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util/statistics.rb: Updated to investigate floodgate-600-10 games.
[shogi-server/shogi-server.git] / test / TC_command.rb
index d343c8b..5e231fa 100644 (file)
@@ -1,8 +1,9 @@
 $:.unshift File.join(File.dirname(__FILE__), "..")
 $topdir = File.expand_path File.dirname(__FILE__)
 require 'test/unit'
-require 'mock_game'
-require 'mock_log_message'
+require 'tempfile'
+require 'test/mock_game'
+require 'test/mock_log_message'
 require 'test/mock_player'
 require 'shogi_server/login'
 require 'shogi_server/player'
@@ -13,6 +14,19 @@ class MockLeague
   def initialize
     @games = {}
     @games["dummy_game_id"] = MockGame.new
+
+    reset_players
+  end
+
+  def reset_players
+    $p1 = MockPlayer.new
+    $p1.name = "p1"
+    $p1.status = "game_waiting"
+    $p1.sente = true
+    $p2 = MockPlayer.new
+    $p2.name = "p2"
+    $p2.status = "game_waiting"
+    $p2.sente = false
   end
 
   def games
@@ -37,12 +51,8 @@ class MockLeague
 
   def get_player(status, game_id, sente, searcher)
     if sente == true
-      $p1 = MockPlayer.new
-      $p1.name = "p1"
       return $p1
     elsif sente == false
-      $p2 = MockPlayer.new
-      $p2.name = "p2"
       return $p2
     elsif sente == nil
       return nil
@@ -50,6 +60,23 @@ class MockLeague
       return nil
     end
   end
+
+  def find_all_players
+    [$p1,$p2].each {|pp| yield pp}
+  end
+
+  def find_rival(player, game_name)
+    case player.sente
+    when nil # no preference
+      return get_player("game_waiting", game_name, nil, player)
+    when true # rival must be gote
+      return get_player("game_waiting", game_name, false, player) 
+    when false # rival must be sente 
+      return get_player("game_waiting", game_name, true, player) 
+    else
+      return :continue
+    end
+  end
 end
 
 
@@ -106,11 +133,21 @@ class TestFactoryMethod < Test::Unit::TestCase
     assert_instance_of(ShogiServer::MonitorOnCommand, cmd)
   end
 
+  def test_monitor2on_command
+    cmd = ShogiServer::Command.factory("%%MONITOR2ON game_id", @p)
+    assert_instance_of(ShogiServer::Monitor2OnCommand, cmd)
+  end
+
   def test_monitoroff_command
     cmd = ShogiServer::Command.factory("%%MONITOROFF game_id", @p)
     assert_instance_of(ShogiServer::MonitorOffCommand, cmd)
   end
 
+  def test_monitor2off_command
+    cmd = ShogiServer::Command.factory("%%MONITOR2OFF game_id", @p)
+    assert_instance_of(ShogiServer::Monitor2OffCommand, cmd)
+  end
+
   def test_help_command
     cmd = ShogiServer::Command.factory("%%HELP", @p)
     assert_instance_of(ShogiServer::HelpCommand, cmd)
@@ -191,9 +228,48 @@ class TestFactoryMethod < Test::Unit::TestCase
     assert_instance_of(ShogiServer::GetBuoyCountCommand, cmd)
   end
 
