2013-03-20 Daigo Moriwaki * [shogi-server] - New pairing algorithm: ShogiServer::Pairing::LeastDiff This pairing algorithm aims to minimize the total differences of matching players' rates. It also includes penalyties when a match is same as the previous one or a match is between human players. It is based on a discussion with Yamashita-san on http://www.sgtpepper.net/kaneko/diary/20120511.html. 2012-12-30 Daigo Moriwaki * [shogi-server] - Backported a5c94012656902e73e00f46e7a4c7004b24d4578: test/TC_logger.rb depeneded on a specific directory where it was running on. This issues has been fixed. - Backported 87d145bd1f1a14a33f5f6fbc78b63a1952f1ca90 and 2df8c798aeb7f0e77735e893fd1370c2c6f15c4d: shogi_server/floodgate.rb: Generating next time around the new year day by reading configuration files did not work correctly. This issue has been fixed. 2012-12-28 Daigo Moriwaki * [shogi-server] - shogi_server/pairing.rb: + There was a bug in the logic avoiding human-human match. This issue has been fixed. + Improved the logic avoiding human-human match. Human-human matches will less likely happen. 2010-10-06 Daigo Moriwaki * [shogi-server] - mk_rate: the usage was not updated. Thanks to Hoki-san to report this issue. (Closes: #23358) 2010-09-18 Daigo Moriwaki * [shogi-server] - shogi_server/board.rb, game.rb: For hadicapped games, wrong initial positions were delivered to players and monitors. This issue has been fixed. (Closes: #23245) Thanks to HIDETCHI for reporting the issue. 2010-09-05 Daigo Moriwaki * [shogi-server] - shogi_server/login.rb: Enhanced the CSA Login mode. Logging in the server with the CSA mode, users are now allowed to specify a turn preference in an enhanced gamename string which looks like -