end
end
+class GameResultMaxMovesDraw < GameResultDraw
+ def initialize(game, winner, loser)
+ super
+ @log_summary_type = "max_moves_draw"
+ @result_type = "#MAX_MOVES_DRAW"
+ end
+
+ def process
+ @players.each do |player|
+ player.write_safe("#MAX_MOVES_DRAW\n#DRAW\n")
+ end
+ # no log
+ log_summary
+ notify
+ end
+end
+
end # ShogiServer