+  def test_fork_command
+    cmd = ShogiServer::Command.factory("%%FORK server-denou-14400-60+p1+p2+20130223185013 buoy_denou-14400-60", @p)
+    assert_instance_of(ShogiServer::ForkCommand, cmd)
+  end
+
+  def test_fork_command2
+    cmd = ShogiServer::Command.factory("%%FORK server-denou-14400-60+p1+p2+20130223185013", @p)
+    assert_instance_of(ShogiServer::ForkCommand, cmd)
+  end
+
+  def test_void_command
+    cmd = ShogiServer::Command.factory("%%%HOGE", @p)
+    assert_instance_of(ShogiServer::VoidCommand, cmd)
+  end
+
   def test_error
     cmd = ShogiServer::Command.factory("should_be_error", @p)
     assert_instance_of(ShogiServer::ErrorCommand, cmd)
+    cmd.call
+    assert_match /unknown command: should_be_error/, cmd.msg
+  end
+
+  def test_error_login
+    cmd = ShogiServer::Command.factory("LOGIN hoge foo", @p)
+    assert_instance_of(ShogiServer::ErrorCommand, cmd)
+    cmd.call
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
+
+    cmd = ShogiServer::Command.factory("LOGin hoge foo", @p)
+    assert_instance_of(ShogiServer::ErrorCommand, cmd)
+    cmd.call
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
+
+    cmd = ShogiServer::Command.factory("LOGIN  hoge foo", @p)
+    assert_instance_of(ShogiServer::ErrorCommand, cmd)
+    cmd.call
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
+
+    cmd = ShogiServer::Command.factory("LOGINhoge foo", @p)
+    assert_instance_of(ShogiServer::ErrorCommand, cmd)
+    cmd.call
+    assert_no_match /unknown command: LOGIN hoge foo/, cmd.msg
   end
 end
 
@@ -431,6 +507,46 @@ class TestMonitorOnCommand < Test::Unit::TestCase
 
     assert_equal(:continue, rc)
   end
+
+  def test_call_read_logfile
+    game = MockGame.new
+    cmd = ShogiServer::MonitorOnCommand.new("%%MONITORON hoge", @p, game)
+    rc = cmd.call
+    assert_equal("##[MONITOR][dummy_game_id] dummy_game_show\n##[MONITOR][dummy_game_id] line1\n##[MONITOR][dummy_game_id] line2\n##[MONITOR][dummy_game_id] +OK\n", @p.out.join)
+    assert_equal(:continue, rc)
+  end
+end
+
+#
+#
+class TestMonitor2OnCommand < Test::Unit::TestCase 
+  def setup
+    @p = MockPlayer.new
+    @game = MockGame.new
+    @p.game = @game
+  end
+
+  def test_call
+    cmd = ShogiServer::Monitor2OnCommand.new("%%MONITOR2ON hoge", @p, nil)
+    rc = cmd.call
+
+    assert_equal(:continue, rc)
+  end
+
+  def test_call_read_logfile
+    $tempfile = Tempfile.new("TC_command_test_call_read_logfile")
+    $tempfile.write "hoge\nfoo\n"
+    $tempfile.close
+    game = MockGame.new
+    def game.logfile
+      $tempfile.path
+    end
+    cmd = ShogiServer::Monitor2OnCommand.new("%%MONITOR2ON hoge", @p, game)
+    rc = cmd.call
+    assert_equal("##[MONITOR2][dummy_game_id] hoge\n##[MONITOR2][dummy_game_id] foo\n##[MONITOR2][dummy_game_id] +OK\n", @p.out.join)
+    assert_equal(:continue, rc)
+    $tempfile = nil
+  end
 end
 
 #
@@ -452,6 +568,23 @@ end
 
 #
 #
+class TestMonitor2OffCommand < Test::Unit::TestCase 
+  def setup
+    @p = MockPlayer.new
+    @game = MockGame.new
+    @p.game = @game
+  end
+
+  def test_call
+    cmd = ShogiServer::Monitor2OffCommand.new("%%MONITOR2OFF hoge", @p, nil)
+    rc = cmd.call
+
+    assert_equal(:continue, rc)
+  end
+end
+
+#
+#
 class TestHelpCommand < Test::Unit::TestCase 
   def setup
     @p = MockPlayer.new
@@ -675,8 +808,7 @@ end
 class BaseTestBuoyCommand < Test::Unit::TestCase
   def setup
     @p = MockPlayer.new
-    $p1 = nil
-    $p2 = nil
+    $league = MockLeague.new
 
     delete_buoy_yaml
     @buoy = ShogiServer::Buoy.new
@@ -687,9 +819,8 @@ class BaseTestBuoyCommand < Test::Unit::TestCase
   end
 
   def delete_buoy_yaml
-    if File.exist?(File.join($topdir, "buoy.yaml"))
-      File.delete File.join($topdir, "buoy.yaml")
-    end
+    file = File.join($topdir, "buoy.yaml")
+    File.delete file if File.exist? file
   end
 
   def test_dummy
@@ -707,37 +838,11 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     @p.name = "set_buoy_player"
   end
 
