2 ## -*-Ruby-*- $RCSfile$ $Revision$ $Name$
4 ## Copyright (C) 2004 nanami@2ch
6 ## This program is free software; you can redistribute it and/or modify
7 ## it under the terms of the GNU General Public License as published by
8 ## the Free Software Foundation; either version 2 of the License, or
9 ## (at your option) any later version.
11 ## This program is distributed in the hope that it will be useful,
12 ## but WITHOUT ANY WARRANTY; without even the implied warranty of
13 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 ## GNU General Public License for more details.
16 ## You should have received a copy of the GNU General Public License
17 ## along with this program; if not, write to the Free Software
18 ## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 DEFAULT_TIMEOUT = 10 # for single socket operation
22 Least_Time_Per_Move = 1
23 Watchdog_Time = 30 # time for ping
24 Login_Time = 300 # time for LOGIN
26 Release = "$Name$".split[1].sub(/\A[^\d]*/, '').gsub(/_/, '.')
27 Release.concat("-") if (Release == "")
28 Revision = "$Revision$".gsub(/[^\.\d]/, '')
39 TCPSocket.do_not_reverse_lookup = true
42 def gets_timeout(t = DEFAULT_TIMEOUT)
53 def gets_safe(t = nil)
74 return self.write(str)
87 attr_accessor :players, :games
90 @players[player.name] = player
93 @players.delete(player.name)
95 def duplicated?(player)
96 if (@players[player.name])
102 def get_player(status, game_name, sente, searcher=nil)
103 @players.each do |name, player|
104 if ((player.status == status) &&
105 (player.game_name == game_name) &&
106 ((player.sente == nil) || (player.sente == sente)) &&
107 ((searcher == nil) || (player != searcher)))
116 def initialize(str, socket)
120 @status = "connected" # game_waiting -> agree_waiting -> start_waiting -> game -> finished
122 @protocol = nil # CSA or x1
123 @eol = "\m" # favorite eol code
126 @mytime = Total_Time # set in start method also
128 @watchdog_thread = nil
133 attr_accessor :name, :password, :socket, :status
134 attr_accessor :protocol, :eol, :game, :mytime, :watchdog_thread, :game_name, :sente
137 if (@status != "finished")
139 log_message(sprintf("user %s finish", @name))
140 Thread::kill(@watchdog_thread) if @watchdog_thread
141 @socket.close if (! @socket.closed?)
148 Ping.pingecho(@socket.addr[3])
156 if ((status == "game_waiting") ||
157 (status == "agree_waiting") ||
160 return sprintf("%s %s %s %s +", @name, @protocol, @status, @game_name)
161 elsif (@sente == false)
162 return sprintf("%s %s %s %s -", @name, @protocol, @status, @game_name)
163 elsif (@sente == nil)
164 return sprintf("%s %s %s %s +-", @name, @protocol, @status, @game_name)
167 return sprintf("%s %s %s", @name, @protocol, @status)
172 @socket.write_safe('##[HELP] available commands "%%WHO", "%%CHAT str", "%%GAME game_name +", "%%GAME game_name -"')
176 @socket.write_safe(str.gsub(/[\r\n]+/, @eol))
183 (login, @name, @password, ext) = str.split
189 @watchdog_thread = Thread::start do
190 watchdog(Watchdog_Time)
195 write_safe(sprintf("LOGIN:%s OK\n", @name))
196 if (@protocol != "CSA")
197 log_message(sprintf("user %s run in %s mode", @name, @protocol))
198 write_safe(sprintf("##[LOGIN] +OK %s\n", @protocol))
200 log_message(sprintf("user %s run in CSA mode", @name))
201 csa_1st_str = "%%GAME default +-"
204 while (csa_1st_str || (str = @socket.gets_safe(@mytime)))
211 if (@status == "finished")
214 str.chomp! if (str.class == String)
216 when /^[\+\-%][^%]/, :timeout
217 if (@status == "game")
218 s = @game.handle_one_move(str, self)
219 return if (s && @protocol == "CSA")
224 if (@status == "agree_waiting")
225 @status = "start_waiting"
226 if ((@game.sente.status == "start_waiting") &&
227 (@game.gote.status == "start_waiting"))
229 @game.sente.status = "game"
230 @game.gote.status = "game"
233 write_safe("##[ERROR] you are in %s status. AGREE is valid in agree_waiting status\n", @status)
