#! /usr/bin/env ruby # $Id$ # # Author:: NABEYA Kenichi, Daigo Moriwaki # Homepage:: http://sourceforge.jp/projects/shogi-server/ # #-- # Copyright (C) 2004 NABEYA Kenichi (aka nanami@2ch) # Copyright (C) 2007-2008 Daigo Moriwaki (daigo at debian dot org) # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #++ # # $topdir = nil $league = nil $logger = nil $config = nil $:.unshift File.dirname(__FILE__) require 'shogi_server' require 'shogi_server/config' require 'shogi_server/util' require 'shogi_server/league/floodgate_thread.rb' require 'tempfile' ################################################# # MAIN # ShogiServer.reload # Return # - a received string # - :timeout # - :exception # - nil when a socket is closed # def gets_safe(socket, timeout=nil) if r = select([socket], nil, nil, timeout) return r[0].first.gets else return :timeout end rescue Exception => ex log_error("gets_safe: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}") return :exception end def usage print <.conf". The file will be re-read once just after a game starts. For example, a floodgate-3600-30 game group requires floodgate-3600-30.conf. However, for floodgate-900-0 and floodgate-3600-0, which were default enabled in previous versions, configuration files are optional if you are happy with default time settings. File format is: Line format: # This is a comment line DoW Time ... where DoW := "Sun" | "Mon" | "Tue" | "Wed" | "Thu" | "Fri" | "Sat" | "Sunday" | "Monday" | "Tuesday" | "Wednesday" | "Thursday" | "Friday" | "Saturday" Time := HH:MM For example, Sat 13:00 Sat 22:00 Sun 13:00 LICENSE GPL versoin 2 or later SEE ALSO REVISION #{ShogiServer::Revision} EOM end def log_debug(str) $logger.debug(str) end def log_message(str) $logger.info(str) end def log_info(str) log_message(str) end def log_warning(str) $logger.warn(str) end def log_error(str) $logger.error(str) end # Parse command line options. Return a hash containing the option strings # where a key is the option name without the first two slashes. For example, # {"pid-file" => "foo.pid"}. # def parse_command_line options = Hash::new parser = GetoptLong.new( ["--daemon", GetoptLong::REQUIRED_ARGUMENT], ["--floodgate-games", GetoptLong::REQUIRED_ARGUMENT], ["--pid-file", GetoptLong::REQUIRED_ARGUMENT], ["--player-log-dir", GetoptLong::REQUIRED_ARGUMENT]) parser.quiet = true begin parser.each_option do |name, arg| name.sub!(/^--/, '') options[name] = arg.dup end rescue usage raise parser.error_message end return options end # Check command line options. # If any of them is invalid, exit the process. # def check_command_line if (ARGV.length != 2) usage exit 2 end if $options["daemon"] $options["daemon"] = File.expand_path($options["daemon"], File.dirname(__FILE__)) unless is_writable_dir? $options["daemon"] usage $stderr.puts "Can not create a file in the daemon directory: %s" % [$options["daemon"]] exit 5 end end $topdir = $options["daemon"] || File.expand_path(File.dirname(__FILE__)) if $options["player-log-dir"] $options["player-log-dir"] = File.expand_path($options["player-log-dir"], $topdir) unless is_writable_dir?($options["player-log-dir"]) usage $stderr.puts "Can not write a file in the player log dir: %s" % [$options["player-log-dir"]] exit 3 end end if $options["pid-file"] $options["pid-file"] = File.expand_path($options["pid-file"], $topdir) unless ShogiServer::is_writable_file? $options["pid-file"] usage $stderr.puts "Can not create the pid file: %s" % [$options["pid-file"]] exit 4 end end if $options["floodgate-games"] names = $options["floodgate-games"].split(",") new_names = names.select do |name| ShogiServer::League::Floodgate::game_name?(name) end if names.size != new_names.size $stderr.puts "Found a wrong Floodgate game: %s" % [names.join(",")] exit 6 end $options["floodgate-games"] = new_names end if $options["floodgate-history"] $stderr.puts "WARNING: --floodgate-history has been deprecated." $options["floodgate-history"] = nil end end # See if a file can be created in the directory. # Return true if a file is writable in the directory, otherwise false. # def is_writable_dir?