end
end
+ TimeControlParams = Struct.new(:total_time, :byoyomi, :fischer, :stop_watch, :error)
+
+ # Parse time related parts of a game name.
+ #
+ # Return an array of a total allotted time, byoyomi seconds and fischer
+ # seconds; if it fails to parse, return nil.
+ def Game.parse_time(game_name)
+ ret = TimeControlParams.new(0, 0, 0, false, false)
+
+ if (game_name =~ /-(\d+)-(\d+F?)$/)
+ ret[:total_time] = $1.to_i
+ tmp = $2
+ if tmp =~ /^0\d/
+ ret[:stop_watch] = true
+ end
+ if tmp[-1] == "F"
+ ret[:fischer] = tmp.chop.to_i
+ else
+ ret[:byoyomi] = tmp.to_i
+ end
+ return ret
+ end
+
+ ret[:error] = true
+ return ret
+ end
+
def initialize(game_name, player0, player1, board)
@monitors = Array::new # array of MonitorHandler*
@game_name = game_name
- if (@game_name =~ /-(\d+)-(\d+)$/)
- @total_time = $1.to_i
- @byoyomi = $2.to_i
-
- @time_clock = TimeClock::factory(Least_Time_Per_Move, @game_name)
- end
+ time_map = Game.parse_time @game_name
+ @total_time = time_map[:total_time]
+ @byoyomi = time_map[:byoyomi]
+ @fischer = time_map[:fischer]
+ @time_clock = TimeClock::factory(board.least_time_per_move, @game_name)
if (player0.sente)
@sente, @gote = player0, player1
propose
end
- attr_accessor :game_name, :total_time, :byoyomi, :sente, :gote, :game_id, :board, :current_player, :next_player, :fh, :monitors, :time_clock
+ attr_accessor :game_name, :total_time, :byoyomi, :fischer, :sente, :gote, :game_id, :board, :current_player, :next_player, :fh, :monitors, :time_clock
attr_accessor :last_move, :current_turn
attr_reader :result, :prepared_time
elsif (move_status == :oute_kaihimore)
# the current player losed
@result = GameResultOuteKaihiMoreWin.new(self, @next_player, @current_player)
+ elsif (move_status == :max_moves)
+ @result = GameResultMaxMovesDraw.new(self, @current_player, @next_player)
else
finish_flag = false
end
@fh.puts("V2")
@fh.puts("N+#{@sente.name}")
@fh.puts("N-#{@gote.name}")
+ @fh.puts("'Max_Moves:#{@board.max_moves}")
+ @fh.puts("'Least_Time_Per_Move:#{@board.least_time_per_move}")
+ if @fischer > 0
+ @fh.puts("'Increment:#{@fischer}")
+ end
@fh.puts("$EVENT:#{@game_id}")
@sente.write_safe(propose_message("+"))
def show()
str0 = <<EOM
BEGIN Game_Summary
-Protocol_Version:1.1
+Protocol_Version:1.2
Protocol_Mode:Server
Format:Shogi 1.0
Declaration:Jishogi 1.1
Name-:#{@gote.name}
Rematch_On_Draw:NO
To_Move:+
+Max_Moves:#{@board.max_moves}
BEGIN Time
Time_Unit:#{@time_clock.time_unit}
Total_Time:#{@total_time}
Byoyomi:#{@byoyomi}
-Least_Time_Per_Move:#{Least_Time_Per_Move}
+Increment:#{@fischer}
+Least_Time_Per_Move:#{@board.least_time_per_move}
Remaining_Time+:#{@sente.mytime}
Remaining_Time-:#{@gote.mytime}
Last_Move:#{@last_move}
def propose_message(sg_flag)
str = <<EOM
BEGIN Game_Summary
-Protocol_Version:1.1
+Protocol_Version:1.2
Protocol_Mode:Server
Format:Shogi 1.0
Declaration:Jishogi 1.1
Your_Turn:#{sg_flag}
Rematch_On_Draw:NO
To_Move:#{@board.teban ? "+" : "-"}
+Max_Moves:#{@board.max_moves}
BEGIN Time
Time_Unit:#{@time_clock.time_unit}
Total_Time:#{@total_time}
Byoyomi:#{@byoyomi}
-Least_Time_Per_Move:#{Least_Time_Per_Move}
+Increment:#{@fischer}
+Least_Time_Per_Move:#{@board.least_time_per_move}
END Time
BEGIN Position
#{@board.initial_string.chomp}