X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=6bc7d5e929c60cc5050853d943e367b7fbf74bb9;hp=b0b0dab237a672649328f036f912df4b9a6f04ab;hb=8304cdd985f4903d846ccfd02bebdaa5b9df0880;hpb=1bfba9c03b6b07f85691b5c5d8fc83cc2ae0ee5b diff --git a/changelog b/changelog index b0b0dab..6bc7d5e 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,168 @@ +2010-07-23 Daigo Moriwaki + + * [shogi-server] + - shogi_server/league/floodgate_thread.rb: When the server run + with DEBUG mode, it ended up with an undefined variable error. + This issue has been fixed. + +2010-07-17 Daigo Moriwaki + + * [shogi-server] + - shogi_server.rb, shogi_server/board.rb, shogi_server/move.rb + - Refactoring: Board can now move_to() and move_back() a move + instread of deep_copy(). + +2010-07-11 Daigo Moriwaki + + * [shogi-server] + - shogi_server/player.rb: Set initial values to BasicPlayer's + instance variables. + - shogi_server/league.rb: Improved performance of + Persistant#get_players. It took about 20 seconds for a large + size of players (5,300 lines in players.yaml). Now it completes in an + instance. + +2010-06-22 Daigo Moriwaki + + * [shogi-server] + - A new command line option: + --floodgate-names GameStringA[,GameStringB[,...]] + where a game string should be a valid game name such as + floodgate-900-0. + . + Note: Without this option, no floodgate games are started. If + you want floodgate-900-0 to run, which was default enabled in + previous versions, you need to spefify the game name in this new + option. + - Floodgate time configuration file: + You need to set starting times of floodgate groups in + configuration files under the top directory. Each floodgat + e group requires a correspoding configuration file named + ".conf". The file will be re-read once just after a + game starts. + . + For example, a floodgate-3600-30 game group requires + floodgate-3600-30.conf. However, for floodgate-900-0 and + floodgate-3600-0, which were default enabled in previous + versions, configuration files are optional if you are happy with + defualt time settings. + File format is: + Line format: + # This is a comment line + DoW Time + ... + where + DoW := "Sun" | "Mon" | "Tue" | "Wed" | "Thu" | "Fri" | "Sat" | + "Sunday" | "Monday" | "Tuesday" | "Wednesday" | "Thursday" | + "Friday" | "Saturday" + Time := HH:MM + + For example, + Sat 13:00 + Sat 22:00 + Sun 13:00 + +2010-06-01 Daigo Moriwaki + + * [shogi-server] + - shogi_server/command.rb: Fixed an issue that MONITOR2OFF did not + work. Thanks to HIDECHI and koudayu. + +2010-05-10 Daigo Moriwaki + + * [shogi-server] + - test/*.rb: Improved performance and stability of tests + - shogi_server/player.rb: Help the write_thread to terminate + +2010-05-06 Daigo Moriwaki + + * [mk_rate] + - Previously mk_rate did not count in draw games. Now a draw game + is considered to weight 0.5 win and 0.5 loss. Respect + Inaniwa-shogi which strategically aims to draw. + - a new command line option, --skip-draw-games. In this mode, draw + games are just ignored as mk_rate previously did. + +2010-04-25 Daigo Moriwaki + + * [shogi-server] + - shogi_server/player.rb: + Log a warning message in a case that a player closes a + connection suddenly. + +2010-04-13 Daigo Moriwaki + + * [shogi-server] + - shogi_server/command.rb: + Equality of MonitorHandler class was wrong. %%MONITOROFF and + %%MONITOR2OFF may cause unexpected behavior. This issue has been + fixed. Thanks to Kota Fujiwara for reporting. + +2010-03-07 Daigo Moriwaki + + * [shogi-server] + - If two sequential moves from a player are identical, the last + one will be ignored and a game is in play. This situation might + happen with human players, especially on slow network, + impatiently sending a move twice. + +2010-02-27 Daigo Moriwaki + + * [shogi-server] + - The server now provides more accurate time control. Previouslly, + a player's thinking time included a time waiting to get the giant + lock. This may have caused games to time up, especially, during + byo-yomi etc. + +2010-01-22 Daigo Moriwaki + + * [shogi-server] + - Experimental feature: support handicapped games. + Game names that have the following prefixes are recognized as + handicapped games. Turn symbols "+" and "-" mean Uwate (expert) + and Shitate (beginner) respectively (i.e. Uwate players first). + "*" is not available. + - hclance_ + - hcbishop_ + - hcrook_ + - hcrooklance_ + - hc2p_ + - hc4p_ + - hc6p_ + - hc10p_ + +2010-01-16 Daigo Moriwaki + + * [shogi-server] + - shogi_server/command.rb, test/TC_command.rb + Proposal implementation of a new command called MONITOR2{ON,OFF}. + When the MONITOR2ON command is issued by a player, the server + immediately sends the player the entire contents of a record + file of the game, i.e. history of moves and so on, at that time. + Then, the server will forward subsequent moves like they are + appended to the record file. + - Behavior changed: A player monitoring a game with MONITORON will + not receive Game#show again when a gaming player resigns (:toryo). + +2010-01-10 Daigo Moriwaki + + * Converted the repository from Subversion to Git. + +2009-12-26 Daigo Moriwaki + + * [shogi-server] + - The server can now provide multiple floodgate modes such as + floodgate-900-0 and floodgate-3600-0. + +2009-12-25 Daigo Moriwaki + + * [shogi-server] + - shogi-server: The command line option --floodgate-history has + been deprectated. The server will decide history file names such + as 'floodgate_history_900_0.yaml' and + 'floodgate_history_3600_0.yaml', and then put them in the top + directory. + 2009-12-20 Daigo Moriwaki * [shogi-server] @@ -5,6 +170,12 @@ is_computer?. A human player is recommened to use a name ending with '_human'. ex. 'hoge_human', 'hoge_human@p1' + - shogi_server/pairing.rb: Added a new class: + StartGameWithoutHumans, which tries to make pairs trying to + avoid a human-human match. This is now enabled instread of the + previous class: StartGame. + - shogi-server, shogi_server/league/floodgate.rb: + Changed the argument of Floodgate.new. 2009-12-04 Daigo Moriwaki