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Apply CSA Protocol V1.2.1 for MAX_MOVES
[shogi-server/shogi-server.git] / test / TC_command.rb
index dc1c0f5..5e231fa 100644 (file)
@@ -2,8 +2,8 @@ $:.unshift File.join(File.dirname(__FILE__), "..")
 $topdir = File.expand_path File.dirname(__FILE__)
 require 'test/unit'
 require 'tempfile'
-require 'mock_game'
-require 'mock_log_message'
+require 'test/mock_game'
+require 'test/mock_log_message'
 require 'test/mock_player'
 require 'shogi_server/login'
 require 'shogi_server/player'
@@ -233,6 +233,11 @@ class TestFactoryMethod < Test::Unit::TestCase
     assert_instance_of(ShogiServer::ForkCommand, cmd)
   end
 
+  def test_fork_command2
+    cmd = ShogiServer::Command.factory("%%FORK server-denou-14400-60+p1+p2+20130223185013", @p)
+    assert_instance_of(ShogiServer::ForkCommand, cmd)
+  end
+
   def test_void_command
     cmd = ShogiServer::Command.factory("%%%HOGE", @p)
     assert_instance_of(ShogiServer::VoidCommand, cmd)
@@ -242,29 +247,29 @@ class TestFactoryMethod < Test::Unit::TestCase
     cmd = ShogiServer::Command.factory("should_be_error", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
     cmd.call
-    assert_match /unknown command should_be_error/, cmd.msg
+    assert_match /unknown command: should_be_error/, cmd.msg
   end
 
   def test_error_login
     cmd = ShogiServer::Command.factory("LOGIN hoge foo", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
     cmd.call
-    assert_no_match /unknown command LOGIN hoge foo/, cmd.msg
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
 
     cmd = ShogiServer::Command.factory("LOGin hoge foo", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
     cmd.call
-    assert_no_match /unknown command LOGIN hoge foo/, cmd.msg
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
 
     cmd = ShogiServer::Command.factory("LOGIN  hoge foo", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
     cmd.call
-    assert_no_match /unknown command LOGIN hoge foo/, cmd.msg
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
 
     cmd = ShogiServer::Command.factory("LOGINhoge foo", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
     cmd.call
-    assert_no_match /unknown command LOGIN hoge foo/, cmd.msg
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
   end
 end
 
@@ -837,19 +842,19 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 2
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert !@buoy.is_new_game?("buoy_hoge-1500-0")
     assert !$p1.out.empty?
     assert !$p2.out.empty?
     buoy_game2 = @buoy.get_game("buoy_hoge-1500-0")
-    assert_equal ShogiServer::BuoyGame.new("buoy_hoge-1500-0", "+7776FU", @p.name, 1, nil, nil), buoy_game2
+    assert_equal ShogiServer::BuoyGame.new("buoy_hoge-1500-0", "+7776FU", @p.name, 1), buoy_game2
   end
 
   def test_call_1
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
     assert !$p1.out.empty?
     assert !$p2.out.empty?
@@ -859,7 +864,7 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoyhoge-1500-0", "+7776FU", 1
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
@@ -867,13 +872,13 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
 
   def test_call_error_duplicated_game_name
     assert @buoy.is_new_game?("buoy_duplicated-1500-0")
-    bg = ShogiServer::BuoyGame.new("buoy_duplicated-1500-0", ["+7776FU"], @p.name, 1, nil, nil)
+    bg = ShogiServer::BuoyGame.new("buoy_duplicated-1500-0", ["+7776FU"], @p.name, 1)
     @buoy.add_game bg
     assert !@buoy.is_new_game?("buoy_duplicated-1500-0")
     
