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Merge branch '201410-maxmoves'
[shogi-server/shogi-server.git] / shogi_server / game.rb
index 50bdbaa..a43b752 100644 (file)
@@ -71,7 +71,7 @@ class Game
       @total_time = $1.to_i
       @byoyomi = $2.to_i
 
-      @time_clock = TimeClock::factory(Least_Time_Per_Move, @game_name)
+      @time_clock = TimeClock::factory($options["least-time-per-move"], @game_name)
     end
 
     if (player0.sente)
@@ -292,6 +292,8 @@ class Game
     elsif (move_status == :oute_kaihimore)
       # the current player losed
       @result = GameResultOuteKaihiMoreWin.new(self, @next_player, @current_player)
+    elsif (move_status == :max_moves)
+      @result = GameResultMaxMovesDraw.new(self, @current_player, @next_player)
     else
       finish_flag = false
     end
@@ -373,7 +375,7 @@ BEGIN Time
 Time_Unit:#{@time_clock.time_unit}
 Total_Time:#{@total_time}
 Byoyomi:#{@byoyomi}
-Least_Time_Per_Move:#{Least_Time_Per_Move}
+Least_Time_Per_Move:#{$options["least-time-per-move"]}
 Remaining_Time+:#{@sente.mytime}
 Remaining_Time-:#{@gote.mytime}
 Last_Move:#{@last_move}
@@ -407,7 +409,7 @@ BEGIN Time
 Time_Unit:#{@time_clock.time_unit}
 Total_Time:#{@total_time}
 Byoyomi:#{@byoyomi}
-Least_Time_Per_Move:#{Least_Time_Per_Move}
+Least_Time_Per_Move:#{$options["least-time-per-move"]}
 END Time
 BEGIN Position
 #{@board.initial_string.chomp}