X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=a919b75657893f75031258c637612894a82920a0;hp=f2ae8441e34c37a877e16d920fc77ce53e0784d4;hb=7761fbcf7c33dd7a58c604fbb8e6393d5b206d34;hpb=3c4fcc1a48d9ae6134ee41fd9a84c465a0c3a912 diff --git a/changelog b/changelog index f2ae844..a919b75 100644 --- a/changelog +++ b/changelog @@ -1,13 +1,303 @@ +2012-12-28 Daigo Moriwaki + + * [shogi-server] + - shogi_server/pairing.rb: + + There was a bug in the logic avoiding human-human match. + This issue has been fixed. + + Improved the logic avoiding human-human match. Human-human + matches will less likely happen. + +2010-10-06 Daigo Moriwaki + + * [shogi-server] + - mk_rate: the usage was not updated. + Thanks to Hoki-san to report this issue. (Closes: #23358) + +2010-09-18 Daigo Moriwaki + + * [shogi-server] + - shogi_server/board.rb, game.rb: For hadicapped games, wrong + initial positions were delivered to players and monitors. This + issue has been fixed. (Closes: #23245) + Thanks to HIDETCHI for reporting the issue. + +2010-09-05 Daigo Moriwaki + + * [shogi-server] + - shogi_server/login.rb: Enhanced the CSA Login mode. + Logging in the server with the CSA mode, users are now allowed to + specify a turn preference in an enhanced gamename string which + looks like -