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_duplicated-1500-0", "+7776FU", 1
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert !@buoy.is_new_game?("buoy_duplicated-1500-0")
@@ -883,7 +888,7 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_badmoves-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_badmoves-1500-0", "+7776FU+8786FU", 1
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_badmoves-1500-0")
@@ -893,7 +898,7 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_badcounter-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_badcounter-1500-0", "+7776FU", 0
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_badcounter-1500-0")
@@ -905,38 +910,38 @@ end
 #
 class TestDeleteBuoyCommand < BaseTestBuoyCommand
   def test_call
-    buoy_game = ShogiServer::BuoyGame.new("buoy_testdeletebuoy-1500-0", "+7776FU", @p.name, 1, nil, nil)
+    buoy_game = ShogiServer::BuoyGame.new("buoy_testdeletebuoy-1500-0", "+7776FU", @p.name, 1)
     assert @buoy.is_new_game?(buoy_game.game_name)
     @buoy.add_game buoy_game
     assert !@buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert @buoy.is_new_game?(buoy_game.game_name)
   end
 
   def test_call_not_exist
-    buoy_game = ShogiServer::BuoyGame.new("buoy_notexist-1500-0", "+7776FU", @p.name, 1, nil, nil)
+    buoy_game = ShogiServer::BuoyGame.new("buoy_notexist-1500-0", "+7776FU", @p.name, 1)
     assert @buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert $p1.out.empty?
     assert $p2.out.empty?
     assert @buoy.is_new_game?(buoy_game.game_name)
   end
 
   def test_call_another_player
-    buoy_game = ShogiServer::BuoyGame.new("buoy_anotherplayer-1500-0", "+7776FU", "another_player", 1, nil, nil)
+    buoy_game = ShogiServer::BuoyGame.new("buoy_anotherplayer-1500-0", "+7776FU", "another_player", 1)
     assert @buoy.is_new_game?(buoy_game.game_name)
     @buoy.add_game(buoy_game)
     assert !@buoy.is_new_game?(buoy_game.game_name)
 
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert_equal "##[ERROR] you are not allowed to delete a buoy game that you did not set: buoy_anotherplayer-1500-0\n", @p.out.first
     assert !@buoy.is_new_game?(buoy_game.game_name)
   end
@@ -944,24 +949,46 @@ end
 
 #
 #
+class TestForkCommand < Test::Unit::TestCase
+  def setup
+    @player = MockPlayer.new
+  end
+
+  def test_new_buoy_game_name
+    src = "%%FORK server+denou-14400-60+p1+p2+20130223185013"
+    c = ShogiServer::ForkCommand.new src, @player, "server+denou-14400-60+p1+p2+20130223185013", nil, 13
+    c.decide_new_buoy_game_name
+    assert_equal "buoy_denou_13-14400-60", c.new_buoy_game
+  end
+
+  def test_new_buoy_game_name2
+    src = "%%FORK server+denou-14400-060+p1+p2+20130223185013"
+    c = ShogiServer::ForkCommand.new src, @player, "server+denou-14400-060+p1+p2+20130223185013", nil, 13
+    c.decide_new_buoy_game_name
+    assert_equal "buoy_denou_13-14400-060", c.new_buoy_game
+  end
+end
+
+#
+#
 class TestGetBuoyCountCommand < BaseTestBuoyCommand
   def test_call
-    buoy_game = ShogiServer::BuoyGame.new("buoy_testdeletebuoy-1500-0", "+7776FU", @p.name, 1, nil, nil)
+    buoy_game = ShogiServer::BuoyGame.new("buoy_testdeletebuoy-1500-0", "+7776FU", @p.name, 1)
     assert @buoy.is_new_game?(buoy_game.game_name)
     @buoy.add_game buoy_game
     assert !@buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::GetBuoyCountCommand.new "%%GETBUOYCOUNT", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert_equal ["##[GETBUOYCOUNT] 1\n", "##[GETBUOYCOUNT] +OK\n"], @p.out
   end
 
   def test_call_not_exist
-    buoy_game = ShogiServer::BuoyGame.new("buoy_notexist-1500-0", "+7776FU", @p.name, 1, nil, nil)
+    buoy_game = ShogiServer::BuoyGame.new("buoy_notexist-1500-0", "+7776FU", @p.name, 1)
     assert @buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::GetBuoyCountCommand.new "%%GETBUOYCOUNT", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert_equal ["##[GETBUOYCOUNT] -1\n", "##[GETBUOYCOUNT] +OK\n"], @p.out
   end
 end
@@ -1056,4 +1083,3 @@ class TestMonitorHandler2 < Test::Unit::TestCase
                  @player.out.join)
   end
 end
-