+2008-02-03 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Game names that are recognized as the floodgate mode are now
+ /^floodgate-\d+-\d+$/.
+
+2008-02-02 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented a new feature, Floodgate mode, for covenience with
+ public rating games. Now there is a special game "wdoor-900-0".
+ Matching players for that game is scheduled each 30 minitues.
+
+2007-11-03 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate]
+ - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher).
+ It may not work with lower verions.
+
+2007-09-06 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The logic to detect Oute-Sennichite was not complete. Both players
+ (checking side and escaping side) may cause Oute-Sennichite. The old
+ logic only cared for the checking player. This issue has been fixed.
+
+2007-06-16 Daigo Moriwaki <daigo at debian dot org>
+
+ * [webserver]
+ - Initial version. This web server is an interface between HTTP and
+ shogi-server. Shogi-server commands will be available over HTTP. As
+ of now %%LIST and %%WHO commands are supported.
+ * [mk_rate]
+ - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of
+ rates sometimes went wrong (infinite values).
+
+2007-04-21 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented `CHALLENGE' command, and the server will respond with
+ `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
+ because it is only available for CSA's official testing server and does
+ not belong to the CSA standard protocol. Therefor, when clients receive
+ `CHALLENGE ACCEPTED' from this server, they must ignore it.
+ - Show revision in a start up message.
+
+2007-04-01 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented one of the keepalive protocol in CSA protocol; If clients
+ send LF, the server sends back LF.
+ - More care for socket errors.
+
+2007-03-27 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] When there were too few games to rate players (i.e. no
+ player to rate), mk_rate caused an error. Now it no longer shows
+ the error.
+
+2007-03-10 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_html] Popup shows additional information.
+
+2007-03-02 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Use WEBrick for server framework.
+ - Daemon mode is available.
+
+2007-02-26 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Failed to show usage. This issue has been fixed.
+ - Initial start of the server failed beacause of empty players.yaml.
+ This issues has been fixed.
+
+2007-02-18 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_html]
+ - Show groups in the order specified in players.html.
+ - Players who gamed recently have a background color.
+ * [mk_rate]
+ - Implemented half-life effect. Numbers of win/lose decrease by this effect.
+
+2006-11-26 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
+ That move should be illegal. This issue has been fixed.
+
+2006-11-01 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] Skip "abnormal" games, which were finished because of
+ network failure or communication error. Recently some programs seem
+ to have a lot of tries to connect to the Shogi Server at wdoor for
+ debugging. We should ignore such games for a while to get a meaningful
+ ratings.
+
+2006-10-30 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate][mk_html]
+ - Put players into "connected" groups in order to
+ show a correct, meaningful rating. In the group, each player has at
+ least a game with other players.
+ - The format of players.yaml was updated.
+ * [shogi-server] Followed the new format of players.yaml.
+
+2006-10-08 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] Corrected making win_loss_matrix.
+
+2006-10-02 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] players who never win or lose are not rated in order
+ the calculation to complete.
+
+2006-09-30 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server] The CSA mode supports the trip in a password.
+
2006-09-22 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server] Refactored the login procedures.
* [shogi-server]
- Re-design: trip is now a suffix of the password, not name.
- - Sipmlyfiled the output of %%RATING.
+ - Simplified the output of %%RATING.
* [mk_rate]
- Support "@" indentificaton in a name; players with same
before-@-names are mapped to one.