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Refactored methods: League#find_rival and Game::decide_turns.
[shogi-server/shogi-server.git] / changelog
index 2728a70..6d96ca3 100644 (file)
--- a/changelog
+++ b/changelog
@@ -1,3 +1,19 @@
+2010-09-04  Daigo Moriwaki <daigo at debian dot org>
+
+       * [shogi-server]
+         - shogi_server/board.rb, shogi_server/game.rb: The Buoy behaivor
+           is changed.
+           + Starting a buoy game, players are notified a starting game
+             position with the initial position and moves, instread of a
+             targeting position.
+
+2010-08-05  Daigo Moriwaki <daigo at debian dot org>
+
+       * [shogi-server]
+         - shogi_server/command.rb: Prevent a possible password from be
+           logged in a log file when players send invalid LOGIN-like commands.
+           Thanks to Tomoyuki Kaneko for this idea.
+
 2010-08-03  Daigo Moriwaki <daigo at debian dot org>
 
        * [shogi-server]
@@ -6,6 +22,10 @@
            earlier than system time.
          - shogi_server/league/floodgate_thread.rb: SetupFloodgate#start
            now returns an instance correctly.
+         - ../shogi_server.rb, ../shogi_server/util.rb: Refactored
+           mkdir_for to Mkdir.mkdir_for.
+         - ../shogi_server/game.rb: mkdir_p will be performed in a global
+           mutex of ShogiServer::Mkdir.
 
 2010-07-25  Daigo Moriwaki <daigo at debian dot org>