X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=45f10526bef17f47f5ed59d5f5ab9ad1ddd3c3c2;hp=f92c682296b811e3c4c74cc50745f12168c5563b;hb=b1bcf75aff75fef3f3aef613323d7028a7791a40;hpb=c81f26d9288d31bedec7e9cbc97ba0e8d90a32d7 diff --git a/changelog b/changelog index f92c682..45f1052 100644 --- a/changelog +++ b/changelog @@ -1,3 +1,216 @@ +2009-08-06 Daigo Moriwaki + + * [shogi-server] + - A experimental new feature, codenamed Buoy: it allows players to + play a game starting with a specified position. First, a player + sets a buoy game with moves to a specific position. Then, two + players can play a new game with the game name. + New commands: + + %%SETBUOY [count] + Set a new buoy game. + ex. %%SETBUOYGAME buoy_foo-900-0 +7776FU 10 + ex. %%SETBUOYGAME buoy_foo-1500-0 +7776FU-3334FU + - game_name is a valid game name with a prefix "buoy_". + ex. buoy_foo-900-0 + - moves are initial moves from the Hirate position to a + spcific position that you want to start with. + ex. +7776FU-3334FU+8786FU + - count is an optional attribute to tell how many times the + game can be played (default 1). The count is decremented + when the game finishes. If the count reaches zero, the buoy + game is removed automatically by the server. + ex. 10 + + %%DELETEBUOY + Delete a buoy game. The only owner who set up the game is + allowed to delete it. + ex. %%DELETEBUOY buoy_foo-900-0 + - game_name is the buoy game name that was created. + + %%GETBUOYCOUNT + Show a current count of the buoy game or -1 for non-existing + games. + + +2009-07-11 Daigo Moriwaki + + * [shogi-server] + - shogi_server/command.rb: refactored commands out of player.rb. + +2009-06-18 Daigo Moriwaki + + * [shogi-server] + - An emtpy floodgate_history.yaml caused a server error. This + issue has been fixed. + (Closes: #15124) + +2009-06-17 Daigo Moriwaki + + * [shogi-server] + - If a new game matched between two players is not started within + a certain time (default 120 seconds) (i.e. the agree_waiting or + start_waiting state lasts too long), the Server REJECTs the game. + (Closes: #14425) + +2009-06-15 Daigo Moriwaki + + * [shogi-server] + - When a Gote player AGREEd a new game and then a Sente player + logged out (LOGOUT), the Gote incorrectly received a LOGOUT message + from the server. Since Gote's state was not AGREEd or STARTed yet, + the Gote should be REJECTed. This issue has been fixed. + (Closes: #17335) + +2009-06-14 Daigo Moriwaki + + * [shogi-server] + - The Board could not recognize a certain pattern of + Oute-Sennichite. This issue has been fixed. + (Closes: #13966) + +2009-03-22 Daigo Moriwaki + + * [utils/correct-bug14635.rb] + - Added a new file. This program corrects illegal lines introduced + by the #14635 bug. + +2009-03-07 Daigo Moriwaki + + * [csa-file-filter] + - Improved performance. + +2009-02-15 Daigo Moriwaki + + * [shogi-server] + - A duplicated comment that is the one of the previous (or older) + move might be erroneously recorded in a csa file. This issue has + been fixed. (Closes: #15080) + +2009-02-11 Daigo Moriwaki + + * [utils/csa-filter.rb] + - Added a new file. This program filters CSA files. + +2009-02-01 Daigo Moriwaki + + * [shogi-server] + - The shogi-server records csa files of games in an illegal + format. This issue has been fixed. (Closes: #14635) + - A ##[MONITOR] command for showing a game result such as %TORYO + was not correct. This issue has been fixed. + +2009-01-13 Daigo Moriwaki + + * [shogi-server] + - It failed to proccess a game result, OuteKaihiMoreWin where a + checked king does not escape. This issue has been fixed. + +2009-01-02 Daigo Moriwaki + + * [shogi-server] + - shogi_server/timeout_queue.rb: the timeout parameter of the + constructor was not respected erroneously. This issue + has been fixed. + - shogi_server/players.rb: When a player was finishing with its + write socket broken, there was a chance that the thread of the + player in the giant lock had to wait for a long time (about 20 + seconds), which might cause threads of other players stop and + time out. (Closes: #14469) + +2008-12-30 Daigo Moriwaki + + * [mk_html] + - Added a new option: --footer filename, which inserts contents of + the filename at the bottom of a genrated page. A text specific to + wdoor should be written by using this option. + (Closes: #14470) + - It does no more depend on RDoc. RDoc::usage does not work well + (due to RDoc). + +2008-12-28 Daigo Moriwaki + + * [mk_rate] + - Check kifu files more carefully so that files that contain + incomplete records are skipped. + - mk_rate might have failed to alloc due to out of memory. Now it + consumes less memory (about 200MB instead of 2GB). + - File names can be put into STDIN instead of specifying directory + names in command line arguments. + * [csa-file-filter] + - New file. It filters kifu files and is of use for a pre-filter + of mk_rate. + +2008-12-13 Daigo Moriwaki + + * [shogi-server] + - Improved an existance check and etc. of directories specified + by command line options, expecially in case of the daemon mode. + (Closes: #14244) + - A lotated log file is moved to $topdir/YYYY/MM/DD. + (Closes: #14245) + +2008-11-27 Daigo Moriwaki + + * [shogi-server] + - Added sample/*.sh for command line samples. + +2008-11-24 Daigo Moriwaki + + * [shogi-server] + - Added a new option --floodgate-history, which allows users to + specify a file name that stores the records of games. The + records are taken care of when games are matched. + +2008-10-18 Daigo Moriwaki + + * [utils/eval_graph.rb] + - Display time control graphs as well. + Thanks to Nishimura-san for this idea. + (Closes: #13678) + +2008-10-08 Daigo Moriwaki + + * [shogi-server] + - Ruby 1.8.7 (or later) must be used. Ruby 1.8.6 is not supported. + - Daemon mode is available. + - shogi_server/piece_ky.rb is again merged with + shogi_server/piece.rb, then has been removed. + - Added a test case, TC_usi.rb. + +2008-06-30 Daigo Moriwaki + + * [shogi-server] + - Added a new option --player-log-dir, which allows users to log + messages that are received or sent to the wire. + +2008-06-28 Daigo Moriwaki + + * [shogi-server] + - A rating comment line is now written before the first move in a + record file instead of after the last move, which allows other + applications watching a game to recognize players in the middle + of the game. (Closes #12821) + - If a player, including a monitor, stuck at the time of sending + messages to the wire, which means that the giant lock was locked, + it might have prevented other players from processing until + timeout occurred. This issue has been fixed. (Closes #12555) + +2008-06-27 Daigo Moriwaki + + * [shogi-server] + - Pairing players might not have shuffled players because of + poor shuffling algorithm. This issue has been fixed. + (Closes: #12661) + +2008-06-25 Daigo Moriwaki + + * [players_graph.rb] + - Check invalid arguments. (Closes: #12856) + +2008-06-23 Daigo Moriwaki + + * [mk_rate] + - Added a new option: --fixed-rate and --fixed-rate-player + whose rate always results in that rate. (Closes: #12800) + 2008-06-06 Daigo Moriwaki * [shogi-server]