(dir) unless File.directory? dir return false end result = true begin temp_file = Tempfile.new("dummy-shogi-server", dir) temp_file.close true rescue result = false end return result end def write_pid_file(file) open(file, "w") do |fh| fh.puts "#{$$}" end end def mutex_watchdog(mutex, sec) sec = 1 if sec < 1 queue = [] while true if mutex.try_lock queue.clear mutex.unlock else queue.push(Object.new) if queue.size > sec # timeout log_error("mutex watchdog timeout: %d sec" % [sec]) queue.clear end end sleep(1) end end def login_loop(client) player = login = nil while r = select([client], nil, nil, ShogiServer::Login_Time) do str = nil begin break unless str = r[0].first.gets rescue Exception => ex # It is posssible that the socket causes an error (ex. Errno::ECONNRESET) log_error("login_loop: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}") break end $mutex.lock # guards $league begin str =~ /([\r\n]*)$/ eol = $1 if (ShogiServer::Login::good_login?(str)) player = ShogiServer::Player::new(str, client, eol) login = ShogiServer::Login::factory(str, player) if (current_player = $league.find(player.name)) if (current_player.password == player.password && current_player.status != "game") log_message(sprintf("user %s login forcely", player.name)) current_player.kill else login.incorrect_duplicated_player(str) player = nil break end end $league.add(player) break else client.write("LOGIN:incorrect" + eol) client.write("type 'LOGIN name password' or 'LOGIN name password x1'" + eol) if (str.split.length >= 4) end ensure $mutex.unlock end end # login loop return [player, login] end def setup_logger(log_file) logger = ShogiServer::Logger.new(log_file, 'daily') logger.formatter = ShogiServer::Formatter.new logger.level = $DEBUG ? Logger::DEBUG : Logger::INFO logger.datetime_format = "%Y-%m-%d %H:%M:%S" return logger end def setup_watchdog_for_giant_lock $mutex = Mutex::new Thread::start do Thread.pass mutex_watchdog($mutex, 10) end end def main $options = parse_command_line check_command_line $config = ShogiServer::Config.new $options $league = ShogiServer::League.new($topdir) $league.event = ARGV.shift port = ARGV.shift log_file = $options["daemon"] ? File.join($options["daemon"], "shogi-server.log") : STDOUT $logger = setup_logger(log_file) $league.dir = $topdir config = {} config[:Port] = port config[:ServerType] = WEBrick::Daemon if $options["daemon"] config[:Logger] = $logger setup_floodgate = nil config[:StartCallback] = Proc.new do srand if $options["pid-file"] write_pid_file($options["pid-file"]) end setup_watchdog_for_giant_lock $league.setup_players_database setup_floodgate = ShogiServer::SetupFloodgate.new($options["floodgate-games"]) setup_floodgate.start end config[:StopCallback] = Proc.new do if $options["pid-file"] FileUtils.rm($options["pid-file"], :force => true) end end srand server = WEBrick::GenericServer.new(config) ["INT", "TERM"].each do |signal| trap(signal) do server.shutdown setup_floodgate.kill end end unless (RUBY_PLATFORM.downcase =~ /mswin|mingw|cygwin|bccwin/) trap("HUP") do Dependencies.clear end end $stderr.puts("server started as a deamon [Revision: #{ShogiServer::Revision}]") if $options["daemon"] log_message("server started [Revision: #{ShogiServer::Revision}]") server.start do |client| begin # client.sync = true # this is already set in WEBrick client.setsockopt(Socket::SOL_SOCKET, Socket::SO_KEEPALIVE, true) # Keepalive time can be set by /proc/sys/net/ipv4/tcp_keepalive_time player, login = login_loop(client) # loop next unless player log_message(sprintf("user %s login", player.name)) login.process player.setup_logger($options["player-log-dir"]) if $options["player-log-dir"] player.run(login.csa_1st_str) # loop $mutex.lock begin if (player.game) player.game.kill(player) end player.finish # socket has been closed $league.delete(player) log_message(sprintf("user %s logout", player.name)) ensure $mutex.unlock end rescue Exception => ex log_error("server.start: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}") end end end if ($0 == __FILE__) STDOUT.sync = true STDERR.sync = true TCPSocket.do_not_reverse_lookup = true Thread.abort_on_exception = $DEBUG ? true : false begin main rescue Exception => ex if $logger log_error("main: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}") else $stderr.puts "main: #{ex.class}: #{ex.message}\n\t#{ex.backtrace[0]}" end end end