#! /usr/bin/env ruby
-## $Id$
-
-## Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch)
-## Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org)
-##
-## This program is free software; you can redistribute it and/or modify
-## it under the terms of the GNU General Public License as published by
-## the Free Software Foundation; either version 2 of the License, or
-## (at your option) any later version.
-##
-## This program is distributed in the hope that it will be useful,
-## but WITHOUT ANY WARRANTY; without even the implied warranty of
-## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-## GNU General Public License for more details.
-##
-## You should have received a copy of the GNU General Public License
-## along with this program; if not, write to the Free Software
-## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+# $Id$
+#
+# Author:: NABEYA Kenichi, Daigo Moriwaki
+# Homepage:: http://sourceforge.jp/projects/shogi-server/
+#
+#--
+# Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch)
+# Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org)
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#++
+#
+#
+$topdir = nil
+$league = nil
+$logger = nil
+$config = nil
$:.unshift File.dirname(__FILE__)
require 'shogi_server'
+require 'shogi_server/config'
+require 'shogi_server/util'
+require 'tempfile'
#################################################
# MAIN
ShogiServer.reload
+# Return
+# - a received string
+# - :timeout
+# - :exception
+# - nil when a socket is closed
+#
def gets_safe(socket, timeout=nil)
if r = select([socket], nil, nil, timeout)
return r[0].first.gets
REVISION
#{ShogiServer::Revision}
+
EOM
end
def log_message(str)
$logger.info(str)
end
+def log_info(str)
+ log_message(str)
+end
def log_warning(str)
$logger.warn(str)
end
+# Parse command line options. Return a hash containing the option strings
+# where a key is the option name without the first two slashes. For example,
+# {"pid-file" => "foo.pid"}.
+#
def parse_command_line
options = Hash::new
parser = GetoptLong.new(
- ["--daemon", GetoptLong::REQUIRED_ARGUMENT],
- ["--pid-file", GetoptLong::REQUIRED_ARGUMENT],
- ["--player-log-dir", GetoptLong::REQUIRED_ARGUMENT])
+ ["--daemon", GetoptLong::REQUIRED_ARGUMENT],
+ ["--pid-file", GetoptLong::REQUIRED_ARGUMENT],
+ ["--player-log-dir", GetoptLong::REQUIRED_ARGUMENT])
parser.quiet = true
begin
parser.each_option do |name, arg|
return options
end
+# Check command line options.
+# If any of them is invalid, exit the process.
+#
+def check_command_line
+ if (ARGV.length != 2)
+ usage
+ exit 2
+ end
+
+ if $options["daemon"]
+ $options["daemon"] = File.expand_path($options["daemon"], File.dirname(__FILE__))
+ unless is_writable_dir? $options["daemon"]
+ usage
+ $stderr.puts "Can not create a file in the daemon directory: %s" % [$options["daemon"]]
+ exit 5
+ end
+ end
+
+ $topdir = $options["daemon"] || File.expand_path(File.dirname(__FILE__))
+
+ if $options["player-log-dir"]
+ $options["player-log-dir"] = File.expand_path($options["player-log-dir"], $topdir)
+ unless is_writable_dir?($options["player-log-dir"])
+ usage
+ $stderr.puts "Can not write a file in the player log dir: %s" % [$options["player-log-dir"]]
+ exit 3
+ end
+ end
+
+ if $options["pid-file"]
+ $options["pid-file"] = File.expand_path($options["pid-file"], $topdir)
+ unless ShogiServer::is_writable_file? $options["pid-file"]
+ usage
+ $stderr.puts "Can not create the pid file: %s" % [$options["pid-file"]]
+ exit 4
+ end
+ end
+
+ if $options["floodgate-history"]
+ $stderr.puts "WARNING: --floodgate-history has been deprecated."
+ $options["floodgate-history"] = nil
+ end
+end
+
+# See if a file can be created in the directory.
+# Return true if a file is writable in the directory, otherwise false.
+#
+def is_writable_dir?(dir)
+ unless File.directory? dir
+ return false
+ end
+
+ result = true
+
+ begin
+ temp_file = Tempfile.new("dummy-shogi-server", dir)
+ temp_file.close true
+ rescue
+ result = false
+ end
+
+ return result
+end
+
def write_pid_file(file)
open(file, "w") do |fh|
fh.puts "#{$$}"
player = login = nil
while r = select([client], nil, nil, ShogiServer::Login_Time) do
- break unless str = r[0].first.gets
- $mutex.lock # guards LEAGUE
+ str = nil
+ begin
+ break unless str = r[0].first.gets
+ rescue Exception => ex
+ # It is posssible that the socket causes an error (ex. Errno::ECONNRESET)
+ log_error("login_loop: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}")
+ break
+ end
+ $mutex.lock # guards $league
begin
str =~ /([\r\n]*)$/
eol = $1
if (ShogiServer::Login::good_login?(str))
player = ShogiServer::Player::new(str, client, eol)
login = ShogiServer::Login::factory(str, player)
- if (current_player = LEAGUE.find(player.name))
+ if (current_player = $league.find(player.name))
if (current_player.password == player.password &&
current_player.status != "game")
log_message(sprintf("user %s login forcely", player.name))
break
end
end
- LEAGUE.add(player)
+ $league.add(player)
break
else
client.write("LOGIN:incorrect" + eol)
end
def setup_logger(log_file)
- logger = Logger.new(log_file, 'daily')
+ logger = ShogiServer::Logger.new(log_file, 'daily')
logger.formatter = ShogiServer::Formatter.new
logger.level = $DEBUG ? Logger::DEBUG : Logger::INFO
logger.datetime_format = "%Y-%m-%d %H:%M:%S"
end
end
-def setup_floodgate
- return Thread.start do
+def floodgate_reload_log(leagues)
+ floodgate = leagues.min {|a,b| a.next_time <=> b.next_time}
+ diff = floodgate.next_time - Time.now
+ log_message("Floodgate reloaded. The next match will start at %s in %d seconds" %
+ [floodgate.next_time, diff])
+end
+
+def setup_floodgate(game_names)
+ return Thread.start(game_names) do |game_names|
Thread.pass
- floodgate = ShogiServer::League::Floodgate.new(LEAGUE)
- log_message("Flooddgate reloaded. The next match will start at %s." %
- [floodgate.next_time])
+ leagues = game_names.collect do |game_name|
+ ShogiServer::League::Floodgate.new($league,
+ {:game_name => game_name})
+ end
+ leagues.delete_if do |floodgate|
+ ret = false
+ unless floodgate.next_time
+ log_error("Unsupported game name: %s" % floodgate.game_name)
+ ret = true
+ end
+ ret
+ end
+ if leagues.empty?
