X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=a9b20951da37cc72092b070fbe65bb6c24abd7fa;hp=12a6e7c4cea1c3796063762ea48cb8582990c1a8;hb=9c4dad06f7ea9b2aefeb5dfdc5b6be234fe745d7;hpb=d83971b5d8582f8cba1ed2950a811ccbbcc8c95b diff --git a/changelog b/changelog index 12a6e7c..a9b2095 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,397 @@ +2008-12-28 Daigo Moriwaki + + * [mk_rate] + - Check kifu files more carefully so that files that contain + incomplete records are skipped. + - mk_rate might have failed to alloc due to out of memory. Now it + consumes less memory (about 200MB instead of 2GB). + +2008-12-13 Daigo Moriwaki + + * [shogi-server] + - Improved an existance check and etc. of directories specified + by command line options, expecially in case of the daemon mode. + (Closes: #14244) + - A lotated log file is moved to $topdir/YYYY/MM/DD. + (Closes: #14245) + +2008-11-27 Daigo Moriwaki + + * [shogi-server] + - Added sample/*.sh for command line samples. + +2008-11-24 Daigo Moriwaki + + * [shogi-server] + - Added a new option --floodgate-history, which allows users to + specify a file name that stores the records of games. The + records are taken care of when games are matched. + +2008-10-18 Daigo Moriwaki + + * [utils/eval_graph.rb] + - Display time control graphs as well. + Thanks to Nishimura-san for this idea. + (Closes: #13678) + +2008-10-08 Daigo Moriwaki + + * [shogi-server] + - Ruby 1.8.7 (or later) must be used. Ruby 1.8.6 is not supported. + - Daemon mode is available. + - shogi_server/piece_ky.rb is again merged with + shogi_server/piece.rb, then has been removed. + - Added a test case, TC_usi.rb. + +2008-06-30 Daigo Moriwaki + + * [shogi-server] + - Added a new option --player-log-dir, which allows users to log + messages that are received or sent to the wire. + +2008-06-28 Daigo Moriwaki + + * [shogi-server] + - A rating comment line is now written before the first move in a + record file instead of after the last move, which allows other + applications watching a game to recognize players in the middle + of the game. (Closes #12821) + - If a player, including a monitor, stuck at the time of sending + messages to the wire, which means that the giant lock was locked, + it might have prevented other players from processing until + timeout occurred. This issue has been fixed. (Closes #12555) + +2008-06-27 Daigo Moriwaki + + * [shogi-server] + - Pairing players might not have shuffled players because of + poor shuffling algorithm. This issue has been fixed. + (Closes: #12661) + +2008-06-25 Daigo Moriwaki + + * [players_graph.rb] + - Check invalid arguments. (Closes: #12856) + +2008-06-23 Daigo Moriwaki + + * [mk_rate] + - Added a new option: --fixed-rate and --fixed-rate-player + whose rate always results in that rate. (Closes: #12800) + +2008-06-06 Daigo Moriwaki + + * [shogi-server] + - The source has been splited to multiple sub files. + - The program now depends on rubygems and activesupport. + - The program can reload the source files on the flight, by + sending a HUP signal to the server. + - The server log will be rotated daily. + +2008-05-18 Daigo Moriwaki + + * [shogi-server] + - Last game results (win or lose) of x1 players were not + available on the next game. This issue has been fixed. + Thanks to Tomoyuki Kaneko for debugging. + - For draw games, "'rating" line in a .csa file was + wrong (meaningless). This issue has been fixed. + +2008-05-16 Daigo Moriwaki + + * [news] + - The repository has been converted from CVS to Subversion. + +2008-05-13 Daigo Moriwaki + + * [shogi-server] + - Floodgate's thread could cause an error when players.yaml was + cleared by another program (mk_rate). This issue has been + fixed. + - Give default values to BasicPlayer, which fixed undefined + method error in Pairing. + +2008-05-10 Daigo Moriwaki + + * [shogi-server] + - The server could not recognize uchifuzume as an illegal move. + This bug has been fixed. + - The server crashed by an undefined method error. + This issue has been fixed. + +2008-05-05 Daigo Moriwaki + + * [shogi-server] + - .csa files will be located in a sub directory such as + "2008/05/05/*.csa". Thease days, we have many games in a day. + This change will help users browse a file list. + +2008-05-03 Daigo Moriwaki + + * [mk_html] + - Show players who have accessed in the last 30 minutes with + different colors. + +2008-04-22 Daigo Moriwaki + + * [mk_html] + - When YSS was not rated on the wdoor mode, wrong rate24 scores + were displayed. This issue has been fixed. Now YSS absence + results in "N/A". + +2008-04-21 Daigo Moriwaki + + * [mk_rate] + - The half-life period is now configurable. + ex $ ./mk_rate --half-life 14 --half-life-ignore 7 + +2008-04-12 Daigo Moriwaki + + * [shogi-server] + - Renamed variables (@id) since they caused Ruby's warning. + +2008-04-11 Daigo Moriwaki + + * [shogi-server] + - Improved a way to handle diferred moves (2008-03-24's change), + based on Tomoyuki Kaneko's patch. + +2008-04-01 Daigo Moriwaki + + * [shogi-server] + - An incorrect LOGIN crashed the server. This issue has been + fixed. + +2008-03-24 Daigo Moriwaki + + * [shogi-server] + - Converting characters for comments in moves caused an error. This + issue has been fixed. + - If a player moves in the opponent's turn, it is illegal. But the + current CSA protocol does not clearly define a way to tell so to + the players. This shogi-server internally keeps such a move in a + buffer and replay it when the player of the move gets his/her + turn. + +2008-03-16 Daigo Moriwaki + + * [shogi-server] + - Erroneously, Board#to_s's current player was always Black. + It caused wrong determination of sennichite since it did not + care about the current player of a state. This has been fixed. + Thanks Takada-san for reporting this bug. + +2008-03-10 Daigo Moriwaki + + * [util/players-graph.rb] + - Applied Kaneko-san's patch, which also shows expected-rate24 + rates. + - Small PNG gets smaller. + +2008-03-08 Daigo Moriwaki + + * [mk_html] + - Added an option --wdoor. In this mode, a rate expected at Shogi + Club 24 is calculated from YSS's rating (he is 2400 now). + +2008-03-04 Daigo Moriwaki + + * [mk_rate] + - If the computed ratings do not stabilize, then mk_rate aborts. + $ ./mk_rate dir && ./mk_rate dir > players.yaml + can avoid rewriting the invalid ratings to the file. + +2008-02-23 Daigo Moriwaki + + * [shogi-server] + - A comment is converted to EUC-JP and then written in a log. + Note that this conversion guesses the input encoding. Clients + are recommended to send EUC-JP compatible strings to the + server. + +2008-02-21 Daigo Moriwaki + + * [util/players-graph.rb] + - Released. Draw a chart for a player's rating score. + +2008-02-17 Daigo Moriwaki + + * [shogi-server] + - An illegal teban specified for Floodgate login could crash the + server. This issue has been fixed. + +2008-02-16 Daigo Moriwaki + + * [shogi-server] + - Thread.abort_on_exception is now false, meaning that + a thread's abort does not affect the others. + - The uchifuzume check did not generate promoting moves, which + could crash the server with illegal moves. This issue has + been fixed. + +2008-02-14 Daigo Moriwaki + + * [shogi-server] + - Added a new pairing variation, Swiss-like style. Winners at the + previous games (his/her point of view, not the server's) are + paired first, and then the others are matched. This is the + default option now. + - Pairing classes are located in a separate source file, + pairing.rb. The file is 'load'ed each time to be used, + meaning that modifying the code will be applied to a running + server. + - You can specify a single player who will be out of pairing + when there are odd players waiting for Floodgate. + +2008-02-13 Daigo Moriwaki + + * [shogi-server] + - When there are odd players wating for Floodgate, the random + pairing deletes the player who has ever played the most games. + +2008-02-08 Daigo Moriwaki + + * [ml_html] + - For the Not-Yet-Rated group, those who have not connected + recently are not listed. + * [shogi-server] + - Floodgate's thread checks the current time each 10 secs. + +2008-02-05 Daigo Moriwaki + + * [mk_rate] [mk_html] + - Display not-yet-rated players as well. + * [mk_html] + - Use Yahoo! UI Library. + +2008-02-04 Daigo Moriwaki + + * [shogi-server] [webserver] + - In the daemon mode, if the specified directory was a relative + path, the server could fail to start with a permission denied + error. This issue has been fixed. The path is interpreted as + an absolute path before switching