-  def test_split_moves1
-    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
-    rs = cmd.__send__ :split_moves, "+7776FU"
-    assert_equal ["+7776FU"], rs
-  end
-
-  def test_split_moves2
-    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
-    rs = cmd.__send__ :split_moves, "+7776FU-3334FU"
-    assert_equal ["+7776FU", "-3334FU"], rs
-  end
-
-  def test_split_moves3
-    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
-    assert_nothing_raised do
-      cmd.__send__ :split_moves, ""
-    end
-  end
-
-  def test_split_moves_error1
-    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
-    assert_raise ShogiServer::SetBuoyCommand::WrongMoves do
-      cmd.__send__ :split_moves, "dummy"
-    end
-  end
-
-  def test_call
+  def test_call_2
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
-    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
+    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 2
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert !@buoy.is_new_game?("buoy_hoge-1500-0")
     assert !$p1.out.empty?
     assert !$p2.out.empty?
@@ -745,13 +850,23 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert_equal ShogiServer::BuoyGame.new("buoy_hoge-1500-0", "+7776FU", @p.name, 1), buoy_game2
   end
 
+  def test_call_1
+    assert @buoy.is_new_game?("buoy_hoge-1500-0")
+    cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_hoge-1500-0", "+7776FU", 1
+    rt = cmd.call
+    assert_equal :continue, rt
+    assert @buoy.is_new_game?("buoy_hoge-1500-0")
+    assert !$p1.out.empty?
+    assert !$p2.out.empty?
+  end
+
   def test_call_error_not_buoy_game_name
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoyhoge-1500-0", "+7776FU", 1
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_hoge-1500-0")
   end
 
@@ -763,9 +878,9 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_duplicated-1500-0", "+7776FU", 1
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert !@buoy.is_new_game?("buoy_duplicated-1500-0")
   end
 
@@ -773,9 +888,9 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_badmoves-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_badmoves-1500-0", "+7776FU+8786FU", 1
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_badmoves-1500-0")
   end
 
@@ -783,9 +898,9 @@ class TestSetBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?("buoy_badcounter-1500-0")
     cmd = ShogiServer::SetBuoyCommand.new "%%SETBUOY", @p, "buoy_badcounter-1500-0", "+7776FU", 0
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert @buoy.is_new_game?("buoy_badcounter-1500-0")
   end
 end
@@ -801,9 +916,9 @@ class TestDeleteBuoyCommand < BaseTestBuoyCommand
     assert !@buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert @buoy.is_new_game?(buoy_game.game_name)
   end
 
@@ -812,9 +927,9 @@ class TestDeleteBuoyCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
-    assert !$p1
-    assert !$p2
+    assert_equal :continue, rt
+    assert $p1.out.empty?
+    assert $p2.out.empty?
     assert @buoy.is_new_game?(buoy_game.game_name)
   end
 
@@ -826,7 +941,7 @@ class TestDeleteBuoyCommand < BaseTestBuoyCommand
 
     cmd = ShogiServer::DeleteBuoyCommand.new "%%DELETEBUOY", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert_equal "##[ERROR] you are not allowed to delete a buoy game that you did not set: buoy_anotherplayer-1500-0\n", @p.out.first
     assert !@buoy.is_new_game?(buoy_game.game_name)
   end
@@ -834,6 +949,28 @@ end
 
 #
 #
+class TestForkCommand < Test::Unit::TestCase
+  def setup
+    @player = MockPlayer.new
+  end
+
+  def test_new_buoy_game_name
+    src = "%%FORK server+denou-14400-60+p1+p2+20130223185013"
+    c = ShogiServer::ForkCommand.new src, @player, "server+denou-14400-60+p1+p2+20130223185013", nil, 13
+    c.decide_new_buoy_game_name
+    assert_equal "buoy_denou_13-14400-60", c.new_buoy_game
+  end
+
+  def test_new_buoy_game_name2
+    src = "%%FORK server+denou-14400-060+p1+p2+20130223185013"
+    c = ShogiServer::ForkCommand.new src, @player, "server+denou-14400-060+p1+p2+20130223185013", nil, 13
+    c.decide_new_buoy_game_name
+    assert_equal "buoy_denou_13-14400-060", c.new_buoy_game
+  end
+end
+
+#
+#
 class TestGetBuoyCountCommand < BaseTestBuoyCommand
   def test_call
     buoy_game = ShogiServer::BuoyGame.new("buoy_testdeletebuoy-1500-0", "+7776FU", @p.name, 1)
@@ -842,7 +979,7 @@ class TestGetBuoyCountCommand < BaseTestBuoyCommand
     assert !@buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::GetBuoyCountCommand.new "%%GETBUOYCOUNT", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
+    assert_equal :continue, rt
     assert_equal ["##[GETBUOYCOUNT] 1\n", "##[GETBUOYCOUNT] +OK\n"], @p.out
   end
 
