X-Git-Url: http://git.sourceforge.jp/view?p=shogi-server%2Fshogi-server.git;a=blobdiff_plain;f=changelog;h=028efbaf233ff5046c2978ce290095dc161bf33d;hp=39131eb6e704aaeb0caa941fe446d3c76d56d44c;hb=893e6e974a00a76cab6a22bcfb45ef8bd0d1e05f;hpb=69a5f0ddfc4262fbaf944491f3d9e24fd03ccb67 diff --git a/changelog b/changelog index 39131eb..028efba 100644 --- a/changelog +++ b/changelog @@ -1,4 +1,73 @@ -2009-07-29 Daigo Moriwaki +2009-12-26 Daigo Moriwaki + + * [shogi-server] + - The server can now provide multiple floodgate modes such as + floodgate-900-0 and floodgate-3600-0. + +2009-12-25 Daigo Moriwaki + + * [shogi-server] + - shogi-server: The command line option --floodgate-history has + been deprectated. The server will decide history file names such + as 'floodgate_history_900_0.yaml' and + 'floodgate_history_3600_0.yaml', and then put them in the top + directory. + +2009-12-20 Daigo Moriwaki + + * [shogi-server] + - shogi_server/player.rb: Added new methods: is_human? and + is_computer?. + A human player is recommened to use a name ending with '_human'. + ex. 'hoge_human', 'hoge_human@p1' + - shogi_server/pairing.rb: Added a new class: + StartGameWithoutHumans, which tries to make pairs trying to + avoid a human-human match. This is now enabled instread of the + previous class: StartGame. + - shogi-server, shogi_server/league/floodgate.rb: + Changed the argument of Floodgate.new. + +2009-12-04 Daigo Moriwaki + + * [shogi-server] + - The HUP signal is not supported by Ruby on Windows. + +2009-11-11 Daigo Moriwaki + + * [mk_rate] + - Added a new command line option: --base-date. You can specify a + base date to calculate rating scores. Games in the `future' are + ignored for the calculation. + +2009-11-10 Daigo Moriwaki + + * [shogi-server] + - The server logs a result of each game to a file named '00LIST', + which will be used to generate players.yaml. If the file does + not exist, the server will create one automatically. + Instruction to use the game result list file: + 1. Make a list of game results from exisiting CSA files with + mk_game_results + % ./mk_game_results dir_of_csa_files > 00LIST + 2. Run the server. It appends a result of each game to + '00LIST' when the game finishes. + 3. From the list of game results, calculate rating scores of + players. + % ./mk_rate 00LIST > players.yaml + +2009-11-08 Daigo Moriwaki + + * [mk_rate] + - Split a pre-process collecting game results from csa files into + a new command, mk_game_results. Now, Generating players.yaml + requires two steps as follows: + % ./mk_game_results dir_of_csa_files > 00LIST + % ./mk_rate 00LIST > players.yaml + or + % ./mk_game_results dir_of_csa_files | ./mk_rate > players.yaml + (Closes: #19454) + +2009-08-06 Daigo Moriwaki * [shogi-server] - A experimental new feature, codenamed Buoy: it allows players to @@ -26,7 +95,7 @@ ex. %%DELETEBUOY buoy_foo-900-0 - game_name is the buoy game name that was created. + %%GETBUOYCOUNT - Show a current count of the buoy game or zero for non-existing + Show a current count of the buoy game or -1 for non-existing games.