X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=b3df157c58ae94be1befe5e6c4060b2f85fcbb85;hp=bdd04c4dd9394869553f5166c661289f264863b6;hb=a29f0d5a40176fd026f13004fa4a519e4e934e86;hpb=bd613d3156ecfa2d87ef9c2a228bbce479baf615;ds=sidebyside diff --git a/changelog b/changelog index bdd04c4..b3df157 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,182 @@ +2018-08-25 Daigo Moriwaki + + * [shogi-server] Support a graceful shutdown. + A file named "STOP" in the base directory prevents the server from + starting new games including Floodgate matches. + (Closes #38544) + +2018-04-07 Daigo Moriwaki + + * [shogi-server] Give more penalty on assigning matches with same + players. + (Closes #38178) + +2017-09-03 Daigo Moriwaki + + * [shogi-server] Write game results in categorical files + The shogi-server now writes down game results in the following + files, depending on a game class: + - 00LIST: all games + - 00LIST.floodgate: floodgate games + - 00LIST.others: non-floodgate games + (Closes #37492) + +2017-09-02 Daigo Moriwaki + + * [shogi-server] Write more game results in record files + As the CSA Record Format standard states, "%TIME_UP" and + "%SENNICHITE" are now recorded in CSA files when a game ends for + timed up or sennichite respectively. + (Closes #37490) + * [shogi-server, mk_game_results, mk_rate] Change schema to add number of + moves The format of an internal game result summary file, '00LIST', + has been changed to add number of moves of a game, which would be of + help for a script calculating rating scores. + (Closes #37491) + * Update Revision to 20170902 + +2017-02-26 Daigo Moriwaki + + * utils/csa-filter.rb: Allow csa-filter.rb to filter games by a winner or loser + New command lines, --winner or --loser , are now + supported to supply extra filtering conditions. Note that each + filter is combined as AND condition. + E.g. + - % ./csa-filter.rb ~/Downloads/20160314 --white gpsfish_xeon --loser gpsfish_xeon + - % ./csa-filter.rb ~/Downloads/20160314 --white gpsfish_xeon --winner gpsfish_xeon + (Closes #37023) + +2016-12-11 Daigo Moriwaki + + * Update Revision to 20161211. + * Fix Dockerfile. + +2016-12-09 Daigo Moriwaki + + * Allow util/statistics.rb to set a filtering condition of found files + Regarding util/statistics.rb, add a new command line option, + --filter regexp, to process files that are matched with a regexp. + It would make it easier to calculate statistics of certain games. + (Closes #36855) + +2016-11-26 Daigo Moriwaki + + * [shogi-server] Allow to customize maximum lenght of a login indentifier + (Closes #36821) + - The current maximum length of a login identifier is 32. Some + private uses require longer player names to distinguish each other + by specifying randomly generated tokens. It would of help to add a + new command line option --max-identifier to overwrite the default + maximum length. + * Build a Docker image for Shogi-server + (Closes #36822) + - Build a Docker image + % make image-build + - Running a local shogi-server would look like + % docker pull shogiserver/shogiserver + % docker run -p 4081:4081 -v `pwd`/logs:/logs shogiserver/shogiserver + * [shogi-server] shogi_server/game.rb: + - Remove a debug message + +2016-04-09 Daigo Moriwaki + + * utils/eval_graph.rb + - Support Fischer time control. + * [shogi-server] Bump up the revision to 20160409. + +2016-04-02 Daigo Moriwaki + + * [shogi-server] Support Fischer Time Control + (Closes #36230) + - Fischer time control means that: + Before a player has made their move, a specified time increment is + added to their clock. Time can be accumulated, so if the player + moves within the delay period, their remaining time actually + increases. + (https://en.wikipedia.org/wiki/Chess_clock) + - New syntax of game names: + An 'F' suffix denotes a Fisher time in seconds. For example, + "floodgate-600-10F" specifies + + A floodgate game + + Total allotted time is 600 seconds for each player + + 10-second increment before a player's move in a Fischer way + - The server now proposes game conditions upon a game start with + - "Protocol_Version 1.2" + - "Increment:" for Fischer Time Control + - Kifu files can include the following comment for Fischer Time + Control: + - "'Increment:" + * [shogi-server] Fix some lint warnings. + +2015-12-13 Daigo Moriwaki + + * [shogi-server] Enhance capability of Floodgate configuration file + - New parameter: Max_Moves, defined in the CSA protocol + ex. set Max_Moves 256 + - New parameter: Least_Time_Per_Move, defined in the CSA protocol + ex. set Least_Time_Per_Move 0 + - Proposed messages distributed to each player upon starting a new + game will include Max_Moves as well as Least_Time_Per_Move. + - CSA files produced by the server will include settings of + Max_Moves and Least_Time_Per_Move in comment lines as follows: + 'Max_Moves:256 + 'Least_Time_Per_Move:0 + - The official Shogi-server on wdoor.c.u-tokyo.ac.jp will + be running with different parameters, depending on game names. + a) Max_Moves will be 256 for floodgate-600-10 games; + otherwise, 0. + b) Least_Time_Per_Move will be 0 for floodgate-600-10 games; + otherwise 1. + (Closes: #35839) + * [shogi-server] shogi_server/pairing.rb: + - LeastDiff attempts more trials, depending of a number of players + to be matched, top achieve more optimized matching combinations. + +2015-11-27 Daigo Moriwaki + + * [shogi-server] shogi_server/time_clock.rb: + - A time consumed could be -1. + * The start time of a move is captured after sending a move to a + player of the next turn at the end of the giant lock + * The end time of the move is captured at the exact time when the + server receives it before the giant lock + Therefore, end_time < start_time is possible when a player returns a + move instantly. + Thanks to Tomoyuki Kaneko for reporting this issue. + (Closes: #35795) + +2015-02-14 Daigo Moriwaki + + * util/statistics.rb: + - Updated to investigate floodgate-600-10 games. + Consult the result at + http://www.sgtpepper.net/hyspro/diary/20150214.html. + - Added a companion R script: histogram.R + +2015-02-01 Daigo Moriwaki + + * [shogi-server] + - shogi_server/login.rb: When players are logged in, log their + player_id if they have it. + +2015-01-20 Daigo Moriwaki + + * [mk_rate] + - Getting an absolute path of this file was wrong if it was a + symbolic link. This issue has been addressed. + * [mk_html] + - Links to details pages for players now use a relative path so + that it works on a testing site. + +2015-01-17 Daigo Moriwaki + + * [shogi-server] + - shogi-server, shogi_server/{command,game_result,player}.rb: + The change at 2014-10-13 was not worked as expected. Reworked. + A player, attempting to login with the current live player + stalling for more than a day, can forcibly override the current + player. + 2015-01-12 Daigo Moriwaki * [shogi-server] @@ -25,6 +204,12 @@ has now been fixed. Thanks to Hiraoka-san for debugging. +2014-12-18 Daigo Moriwaki + + * utils/eval_graph.rb: + - Gnuplot 4.6.6 drew evaluation-value lines with a dashed style. + This issue has now been addressed so that solid lines are used. + 2014-11-30 Daigo Moriwaki * [mk_html]