event, @game_name, @sente.name, @gote.name, issue_current_time) - now = Time.now - log_dir_name = File.join(LEAGUE.dir, - now.strftime("%Y"), - now.strftime("%m"), - now.strftime("%d")) + # The time when this Game instance was created. + # Don't be confused with @start_time when the game was started to play. + @prepared_time = Time.now + log_dir_name = File.join($league.dir, + @prepared_time.strftime("%Y"), + @prepared_time.strftime("%m"), + @prepared_time.strftime("%d")) FileUtils.mkdir_p(log_dir_name) unless File.exist?(log_dir_name) @logfile = File.join(log_dir_name, @game_id + ".csa") - LEAGUE.games[@game_id] = self + $league.games[@game_id] = self log_message(sprintf("game created %s", @game_id)) - @board = Board::new - @board.initial @start_time = nil @fh = open(@logfile, "w") @fh.sync = true @@ -310,7 +320,10 @@ class Game end attr_accessor :game_name, :total_time, :byoyomi, :sente, :gote, :game_id, :board, :current_player, :next_player, :fh, :monitors attr_accessor :last_move, :current_turn - attr_reader :result + attr_reader :result, :prepared_time + + # Path of a log file for this game. + attr_reader :logfile def rated? @sente.rated? && @gote.rated? @@ -350,9 +363,14 @@ class Game end def kill(killer) - if ["agree_waiting", "start_waiting"].include?(@sente.status) - reject(killer.name) - elsif (@current_player == killer) + [@sente, @gote].each do |player| + if ["agree_waiting", "start_waiting"].include?(player.status) + reject(killer.name) + return # return from this method + end + end + + if (@current_player == killer) result = GameResultAbnormalWin.new(self, @next_player, @current_player) result.process finish @@ -380,7 +398,7 @@ class Game @gote = nil @current_player = nil @next_player = nil - LEAGUE.games.delete(@game_id) + $league.games.delete(@game_id) end # class Game @@ -446,7 +464,7 @@ class Game elsif (move_status == :kachi_lose) result = GameResultIllegalKachiWin.new(self, @next_player, @current_player) elsif (move_status == :toryo) - result = GameReulstToryoWin.new(self, @next_player, @current_player) + result = GameResultToryoWin.new(self, @next_player, @current_player) elsif (move_status == :outori) # The current player captures the next player's king result = GameResultOutoriWin.new(self, @current_player, @next_player) @@ -472,8 +490,16 @@ class Game return finish_flag end + def is_startable_status? + return (@sente && @gote && + (@sente.status == "start_waiting") && + (@gote.status == "start_waiting")) + end + def start log_message(sprintf("game started %s", @game_id)) + @sente.status = "game" + @gote.status = "game" @sente.write_safe(sprintf("START:%s\n", @game_id)) @gote.write_safe(sprintf("START:%s\n", @game_id)) @sente.mytime = @total_time @@ -509,6 +535,13 @@ EOM white_name = @gote.rated? ? @gote.player_id : @gote.name @fh.puts("'rating:%s:%s" % [black_name, white_name]) end + unless @board.initial_moves.empty? + @fh.puts "'buoy game starting with %d moves" % [@board.initial_moves.size] + @board.initial_moves.each do |move| + @fh.puts move + @fh.puts "T1" + end + end end def show() @@ -556,7 +589,7 @@ Name+:#{@sente.name} Name-:#{@gote.name} Your_Turn:#{sg_flag} Rematch_On_Draw:NO -To_Move:+ +To_Move:#{@board.teban ? "+" : "-"} BEGIN Time Time_Unit:1sec Total_Time:#{@total_time} @@ -564,23 +597,20 @@ Byoyomi:#{@byoyomi} Least_Time_Per_Move:#{Least_Time_Per_Move} END Time BEGIN Position -P1-KY-KE-GI-KI-OU-KI-GI-KE-KY -P2 * -HI * * * * * -KA * -P3-FU-FU-FU-FU-FU-FU-FU-FU-FU -P4 * * * * * * * * * -P5 * * * * * * * * * -P6 * * * * * * * * * -P7+FU+FU+FU+FU+FU+FU+FU+FU+FU -P8 * +KA * * * * * +HI * -P9+KY+KE+GI+KI+OU+KI+GI+KE+KY -P+ -P- -+ +#{@board.to_s.chomp} END Position END Game_Summary EOM return str end + + def prepared_expire? + if @prepared_time && (@prepared_time + WAITING_EXPIRATION < Time.now) + return true + end + + return false + end private