X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=mk_rate;h=e3350e588e1f0e8fb1f9f1bf78bd6843fbb2aa63;hp=b6d216021438fe95097a015bd577ba8a4afe00c3;hb=8ce6e11bef2f8e46de3816e465a7c127115c4bc1;hpb=4a749dc1608c0eb52a1f8a73cab2c2886787fe25 diff --git a/mk_rate b/mk_rate index b6d2160..e3350e5 100755 --- a/mk_rate +++ b/mk_rate @@ -1,56 +1,95 @@ #!/usr/bin/ruby -## $Id$ - -## Copyright (C) 2006-2008 Daigo Moriwaki -## -## This program is free software; you can redistribute it and/or modify -## it under the terms of the GNU General Public License as published by -## the Free Software Foundation; either version 2 of the License, or -## (at your option) any later version. -## -## This program is distributed in the hope that it will be useful, -## but WITHOUT ANY WARRANTY; without even the implied warranty of -## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -## GNU General Public License for more details. -## -## You should have received a copy of the GNU General Public License -## along with this program; if not, write to the Free Software -## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -# -# This calculates rating scores of every players from CSA files, and outputs a -# yaml file (players.yaml) that Shogi Server can read. -# -# Sample: -# $ ./mk_rate . > players.yaml -# $ ./mk_rate . && ./mk_rate . > players.yaml +# $Id$ # -# The conditions that games and players are rated as following: -# * Rated games, which were played by both rated players. -# * Rated players, who logged in the server with a name followed by a trip: -# "name,trip". -# * (Rated) players, who played more than $GAMES_LIMIT [15] (rated) games. +# Author:: Daigo Moriwaki +# Homepage:: http://sourceforge.jp/projects/shogi-server/ +# +#-- +# Copyright (C) 2006-2009 Daigo Moriwaki +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +#++ +# +# == Synopsis +# +# mk_rate reads CSA files, calculates rating scores of each player, and then +# outputs a yaml file (players.yaml) that Shogi-server can recognize. # +# == Usage # -# PREREQUIRE -# ========== +# ./mk_rate [options] DIR.. +# +# DIR:: +# CSA files are recursively looked up the directories. # -# Sample Commands to isntall prerequires will work for Debian. +# --half-life:: +# n [days] (default 60) +# +# --half-life-ignore:: +# m [days] (default 7) +# after m days, the half-life effect works +# +# --fixed-rate-player:: +# player whose rate is fixed at the rate +# +# --fixed-rate:: +# rate +# +# --help:: +# show this message +# +# == PREREQUIRE +# +# Sample Command lines that isntall prerequires will work on Debian. +# +# * Ruby 1.8.7 +# +# $ sudo aptitude install ruby1.8 # # * Rubygems +# # $ sudo aptitude install rubygems # -# * Ruby bindings for the GNU Scientific Library (GSL) +# * Ruby bindings for the GNU Scientific Library (GSL[http://rb-gsl.rubyforge.org/]) +# # $ sudo aptitude install libgsl-ruby1.8 -# Or, download it from http://rb-gsl.rubyforge.org/ . # -# * RGL: Ruby Graph Library +# * RGL: {Ruby Graph Library}[http://rubyforge.org/projects/rgl/] +# # $ sudo gem install rgl -# Or, download it from http://rubyforge.org/projects/rgl/ . +# +# == Run +# +# $ ./mk_rate . > players.yaml +# +# or, if you do not want the file to be update in case of errors, +# +# $ ./mk_rate . && ./mk_rate . > players.yaml +# +# == How players are rated +# +# The conditions that games and players are rated as following: +# +# * Rated games, which were played by both rated players. +# * Rated players, who logged in the server with a name followed by a trip: "name,trip". +# * (Rated) players, who played more than $GAMES_LIMIT [15] (rated) games. # require 'yaml' require 'time' +require 'getoptlong' require 'gsl' require 'rubygems' require 'rgl/adjacency' @@ -336,6 +375,13 @@ class Rating end ## + # Translate by value + # + def translate!