2007-03-02 Daigo Moriwaki * [shogi-server] - Use WEBrick for server framework. - Daemon mode is available. 2007-02-26 Daigo Moriwaki * [shogi-server] - Failed to show usage. This issue has been fixed. - Initial start of the server failed beacause of empty players.yaml. This issues has been fixed. 2007-02-18 Daigo Moriwaki * [mk_html] - Show groups in the order specified in players.html. - Players who gamed recently have a background color. * [mk_rate] - Implemented half-life effect. Numbers of win/lose decrease by this effect. 2006-11-26 Daigo Moriwaki * [shogi-server] Sente (gote) was able to move gote's (sente's) hand. That move should be illegal. This issue has been fixed. 2006-11-01 Daigo Moriwaki * [mk_rate] Skip "abnormal" games, which were finished because of network failure or communication error. Recently some programs seem to have a lot of tries to connect to the Shogi Server at wdoor for debugging. We should ignore such games for a while to get a meaningful ratings. 2006-10-30 Daigo Moriwaki * [mk_rate][mk_html] - Put players into "connected" groups in order to show a correct, meaningful rating. In the group, each player has at least a game with other players. - The format of players.yaml was updated. * [shogi-server] Followed the new format of players.yaml. 2006-10-08 Daigo Moriwaki * [mk_rate] Corrected making win_loss_matrix. 2006-10-02 Daigo Moriwaki * [mk_rate] players who never win or lose are not rated in order the calculation to complete. 2006-09-30 Daigo Moriwaki * [shogi-server] The CSA mode supports the trip in a password. 2006-09-22 Daigo Moriwaki * [shogi-server] Refactored the login procedures. 2006-09-21 Daigo Moriwaki * [mk_rate] It failed parse draw games. Now this bug has been fixed. * [mk_html] Add CSS to look better. 2006-09-15 Daigo Moriwaki * [shogi-server] - Remove the trip in a password. Now the password is hashed. * [mk_rate] - Support @NORATE syntax in a name, which avoids the player is rated. 2006-09-09 Daigo Moriwaki * [shogi-server] - Support a new command, %%VERSION. It shows the server's revision#. 2006-09-07 Daigo Moriwaki * [shogi-server] - Re-design: trip is now a suffix of the password, not name. - Simplified the output of %%RATING. * [mk_rate] - Support "@" indentificaton in a name; players with same before-@-names are mapped to one. 2006-09-05 Daigo Moriwaki * [mk_rate] Fix a bug. It solves the correct rate. 2006-08-18 Daigo Moriwaki * [mk_rate] Re-design. - Correct the equations. - Apply deaccelerated Newton method. 2006-08-16 Daigo Moriwaki * [mk_rate] - Fix a bug. Now it can see black/white players in a csa file. * [shogi-server] - Add a space in the output of %%RATING. 2006-08-14 Daigo Moriwaki * [mk_rate] Record numbers of win/loss games. * Add mk_html, which generates html from players.yaml * Fix test/test_board.rb. Now it works. * Add test/TC_ALL.rb to run all test cases. * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no rated player. 2006-08-11 Daigo Moriwaki * Add mk_rate, which calculate rating scores. 2006-08-10 Daigo Moriwaki * Change the style of a comment line on the rated game. 2006-08-07 Daigo Moriwaki * Change the player id, which is now +. * Fix the max length of the login name with a trip. * Add a comment line about the rated game status in the CSA file. * Remove the rating system, which will be calculated by another program. 2006-08-01 Daigo Moriwaki * Add a command, %%RATING, to show a ranking sorted by rates. 2006-07-31 Daigo Moriwaki * Add a simple rating system. 2006-07-30 Daigo Moriwaki * Add a @move_counter in Board class, which is used by Shogi Viewer CGI. 2006-04-28 Daigo Moriwaki * Jishogi kachi declaration did not work. This bug has been fixed. Add debug lines to show a jishogi state. 2006-04-08 Daigo Moriwaki * Support CSA Protocol Version 1.1. * Change the declaration of Jishogi 1.1. 2006-03-10 Daigo Moriwaki * Kifu logs are always written in separate files. * Add a test case, test/TC_functional.rb * Some refactorings.