238 when /^%%GAME\s+(\S+)\s+([\+\-]+)/
239 if ((@status == "connected") || (@status == "game_waiting"))
240 @status = "game_waiting"
242 write_safe(sprintf("##[ERROR] you are in %s status. GAME is valid in connected or game_waiting status\n", @status))
245 @status = "game_waiting"
248 if (sente_str == "+")
251 elsif (sente_str == "-")
258 rival = LEAGUE.get_player("game_waiting", @game_name, rival_sente, self)
259 rival = LEAGUE.get_player("game_waiting", @game_name, nil, self) if (! rival)
269 elsif (rival_sente == nil)
276 rival.sente = rival_sente
277 Game::new(@game_name, self, rival)
278 self.status = "agree_waiting"
279 rival.status = "agree_waiting"
281 when /^%%CHAT\s+(.+)/
283 LEAGUE.players.each do |name, player|
284 if (player.protocol != "CSA")
285 s = player.write_safe(sprintf("##[CHAT][%s] %s\n", @name, message))
286 player.status = "zombie" if (! s)
291 LEAGUE.games.each do |id, game|
292 buf.push(sprintf("##[LIST] %s\n", id))
294 buf.push("##[LIST] +OK\n")
296 when /^%%SHOW\s+(\S+)/
298 if (LEAGUE.games[id])
299 write_safe(LEAGUE.games[id].board.to_s.gsub(/^/, '##[SHOW] '))
301 write_safe("##[SHOW] +OK\n")
304 LEAGUE.players.each do |name, player|
305 buf.push(sprintf("##[WHO] %s\n", player.to_s))
307 buf.push("##[WHO] +OK\n")
310 write_safe("LOGOUT:completed\n")
313 write_safe(sprintf("##[ERROR] unknown command %s\n", str))
323 PROMOTE = {"FU" => "TO", "KY" => "NY", "KE" => "NK", "GI" => "NG", "KA" => "UM", "HI" => "RY"}
324 def initialize(name, sente)
329 attr_accessor :name, :promoted, :sente
354 @sente_hands = Array::new
355 @gote_hands = Array::new
356 @array = [[], [], [], [], [], [], [], [], [], []]
358 attr_accessor :array, :sente_hands, :gote_hands
361 @array[1][1] = Piece::new("KY", false)
362 @array[2][1] = Piece::new("KE", false)
363 @array[3][1] = Piece::new("GI", false)
364 @array[4][1] = Piece::new("KI", false)
365 @array[5][1] = Piece::new("OU", false)
366 @array[6][1] = Piece::new("KI", false)
367 @array[7][1] = Piece::new("GI", false)
368 @array[8][1] = Piece::new("KE", false)
369 @array[9][1] = Piece::new("KY", false)
370 @array[2][2] = Piece::new("KA", false)
371 @array[8][2] = Piece::new("HI", false)
372 @array[1][3] = Piece::new("FU", false)
373 @array[2][3] = Piece::new("FU", false)
374 @array[3][3] = Piece::new("FU", false)
375 @array[4][3] = Piece::new("FU", false)
376 @array[5][3] = Piece::new("FU", false)
377 @array[6][3] = Piece::new("FU", false)
378 @array[7][3] = Piece::new("FU", false)
379 @array[8][3] = Piece::new("FU", false)
380 @array[9][3] = Piece::new("FU", false)
382 @array[1][9] = Piece::new("KY", true)
383 @array[2][9] = Piece::new("KE", true)
384 @array[3][9] = Piece::new("GI", true)
385 @array[4][9] = Piece::new("KI", true)
386 @array[5][9] = Piece::new("OU", true)
387 @array[6][9] = Piece::new("KI", true)
388 @array[7][9] = Piece::new("GI", true)
389 @array[8][9] = Piece::new("KE", true)
390 @array[9][9] = Piece::new("KY", true)
391 @array[2][8] = Piece::new("HI", true)
392 @array[8][8] = Piece::new("KA", true)
393 @array[1][7] = Piece::new("FU", true)
394 @array[2][7] = Piece::new("FU", true)
395 @array[3][7] = Piece::new("FU", true)
396 @array[4][7] = Piece::new("FU", true)
397 @array[5][7] = Piece::new("FU", true)
398 @array[6][7] = Piece::new("FU", true)
399 @array[7][7] = Piece::new("FU", true)
400 @array[8][7] = Piece::new("FU", true)
401 @array[9][7] = Piece::new("FU", true)
404 def get_piece_from_hands(hands, name)
414 def handle_one_move(str)
415 if (str =~ /^([\+\-])(\d)(\d)(\d)(\d)([A-Z]{2})/)
425 return false # illegal move
435 if (@array[x1][y1] == sente) # this is mine
438 hands.push(@array[x1][y1])
441 if ((x0 == 0) && (y0 == 0))
442 p = get_piece_from_hands(hands, name)
443 return false if (! p) # i don't have this one
448 @array[x1][y1] = @array[x0][y0]
450 if (@array[x1][y1].name != name) # promoted ?
