+2008-02-14 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Added a new pairing variation, Swiss-like style. Winners at the
+ prevous games (his/her point of view, not the server's) are
+ paired first, and then the others are matched. This is the
+ default option now.
+
+2008-02-13 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - When there are odd players wating for Floodgate, the random
+ pairing deletes the player who has ever played the most games.
+
+2008-02-08 Daigo Moriwaki <daigo at debian dot org>
+
+ * [ml_html]
+ - For the Not-Yet-Rated group, those who have not connected
+ recently are not listed.
+ * [shogi-server]
+ - Floodgate's thread checks the current time each 10 secs.
+
+2008-02-05 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] [mk_html]
+ - Display not-yet-rated players as well.
+ * [mk_html]
+ - Use Yahoo! UI Library.
+
+2008-02-04 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server] [webserver]
+ - In the daemon mode, if the specified directory was a relative
+ path, the server could fail to start with a permission denied
+ error. This issue has been fixed. The path is interpreted as
+ an absolute path before switching to daemon.
+ - In the daemon mode, a wrong process id was written in
+ '--pid-file'. This issue has been fixed. Also, the pid file
+ will be removed when the server shuts down.
+
+2008-02-03 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Game names that are recognized as the floodgate mode are now
+ /^floodgate-\d+-\d+$/.
+ - Floodgate could not schedule the next time when it was the next
+ day. This issue has been fixed.
+
+2008-02-02 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented a new feature, Floodgate mode, for covenience with
+ public rating games. Now there is a special game "wdoor-900-0".
+ Matching players for that game is scheduled each 30 minitues.
+
+2007-11-03 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate]
+ - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher).
+ It may not work with lower verions.
+
+2007-09-06 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - The logic to detect Oute-Sennichite was not complete. Both players
+ (checking side and escaping side) may cause Oute-Sennichite. The old
+ logic only cared for the checking player. This issue has been fixed.
+
+2007-06-16 Daigo Moriwaki <daigo at debian dot org>
+
+ * [webserver]
+ - Initial version. This web server is an interface between HTTP and
+ shogi-server. Shogi-server commands will be available over HTTP. As
+ of now %%LIST and %%WHO commands are supported.
+ * [mk_rate]
+ - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of
+ rates sometimes went wrong (infinite values).
+
+2007-04-21 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented `CHALLENGE' command, and the server will respond with
+ `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
+ because it is only available for CSA's official testing server and does
+ not belong to the CSA standard protocol. Therefor, when clients receive
+ `CHALLENGE ACCEPTED' from this server, they must ignore it.
+ - Show revision in a start up message.
+
+2007-04-01 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - Implemented one of the keepalive protocol in CSA protocol; If clients
+ send LF, the server sends back LF.
+ - More care for socket errors.
+
+2007-03-27 Daigo Moriwaki <daigo at debian dot org>
+
+ * [mk_rate] When there were too few games to rate players (i.e. no
+ player to rate), mk_rate caused an error. Now it no longer shows
+ the error.
+
2007-03-10 Daigo Moriwaki <daigo at debian dot org>
* [mk_html] Popup shows additional information.