# ex. "floodgate-900-0"
#
def game_name?(str)
- return /^floodgate\-\d+\-\d+$/.match(str) ? true : false
+ return /^floodgate\-\d+\-\d+F?$/.match(str) ? true : false
end
def history_file_path(gamename)
#
attr_reader :next_time
attr_reader :league, :game_name
- attr_reader :pairing_factory
attr_reader :options
def initialize(league, hash={})
@league = league
- @next_time = hash[:next_time] || nil
- @game_name = hash[:game_name] || "floodgate-900-0"
- @pairing_factory = "default_factory" # will be updated by NextTimeGenerator
- # Options will be updated by NextTimeGenerator
- @options = {:sacrifice => "gps500+e293220e3f8a3e59f79f6b0efffaa931"}
+ @next_time = hash[:next_time] || nil
+ @game_name = hash[:game_name] || "floodgate-900-0"
+ # Options will be updated by NextTimeGenerator and then passed to a
+ # pairing factory.
+ @options = {}
+ @options[:pairing_factory] = hash[:pairing_factory] || "default_factory"
+ @options[:sacrifice] = hash[:sacrifice] || "gps500+e293220e3f8a3e59f79f6b0efffaa931"
+ @options[:max_moves] = hash[:max_moves] || Default_Max_Moves
+ @options[:least_time_per_move] = hash[:least_time_per_move] || Default_Least_Time_Per_Move
charge if @next_time.nil?
end
return Regexp.new(@game_name).match(str) ? true : false
end
+ def pairing_factory
+ return @options[:pairing_factory]
+ end
+
+ def sacrifice
+ return @options[:sacrifice]
+ end
+
+ def max_moves
+ return @options[:max_moves]
+ end
+
+ def least_time_per_move
+ return @options[:least_time_per_move]
+ end
+
def charge
ntg = NextTimeGenerator.factory(@game_name)
- @pairing_factory = ntg.pairing_factory
- @options[:sacrifice] = ntg.sacrifice
if ntg
@next_time = ntg.call(Time.now)
+ @options[:pairing_factory] = ntg.pairing_factory
+ @options[:sacrifice] = ntg.sacrifice
+ @options[:max_moves] = ntg.max_moves
+ @options[:least_time_per_move] = ntg.least_time_per_move
else
@next_time = nil
end
end
- def match_game
- log_message("Starting Floodgate games...: %s, %s" % [@game_name, @pairing_factory])
+ # Returns an array of players who are allowed to participate in this
+ # Floodgate match
+ #
+ def select_players
players = @league.find_all_players do |pl|
pl.status == "game_waiting" &&
game_name?(pl.game_name) &&
- pl.sente == nil
+ pl.sente == nil &&
+ pl.rated? # Only players who have player ID can participate in Floodgate (rating match)
end
- logics = Pairing.send(@pairing_factory, @options)
- Pairing.match(players, logics)
+ return players
+ end
+
+ def match_game
+ log_message("Starting Floodgate games...: %s, %s" % [@game_name, @options])
+ logics = Pairing.send(@options[:pairing_factory], @options)
+ Pairing.match(select_players(), logics, @options)
end
#
attr_reader :pairing_factory
attr_reader :sacrifice
+ attr_reader :max_moves
+ attr_reader :least_time_per_move
# Constructor.
#
def initialize
- @pairing_factory = "default_factory"
- @sacrifice = "gps500+e293220e3f8a3e59f79f6b0efffaa931"
+ @pairing_factory = "default_factory"
+ @sacrifice = "gps500+e293220e3f8a3e59f79f6b0efffaa931"
+ @max_moves = Default_Max_Moves
+ @least_time_per_move = Default_Least_Time_Per_Move
end
end
# * sacrifice:
# Specifies a sacrificed player.
# ex. set sacrifice gps500+e293220e3f8a3e59f79f6b0efffaa931
+ # * max_moves:
+ # Sepcifies a number of max moves
+ # ex. set max_moves 256
+ # * least_time_per_move:
+ # Sepcifies a least time per move
+ # ex. set least_time_per_move 0
#
class NextTimeGeneratorConfig < AbstructNextTimeGenerator
@lines.each do |line|
case line
when %r!^\s*set\s+pairing_factory\s+(\w+)!
- @pairing_factory = $1
+ @pairing_factory = $1.chomp
when %r!^\s*set\s+sacrifice\s+(.*)!
- @sacrifice = $1
+ @sacrifice = $1.chomp
+ when %r!^\s*set\s+max_moves\s+(\d+)!
+ @max_moves = $1.chomp.to_i
+ when %r!^\s*set\s+least_time_per_move\s+(\d+)!
+ @least_time_per_move = $1.chomp.to_i
when %r!^\s*(\w+)\s+(\d{1,2}):(\d{1,2})!
dow, hour, minute = $1, $2.to_i, $3.to_i
dow_index = ::ShogiServer::parse_dow(dow)