@@ -851,9 +988,98 @@ class TestGetBuoyCountCommand < BaseTestBuoyCommand
     assert @buoy.is_new_game?(buoy_game.game_name)
     cmd = ShogiServer::GetBuoyCountCommand.new "%%GETBUOYCOUNT", @p, buoy_game.game_name
     rt = cmd.call
-    assert :continue, rt
-    assert_equal ["##[GETBUOYCOUNT] 0\n", "##[GETBUOYCOUNT] +OK\n"], @p.out
+    assert_equal :continue, rt
+    assert_equal ["##[GETBUOYCOUNT] -1\n", "##[GETBUOYCOUNT] +OK\n"], @p.out
+  end
+end
+
+#
+#
+class TestMonitorHandler < Test::Unit::TestCase
+  def test_not_equal_players
+    @player1 = MockPlayer.new
+    @handler1 = ShogiServer::MonitorHandler1.new @player1
+    @player2 = MockPlayer.new
+    @handler2 = ShogiServer::MonitorHandler1.new @player2
+
+    assert_not_equal(@handler1, @handler2)
+  end
+
+  def test_equal
+    @player1 = MockPlayer.new
+    @handler1 = ShogiServer::MonitorHandler1.new @player1
+    @handler2 = ShogiServer::MonitorHandler1.new @player1
+
+    assert_equal(@handler1, @handler2)
+  end
+end
+
+#
+#
+class TestMonitorHandler1 < Test::Unit::TestCase
+  def setup
+    @player = MockPlayer.new
+    @handler = ShogiServer::MonitorHandler1.new @player
+  end
+
+  def test_type
+    assert_equal(1, @handler.type)
+  end
+
+  def test_header
+    assert_equal("MONITOR", @handler.header)
+  end
+  
+  def test_equal
+    assert_equal @handler, @handler
+    assert_not_equal @handler, nil
+  end
+
+  def test_not_equal
+    assert_not_equal(@handler, ShogiServer::MonitorHandler2.new(@player))
+  end
+
+  def test_write_safe
+    @handler.write_safe("game_id", "hoge")
+    assert_equal("##[MONITOR][game_id] hoge\n##[MONITOR][game_id] +OK\n", 
+                 @player.out.join)
   end
 end
 
+#
+#
+class TestMonitorHandler2 < Test::Unit::TestCase
+  def setup
+    @player = MockPlayer.new
+    @handler = ShogiServer::MonitorHandler2.new @player
+  end
+
+  def test_type
+    assert_equal(2, @handler.type)
+  end
+
+  def test_header
+    assert_equal("MONITOR2", @handler.header)
+  end
+
+  def test_equal
+    assert_equal @handler, @handler
+    assert_not_equal @handler, nil
+  end
+
+  def test_not_equal
+    assert_not_equal(@handler, ShogiServer::MonitorHandler1.new(@player))
+  end
 
+  def test_write_safe
+    @handler.write_safe("game_id", "hoge")
+    assert_equal("##[MONITOR2][game_id] hoge\n##[MONITOR2][game_id] +OK\n", 
+                 @player.out.join)
+  end
+
+  def test_write_safe2
+    @handler.write_safe("game_id", "hoge\nfoo")
+    assert_equal("##[MONITOR2][game_id] hoge\n##[MONITOR2][game_id] foo\n##[MONITOR2][game_id] +OK\n", 
+                 @player.out.join)
+  end
+end