2008-02-02 Daigo Moriwaki * [shogi-server] - Implemented a new feature, Floodgate mode, for covenience with public rating games. Now there is a special game "wdoor-900-0". Matching players for that game is scheduled each 30 minitues. 2007-11-03 Daigo Moriwaki * [mk_rate] - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher). It may not work with lower verions. 2007-09-06 Daigo Moriwaki * [shogi-server] - The logic to detect Oute-Sennichite was not complete. Both players (checking side and escaping side) may cause Oute-Sennichite. The old logic only cared for the checking player. This issue has been fixed. 2007-06-16 Daigo Moriwaki * [webserver] - Initial version. This web server is an interface between HTTP and shogi-server. Shogi-server commands will be available over HTTP. As of now %%LIST and %%WHO commands are supported. * [mk_rate] - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of rates sometimes went wrong (infinite values). 2007-04-21 Daigo Moriwaki * [shogi-server] - Implemented `CHALLENGE' command, and the server will respond with `CHALLENGE ACCEPTED'. Note that this command is dummy for this server because it is only available for CSA's official testing server and does not belong to the CSA standard protocol. Therefor, when clients receive `CHALLENGE ACCEPTED' from this server, they must ignore it. - Show revision in a start up message. 2007-04-01 Daigo Moriwaki * [shogi-server] - Implemented one of the keepalive protocol in CSA protocol; If clients send LF, the server sends back LF. - More care for socket errors. 2007-03-27 Daigo Moriwaki * [mk_rate] When there were too few games to rate players (i.e. no player to rate), mk_rate caused an error. Now it no longer shows the error. 2007-03-10 Daigo Moriwaki * [mk_html] Popup shows additional information. 2007-03-02 Daigo Moriwaki * [shogi-server] - Use WEBrick for server framework. - Daemon mode is available. 2007-02-26 Daigo Moriwaki * [shogi-server] - Failed to show usage. This issue has been fixed. - Initial start of the server failed beacause of empty players.yaml. This issues has been fixed. 2007-02-18 Daigo Moriwaki * [mk_html] - Show groups in the order specified in players.html. - Players who gamed recently have a background color. * [mk_rate] - Implemented half-life effect. Numbers of win/lose decrease by this effect. 2006-11-26 Daigo Moriwaki * [shogi-server] Sente (gote) was able to move gote's (sente's) hand. That move should be illegal. This issue has been fixed. 2006-11-01 Daigo Moriwaki * [mk_rate] Skip "abnormal" games, which were finished because of network failure or communication error. Recently some programs seem to have a lot of tries to connect to the Shogi Server at wdoor for debugging. We should ignore such games for a while to get a meaningful ratings. 2006-10-30 Daigo Moriwaki * [mk_rate][mk_html] - Put players into "connected" groups in order to show a correct, meaningful rating. In the group, each player has at least a game with other players. - The format of players.yaml was updated. * [shogi-server] Followed the new format of players.yaml. 2006-10-08 Daigo Moriwaki * [mk_rate] Corrected making win_loss_matrix. 2006-10-02 Daigo Moriwaki * [mk_rate] players who never win or lose are not rated in order the calculation to complete. 2006-09-30 Daigo Moriwaki * [shogi-server] The CSA mode supports the trip in a password. 2006-09-22 Daigo Moriwaki * [shogi-server] Refactored the login procedures. 2006-09-21 Daigo Moriwaki * [mk_rate] It failed parse draw games. Now this bug has been fixed. * [mk_html] Add CSS to look better. 2006-09-15 Daigo Moriwaki * [shogi-server] - Remove the trip in a password. Now the password is hashed. * [mk_rate] - Support @NORATE syntax in a name, which avoids the player is rated. 2006-09-09 Daigo Moriwaki * [shogi-server] - Support a new command, %%VERSION. It shows the server's revision#. 2006-09-07 Daigo Moriwaki * [shogi-server] - Re-design: trip is now a suffix of the password, not name. - Simplified the output of %%RATING. * [mk_rate] - Support "@" indentificaton in a name; players with same before-@-names are mapped to one. 2006-09-05 Daigo Moriwaki * [mk_rate] Fix a bug. It solves the correct rate. 2006-08-18 Daigo Moriwaki * [mk_rate] Re-design. - Correct the equations. - Apply deaccelerated Newton method. 2006-08-16 Daigo Moriwaki * [mk_rate] - Fix a bug. Now it can see black/white players in a csa file. * [shogi-server] - Add a space in the output of %%RATING. 2006-08-14 Daigo Moriwaki * [mk_rate] Record numbers of win/loss games. * Add mk_html, which generates html from players.yaml * Fix test/test_board.rb. Now it works. * Add test/TC_ALL.rb to run all test cases. * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no rated player. 2006-08-11 Daigo Moriwaki * Add mk_rate, which calculate rating scores. 2006-08-10 Daigo Moriwaki * Change the style of a comment line on the rated game. 2006-08-07 Daigo Moriwaki * Change the player id, which is now +. * Fix the max length of the login name with a trip. * Add a comment line about the rated game status in the CSA file. * Remove the rating system, which will be calculated by another program. 2006-08-01 Daigo Moriwaki * Add a command, %%RATING, to show a ranking sorted by rates. 2006-07-31 Daigo Moriwaki * Add a simple rating system. 2006-07-30 Daigo Moriwaki * Add a @move_counter in Board class, which is used by Shogi Viewer CGI. 2006-04-28 Daigo Moriwaki * Jishogi kachi declaration did not work. This bug has been fixed. Add debug lines to show a jishogi state. 2006-04-08 Daigo Moriwaki * Support CSA Protocol Version 1.1. * Change the declaration of Jishogi 1.1. 2006-03-10 Daigo Moriwaki * Kifu logs are always written in separate files. * Add a test case, test/TC_functional.rb * Some refactorings.