451 return false if (@array[x1][y1].promoted_name != name) # can't promote
452 @array[x1][y1].promoted = true
455 return true # legal move
462 a.push(sprintf("P%d", y))
474 a.push(sprintf("\n"))
477 if (! sente_hands.empty?)
479 sente_hands.each do |p|
480 a.push("00" + p.name)
484 if (! gote_hands.empty?)
486 gote_hands.each do |p|
487 a.push("00" + p.name)
496 def initialize(game_name, player0, player1)
497 @game_name = game_name
505 @current_player = @sente
511 @sente.status = "agree_waiting"
512 @gote.status = "agree_waiting"
513 @id = sprintf("%s-%s-%s-%s", @game_name, @sente.name, @gote.name, Time::new.strftime("%Y%m%d%H%M%S"))
514 LEAGUE.games[@id] = self
517 log_message(sprintf("game created %s %s %s", game_name, sente.name, gote.name))
519 @logfile = @id + ".csa"
527 attr_accessor :game_name, :sente, :gote, :id, :board, :current_player, :next_player, :fh
530 log_message(sprintf("game finished %s %s %s", game_name, sente.name, gote.name))
531 @fh.printf("'$END_TIME:%s\n", Time::new.strftime("%Y/%m/%d %H:%M:%S"))
536 @sente.status = "connected"
537 @gote.status = "connected"
538 if (@current_player.protocol == "CSA")
539 @current_player.finish
541 if (@next_player.protocol == "CSA")
544 LEAGUE.games.delete(@id)
547 def handle_one_move(str, player)
549 if (@current_player == player)
550 @end_time = Time::new
551 t = @end_time - @start_time
552 t = Least_Time_Per_Move if (t < Least_Time_Per_Move)
555 legal_move = @board.handle_one_move(str)
557 @sente.write_safe(sprintf("%s,T%d\n", str, t))
558 @gote.write_safe(sprintf("%s,T%d\n", str, t))
559 @fh.printf("%s\nT%d\n", str, t)
561 @fh.printf("'ILLEGAL_MOVE(%s)\n", str)
563 @current_player.mytime = @current_player.mytime - t
565 @current_player.mytime = 0
570 elsif (@current_player.mytime <= 0)
573 elsif (str =~ /%KACHI/)
576 elsif (str =~ /%TORYO/)
580 (@current_player, @next_player) = [@next_player, @current_player]
581 @start_time = Time::new
587 @current_player.status = "connected"
588 @next_player.status = "connected"
589 @current_player.write_safe("#ILLEGAL_MOVE\n#LOSE\n")
590 @next_player.write_safe("#ILLEGAL_MOVE\n#WIN\n")
594 @current_player.status = "connected"
595 @next_player.status = "connected"
596 @current_player.write_safe("#TIME_UP\n#LOSE\n")
597 @next_player.write_safe("#TIME_UP\n#WIN\n")
601 @current_player.status = "connected"
602 @next_player.status = "connected"
603 @current_player.write_safe("#JISHOGI\n#WIN\n")
604 @next_player.write_safe("#JISHOGI\n#LOSE\n")
608 @current_player.status = "connected"
609 @next_player.status = "connected"
610 @current_player.write_safe("#RESIGN\n#LOSE\n")
611 @next_player.write_safe("#RESIGN\n#WIN\n")
615 log_message(sprintf("game started %s %s %s", game_name, sente.name, gote.name))
616 @sente.write_safe(sprintf("START:%s\n", @id))
