## $Id$
## Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch)
-## Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org)
+## Copyright (C) 2007-2012 Daigo Moriwaki (daigo at debian dot org)
##
## This program is free software; you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
my_sente_str = $3
cmd = GameChallengeCommand.new(str, player,
command_name, game_name, my_sente_str)
+ when /^%%(GAME|CHALLENGE)\s+(\S+)/
+ msg = "A turn identifier is required"
+ cmd = ErrorCommand.new(str, player, msg)
when /^%%CHAT\s+(.+)/
message = $1
cmd = ChatCommand.new(str, player, message, $league.players)
nth_move = $3.to_i
end
cmd = ForkCommand.new(str, player, source_game, new_buoy_game, nth_move)
+ when /^%%FORK\s+(\S+)$/
+ source_game = $1
+ new_buoy_game = nil
+ nth_move = nil
+ cmd = ForkCommand.new(str, player, source_game, new_buoy_game, nth_move)
when /^\s*$/
cmd = SpaceCommand.new(str, player)
when /^%%%[^%]/
def call
if (! Login::good_game_name?(@game_name))
- @player.write_safe(sprintf("##[ERROR] bad game name\n"))
+ @player.write_safe(sprintf("##[ERROR] bad game name: %s.\n", @game_name))
+ if (/^(.+)-\d+-\d+$/ =~ @game_name)
+ if Login::good_identifier?($1)
+ # do nothing
+ else
+ @player.write_safe(sprintf("##[ERROR] invalid identifiers are found or too many characters are used.\n"))
+ end
+ else
+ @player.write_safe(sprintf("##[ERROR] game name should consist of three parts like game-1500-60.\n"))
+ end
return :continue
elsif ((@player.status == "connected") || (@player.status == "game_waiting"))
## continue
# Command for an error
#
class ErrorCommand < Command
- def initialize(str, player)
- super
- @msg = nil
+ def initialize(str, player, msg=nil)
+ super(str, player)
+ @msg = msg || "unknown command"
end
attr_reader :msg
cmd = @str.chomp
# Aim to hide a possible password
cmd.gsub!(/LOGIN\s*(\w+)\s+.*/i, 'LOGIN \1...')
- @msg = "##[ERROR] unknown command %s\n" % [cmd]
+ @msg = "##[ERROR] %s: %s\n" % [@msg, cmd]
@player.write_safe(@msg)
log_error(@msg)
return :continue
@player.write_safe("##[GETBUOYCOUNT] %s\n" % [buoy_game.count])
end
@player.write_safe("##[GETBUOYCOUNT] +OK\n")
+ return :continue
end
end
@new_buoy_game = new_buoy_game
@nth_move = nth_move # may be nil
end
+ attr_reader :new_buoy_game
+
+ def decide_new_buoy_game_name
+ name = nil
+ total_time = nil
+ byo_time = nil
+
+ if @source_game.split("+").size >= 2 &&
+ /^([^-]+)-(\d+)-(\d+)/ =~ @source_game.split("+")[1]
+ name = $1
+ total_time = $2
+ byo_time = $3
+ end
+ if name == nil || total_time == nil || byo_time == nil
+ @player.write_safe(sprintf("##[ERROR] wrong source game name to make a new buoy game name: %s\n", @source_game))
+ log_error "Received a wrong source game name to make a new buoy game name: %s from %s." % [@source_game, @player.name]
+ return :continue
+ end
+ @new_buoy_game = "buoy_%s_%d-%s-%s" % [name, @nth_move, total_time, byo_time]
+ @player.write_safe(sprintf("##[FORK]: new buoy game name: %s\n", @new_buoy_game))
+ @player.write_safe("##[FORK] +OK\n")
+ end
def call
game = $league.games[@source_game]
moves[0...@nth_move].each do |m|
new_moves_str << m.join(",")
end
+
+ unless @new_buoy_game
+ decide_new_buoy_game_name
+ end
+
buoy_cmd = SetBuoyCommand.new(@str, @player, @new_buoy_game, new_moves_str, 1)
return buoy_cmd.call
end