+2009-11-08 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate]
+ - Split a pre-process collecting game results from csa files into
+ a new command, mk_game_results. Now, Generating players.html
+ requires two steps as follows:
+ % ./mk_game_results dir_of_csa_files > 00list
+ % ./mk_rate 00list > players.html
+ or
+ % ./mk_game_results dir_of_csa_files | ./mk_rate > players.html
+ (Closes: #19454)
+
+2009-08-06 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - A experimental new feature, codenamed Buoy: it allows players to
+ play a game starting with a specified position. First, a player
+ sets a buoy game with moves to a specific position. Then, two
+ players can play a new game with the game name.
+ New commands:
+ + %%SETBUOY <game_name> <moves> [count]
+ Set a new buoy game.
+ ex. %%SETBUOYGAME buoy_foo-900-0 +7776FU 10
+ ex. %%SETBUOYGAME buoy_foo-1500-0 +7776FU-3334FU
+ - game_name is a valid game name with a prefix "buoy_".
+ ex. buoy_foo-900-0
+ - moves are initial moves from the Hirate position to a
+ spcific position that you want to start with.
+ ex. +7776FU-3334FU+8786FU
+ - count is an optional attribute to tell how many times the
+ game can be played (default 1). The count is decremented
+ when the game finishes. If the count reaches zero, the buoy
+ game is removed automatically by the server.
+ ex. 10
+ + %%DELETEBUOY <game_name>
+ Delete a buoy game. The only owner who set up the game is
+ allowed to delete it.
+ ex. %%DELETEBUOY buoy_foo-900-0
+ - game_name is the buoy game name that was created.
+ + %%GETBUOYCOUNT <game_name>
+ Show a current count of the buoy game or -1 for non-existing
+ games.
+
+
+2009-07-11 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - shogi_server/command.rb: refactored commands out of player.rb.
+
+2009-06-18 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - An emtpy floodgate_history.yaml caused a server error. This
+ issue has been fixed.
+ (Closes: #15124)
+
+2009-06-17 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - If a new game matched between two players is not started within
+ a certain time (default 120 seconds) (i.e. the agree_waiting or
+ start_waiting state lasts too long), the Server REJECTs the game.
+ (Closes: #14425)
+
+2009-06-15 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - When a Gote player AGREEd a new game and then a Sente player
+ logged out (LOGOUT), the Gote incorrectly received a LOGOUT message
+ from the server. Since Gote's state was not AGREEd or STARTed yet,
+ the Gote should be REJECTed. This issue has been fixed.
+ (Closes: #17335)
+
+2009-06-14 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The Board could not recognize a certain pattern of
+ Oute-Sennichite. This issue has been fixed.
+ (Closes: #13966)
+
+2009-03-22 Daigo Moriwaki <daigo at debian dot org>
+
+ * [utils/correct-bug14635.rb]
+ - Added a new file. This program corrects illegal lines introduced
+ by the #14635 bug.
+
+2009-03-07 Daigo Moriwaki <daigo at debian dot org>
+
+ * [csa-file-filter]
+ - Improved performance.
+
+2009-02-15 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - A duplicated comment that is the one of the previous (or older)
+ move might be erroneously recorded in a csa file. This issue has
+ been fixed. (Closes: #15080)
+
+2009-02-11 Daigo Moriwaki <daigo at debian dot org>
+
+ * [utils/csa-filter.rb]
+ - Added a new file. This program filters CSA files.
+
+2009-02-01 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The shogi-server records csa files of games in an illegal
+ format. This issue has been fixed. (Closes: #14635)
+ - A ##[MONITOR] command for showing a game result such as %TORYO
+ was not correct. This issue has been fixed.
+
+2009-01-13 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - It failed to proccess a game result, OuteKaihiMoreWin where a
+ checked king does not escape. This issue has been fixed.
+
2009-01-02 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]