+ log_error("No valid Floodgate game names found")
+ return # exit from this thread
+ end
+ floodgate_reload_log(leagues)
while (true)
begin
+ floodgate = leagues.min {|a,b| a.next_time <=> b.next_time}
diff = floodgate.next_time - Time.now
if diff > 0
+ floodgate_reload_log(leagues) if $DEBUG
sleep(diff/2)
next
end
- LEAGUE.reload
- floodgate.match_game
- floodgate.charge
- next_time = floodgate.next_time
+ next_array = leagues.collect do |floodgate|
+ if (floodgate.next_time - Time.now) > 0
+ [floodgate.game_name, floodgate.next_time]
+ else
+ log_message("Starting Floodgate games...: %s" % [floodgate.game_name])
+ $league.reload
+ floodgate.match_game
+ floodgate.charge
+ [floodgate.game_name, floodgate.next_time] # next_time has been updated
+ end
+ end
$mutex.synchronize do
log_message("Reloading source...")
ShogiServer.reload
end
- floodgate = ShogiServer::League::Floodgate.new(LEAGUE, next_time)
- log_message("Floodgate will start the next match at %s." %
- [floodgate.next_time])
+ # Regenerate floodgate instances after ShogiServer.realod
+ leagues = next_array.collect do |game_name, next_time|
+ floodgate = ShogiServer::League::Floodgate.new($league,
+ {:game_name => game_name,
+ :next_time => next_time})
+ end
+ floodgate_reload_log(leagues)
rescue Exception => ex
# ignore errors
log_error("[in Floodgate's thread] #{ex} #{ex.backtrace}")
def main
- setup_watchdog_for_giant_lock
-
$options = parse_command_line
- if (ARGV.length != 2)
- usage
- exit 2
- end
- if $options["player-log-dir"]
- $options["player-log-dir"] = File.expand_path($options["player-log-dir"])
- end
- if $options["player-log-dir"] &&
- !File.directory?($options["player-log-dir"])
- usage
- exit 3
- end
+ check_command_line
+ $config = ShogiServer::Config.new $options
- LEAGUE.event = ARGV.shift
- port = ARGV.shift
+ $league = ShogiServer::League.new($topdir)
- dir = $options["daemon"]
- dir = File.expand_path(dir) if dir
- if dir && ! File.exist?(dir)
- FileUtils.mkdir(dir)
- end
+ $league.event = ARGV.shift
+ port = ARGV.shift
- log_file = dir ? File.join(dir, "shogi-server.log") : STDOUT
+ log_file = $options["daemon"] ? File.join($options["daemon"], "shogi-server.log") : STDOUT
$logger = setup_logger(log_file)
- LEAGUE.dir = dir || File.dirname(__FILE__)
- LEAGUE.setup_players_database
+ $league.dir = $topdir
config = {}
config[:Port] = port
config[:Logger] = $logger
fg_thread = nil
+
config[:StartCallback] = Proc.new do
+ srand
if $options["pid-file"]
write_pid_file($options["pid-file"])
end
- fg_thread = setup_floodgate
+ setup_watchdog_for_giant_lock
+ $league.setup_players_database
+ fg_thread = setup_floodgate(["floodgate-900-0", "floodgate-3600-0"])
end
config[:StopCallback] = Proc.new do
if $options["pid-file"]
- FileUtils.rm(pid_file, :force => true)
+ FileUtils.rm($options["pid-file"], :force => true)
end
end
+ srand
server = WEBrick::GenericServer.new(config)
["INT", "TERM"].each do |signal|
trap(signal) do
- LEAGUE.shutdown
server.shutdown
fg_thread.kill if fg_thread
end
end
- trap("HUP") do
- LEAGUE.shutdown
- Dependencies.clear
+ unless (RUBY_PLATFORM.downcase =~ /mswin|mingw|cygwin|bccwin/)
+ trap("HUP") do
+ Dependencies.clear
+ end
end
$stderr.puts("server started as a deamon [Revision: #{ShogiServer::Revision}]") if $options["daemon"]
log_message("server started [Revision: #{ShogiServer::Revision}]")
player.game.kill(player)
end
player.finish # socket has been closed
- LEAGUE.delete(player)
+ $league.delete(player)
log_message(sprintf("user %s logout", player.name))
ensure
$mutex.unlock
Thread.abort_on_exception = $DEBUG ? true : false
begin
- LEAGUE = ShogiServer::League::new
main
rescue Exception => ex
- log_error("main: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}")
+ if $logger
+ log_error("main: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}")
+ else
+ $stderr.puts "main: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}"
+ end
end
end