+2006-10-30 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate][mk_html]
+ - Put players into "connected" groups in order to
+ show a correct, meaningful rating. In the group, each player has at
+ least a game with other players.
+ - The format of players.yaml was updated.
+ * [shogi-server] Followed the new format of players.yaml.
+
+2006-10-08 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] Corrected making win_loss_matrix.
+
+2006-10-02 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] players who never win or lose are not rated in order
+ the calculation to complete.
+
+2006-09-30 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server] The CSA mode supports the trip in a password.
+
+2006-09-22 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server] Refactored the login procedures.
+
+2006-09-21 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] It failed parse draw games. Now this bug has been fixed.
+ * [mk_html] Add CSS to look better.
+
+2006-09-15 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Remove the trip in a password. Now the password is hashed.
+ * [mk_rate]
+ - Support @NORATE syntax in a name, which avoids the player is
+ rated.
+
+2006-09-09 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Support a new command, %%VERSION. It shows the server's revision#.
+
+2006-09-07 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Re-design: trip is now a suffix of the password, not name.
+ - Simplified the output of %%RATING.
+ * [mk_rate]
+ - Support "@" indentificaton in a name; players with same
+ before-@-names are mapped to one.
+
+2006-09-05 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] Fix a bug. It solves the correct rate.
+
2006-08-18 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Re-design.