(value) + @rate += value + end + + ## # Make the values of @rate integer. # def integer! @@ -420,14 +466,19 @@ class WinLossMatrix end ## - # Removes a delete_index'th player and returns a new object. + # Removes players in a rows such as [1,3,5], and then returns a new + # object. # - def delete_row(delete_index) + def delete_rows(rows) + rows = rows.sort.reverse + copied_cols = [] (0...size).each do |i| - next if i == delete_index + next if rows.include?(i) row = @matrix.row(i).clone - row.delete_at(delete_index) + rows.each do |j| + row.delete_at(j) + end copied_cols << row end if copied_cols.size == 0 @@ -435,20 +486,13 @@ class WinLossMatrix else new_matrix = GSL::Matrix[*copied_cols] end - new_keys = @keys.clone - new_keys.delete_at(delete_index) - return WinLossMatrix.new(new_keys, new_matrix) - end - ## - # Removes players in a rows; [1,3,5] - # - def delete_rows(rows) - obj = self - rows.sort.reverse.each do |index| - obj = obj.delete_row(index) + new_keys = @keys.clone + rows.each do |j| + new_keys.delete_at(j) end - obj + + return WinLossMatrix.new(new_keys, new_matrix) end ## @@ -538,12 +582,11 @@ end # Half-life effect # After NHAFE_LIFE days value will get half. # 0.693 is constant, where exp(0.693) ~ 0.5 -NHALF_LIFE=60 def half_life(days) - if days < 7 + if days < $options["half-life-ignore"] return 1.0 else - Math::exp(-0.693/NHALF_LIFE*(days-7)) + Math::exp(-0.693/$options["half-life"]*(days-$options["half-life-ignore"])) end end @@ -580,45 +623,25 @@ def identify_id(id) id.gsub(/@.*?\+/,"+") end -def grep(file) - str = File.open(file).read - - if /^N\+(.*)$/ =~ str then black_name = $1.strip end - if /^N\-(.*)$/ =~ str then white_name = $1.strip end - - if /^'summary:(.*)$/ =~ str - state, p1, p2 = $1.split(":").map {|a| a.strip} - return if state == "abnormal" - p1_name, p1_mark = p1.split(" ") - p2_name, p2_mark = p2.split(" ") - if p1_name == black_name - black_name, black_mark = p1_name, p1_mark - white_name, white_mark = p2_name, p2_mark - elsif p2_name == black_name - black_name, black_mark = p2_name, p2_mark - white_name, white_mark = p1_name, p1_mark - else - raise "Never reach!: #{black} #{white} #{p3} #{p2}" - end - end - if /^'\$END_TIME:(.*)$/ =~ str - time = Time.parse($1.strip) - end - if /^'rating:(.*)$/ =~ str - black_id, white_id = $1.split(":").map {|a| a.strip} - black_id = identify_id(black_id) - white_id = identify_id(white_id) - if black_id && white_id && (black_id != white_id) - add(black_mark, black_id, white_id, white_mark, time) - end +# Parse a game result line +# +def parse(line) + time, state, black_mark, black_id, white_id, white_mark, file = line.split("\t") + unless time && state && black_mark && black_id && + white_id && white_mark && file + $stderr.puts "Failed to parse the line : #{line}" + return end -end -def usage - $stderr.puts <<-EOF -USAGE: #{$0} dir [...] - EOF - exit 1 + return if state == "abnormal" + time = Time.parse(time) + black_id = identify_id(black_id) + white_id = identify_id(white_id) + + if black_id && white_id && (black_id != white_id) && + black_mark && white_mark + add(black_mark, black_id, white_id, white_mark, time) + end end def validate(yaml) @@ -634,10 +657,66 @@ def validate(yaml) return true end +def usage(io) + io.puts <