#
class MonitorObserver
def update(game_result)
- game_result.game.each_monitor do |monitor|
- monitor.write_safe("##[MONITOR][%s] %s\n" % [game_result.game.game_id, game_result.result_type])
+ game_result.game.each_monitor do |monitor_handler|
+ monitor_handler.write_safe(game_result.game.game_id, game_result.result_type)
end
end
end