to daemon. + - In the daemon mode, a wrong process id was written in + '--pid-file'. This issue has been fixed. Also, the pid file + will be removed when the server shuts down. + +2008-02-03 Daigo Moriwaki + + * [shogi-server] + - Game names that are recognized as the floodgate mode are now + /^floodgate-\d+-\d+$/. + - Floodgate could not schedule the next time when it was the next + day. This issue has been fixed. + +2008-02-02 Daigo Moriwaki + + * [shogi-server] + - Implemented a new feature, Floodgate mode, for covenience with + public rating games. Now there is a special game "wdoor-900-0". + Matching players for that game is scheduled each 30 minitues. + +2007-11-03 Daigo Moriwaki + + * [mk_rate] + - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher). + It may not work with lower verions. + +2007-09-06 Daigo Moriwaki + + * [shogi-server] + - The logic to detect Oute-Sennichite was not complete. Both players + (checking side and escaping side) may cause Oute-Sennichite. The old + logic only cared for the checking player. This issue has been fixed. + +2007-06-16 Daigo Moriwaki + + * [webserver] + - Initial version. This web server is an interface between HTTP and + shogi-server. Shogi-server commands will be available over HTTP. As + of now %%LIST and %%WHO commands are supported. + * [mk_rate] + - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of + rates sometimes went wrong (infinite values). + +2007-04-21 Daigo Moriwaki + + * [shogi-server] + - Implemented `CHALLENGE' command, and the server will respond with + `CHALLENGE ACCEPTED'. Note that this command is dummy for this server + because it is only available for CSA's official testing server and does + not belong to the CSA standard protocol. Therefor, when clients receive + `CHALLENGE ACCEPTED' from this server, they must ignore it. + - Show revision in a start up message. + +2007-04-01 Daigo Moriwaki + + * [shogi-server] + - Implemented one of the keepalive protocol in CSA protocol; If clients + send LF, the server sends back LF. + - More care for socket errors. + +2007-03-27 Daigo Moriwaki + + * [mk_rate] When there were too few games to rate players (i.e. no + player to rate), mk_rate caused an error. Now it no longer shows + the error. + +2007-03-10 Daigo Moriwaki + + * [mk_html] Popup shows additional information. + +2007-03-02 Daigo Moriwaki + + * [shogi-server] + - Use WEBrick for server framework. + - Daemon mode is available. + +2007-02-26 Daigo Moriwaki + + * [shogi-server] + - Failed to show usage. This issue has been fixed. + - Initial start of the server failed beacause of empty players.yaml. + This issues has been fixed. + +2007-02-18 Daigo Moriwaki + + * [mk_html] + - Show groups in the order specified in players.html. + - Players who gamed recently have a background color. + * [mk_rate] + - Implemented half-life effect. Numbers of win/lose decrease by this effect. + +2006-11-26 Daigo Moriwaki + + * [shogi-server] Sente (gote) was able to move gote's (sente's) hand. + That move should be illegal. This issue has been fixed. + +2006-11-01 Daigo Moriwaki + + * [mk_rate] Skip "abnormal" games, which were finished because of + network failure or communication error. Recently some programs seem + to have a lot of tries to connect to the Shogi Server at wdoor for + debugging. We should ignore such games for a while to get a meaningful + ratings. + +2006-10-30 Daigo Moriwaki + + * [mk_rate][mk_html] + - Put players into "connected" groups in order to + show a correct, meaningful rating. In the group, each player has at + least a game with other players. + - The format of players.yaml was updated. + * [shogi-server] Followed the new format of players.yaml. + +2006-10-08 Daigo Moriwaki + + * [mk_rate] Corrected making win_loss_matrix. + +2006-10-02 Daigo Moriwaki + + * [mk_rate] players who never win or lose are not rated in order + the calculation to complete. + 2006-09-30 Daigo Moriwaki * [shogi-server] The CSA mode supports the trip in a password. @@ -28,7 +422,7 @@ * [shogi-server] - Re-design: trip is now a suffix of the password, not name. - - Sipmlyfiled the output of %%RATING. + - Simplified the output of %%RATING. * [mk_rate] - Support "@" indentificaton in a name; players with same before-@-names are mapped to one.