return 9999999
end
+ # Returns what "Time_Unit:" in CSA protocol should provide.
+ #
+ def time_unit
+ return "1sec"
+ end
+
# If thinking time runs out, returns true; false otherwise.
#
def timeout?(player, start_time, end_time)
super
end
+ def time_unit
+ return "1min"
+ end
+
def time_duration(start_time, end_time)
t = [(end_time - start_time).floor, @least_time_per_move].max
return (t / @byoyomi) * @byoyomi