617 @gote.write_safe(sprintf("START:%s\n", @id))
619 @start_time = Time::new
624 @fh = open(@logfile, "w")
628 @fh.printf("N+%s\n", @sente.name)
629 @fh.printf("N-%s\n", @gote.name)
630 @fh.printf("$EVENT:%s\n", @id)
632 @sente.write_safe(propose_message("+"))
633 @gote.write_safe(propose_message("-"))
635 @fh.printf("$START_TIME:%s\n", Time::new.strftime("%Y/%m/%d %H:%M:%S"))
637 P1-KY-KE-GI-KI-OU-KI-GI-KE-KY
638 P2 * -HI * * * * * -KA *
639 P3-FU-FU-FU-FU-FU-FU-FU-FU-FU
643 P7+FU+FU+FU+FU+FU+FU+FU+FU+FU
644 P8 * +KA * * * * * +HI *
645 P9+KY+KE+GI+KI+OU+KI+GI+KE+KY
651 def propose_message(sg_flag)
665 Total_Time:#{Total_Time}
666 Least_Time_Per_Move:#{Least_Time_Per_Move}
669 Jishogi_Declaration:1.1
670 P1-KY-KE-GI-KI-OU-KI-GI-KE-KY
671 P2 * -HI * * * * * -KA *
672 P3-FU-FU-FU-FU-FU-FU-FU-FU-FU
676 P7+FU+FU+FU+FU+FU+FU+FU+FU+FU
677 P8 * +KA * * * * * +HI *
678 P9+KY+KE+GI+KI+OU+KI+GI+KE+KY
692 shogi-server - server for CSA server protocol
695 shogi-server event_name port_number
698 server for CSA server protocol
702 specify filename for logging process ID
705 this file is distributed under GPL version2 and might be compiled by Exerb
718 printf("%s message: %s\n", Time::new.to_s, str)
722 printf("%s message: %s\n", Time::new.to_s, str)
726 printf("%s error: %s\n", Time::new.to_s, str)
730 def parse_command_line
732 parser = GetoptLong.new
733 parser.ordering = GetoptLong::REQUIRE_ORDER
735 ["--pid-file", GetoptLong::REQUIRED_ARGUMENT])
739 parser.each_option do |name, arg|
741 options[name] = arg.dup
745 raise parser.error_message
753 return false if (str !~ /^LOGIN /)
755 if ((tokens.length == 3) ||
756 ((tokens.length == 4) && tokens[3] == "x1"))
764 def write_pid_file(file)
765 open(file, "w") do |fh|
766 fh.print Process::pid, "\n"
772 $options = parse_command_line
773 if (ARGV.length != 2)
780 write_pid_file($options["pid-file"]) if ($options["pid-file"])
783 Thread.abort_on_exception = true
785 server = TCPserver.open(port)
786 log_message("server started")
789 Thread::start(server.accept) do |client|
792 while (str = client.gets_timeout(Login_Time))
795 Thread::kill(Thread::current) if (! str) # disconnected
798 if (good_login?(str))
799 player = Player::new(str, client)
800 if (LEAGUE.duplicated?(player))
801 client.write_safe("LOGIN:incorrect" + eol)
802 client.write_safe(sprintf("username %s is already connected%s", player.name, eol)) if (str.split.length >= 4)
804 Thread::kill(Thread::current)
809 client.write_safe("LOGIN:incorrect" + eol)
810 client.write_safe("type 'LOGIN name password' or 'LOGIN name password x1'" + eol) if (str.split.length >= 4)
812 Thread::kill(Thread::current)
818 log_message(sprintf("user %s login", player.name))
825 if (player.status != "finished")
828 LEAGUE.delete(player)
829 log_message(sprintf("user %s logout", player.name))