1 2008-02-05 Daigo Moriwaki <daigo at debian dot org>
4 - Display not-yet-rated players as well.
6 - Use Yahoo! UI Library.
8 2008-02-04 Daigo Moriwaki <daigo at debian dot org>
10 * [shogi-server] [webserver]
11 - In the daemon mode, if the specified directory was a relative
12 path, the server could fail to start with a permission denied
13 error. This issue has been fixed. The path is interpreted as
14 an absolute path before switching to daemon.
15 - In the daemon mode, a wrong process id was written in
16 '--pid-file'. This issue has been fixed. Also, the pid file
17 will be removed when the server shuts down.
19 2008-02-03 Daigo Moriwaki <daigo at debian dot org>
22 - Game names that are recognized as the floodgate mode are now
23 /^floodgate-\d+-\d+$/.
24 - Floodgate could not schedule the next time when it was the next
25 day. This issue has been fixed.
27 2008-02-02 Daigo Moriwaki <daigo at debian dot org>
30 - Implemented a new feature, Floodgate mode, for covenience with
31 public rating games. Now there is a special game "wdoor-900-0".
32 Matching players for that game is scheduled each 30 minitues.
34 2007-11-03 Daigo Moriwaki <daigo at debian dot org>
37 - Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher).
38 It may not work with lower verions.
40 2007-09-06 Daigo Moriwaki <daigo at debian dot org>
43 - The logic to detect Oute-Sennichite was not complete. Both players
44 (checking side and escaping side) may cause Oute-Sennichite. The old
45 logic only cared for the checking player. This issue has been fixed.
47 2007-06-16 Daigo Moriwaki <daigo at debian dot org>
50 - Initial version. This web server is an interface between HTTP and
51 shogi-server. Shogi-server commands will be available over HTTP. As
52 of now %%LIST and %%WHO commands are supported.
54 - Bumped up GAME_LIMIT (from 10) to 15 because the calculation of
55 rates sometimes went wrong (infinite values).
57 2007-04-21 Daigo Moriwaki <daigo at debian dot org>
60 - Implemented `CHALLENGE' command, and the server will respond with
61 `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
62 because it is only available for CSA's official testing server and does
63 not belong to the CSA standard protocol. Therefor, when clients receive
64 `CHALLENGE ACCEPTED' from this server, they must ignore it.
65 - Show revision in a start up message.
67 2007-04-01 Daigo Moriwaki <daigo at debian dot org>
70 - Implemented one of the keepalive protocol in CSA protocol; If clients
71 send LF, the server sends back LF.
72 - More care for socket errors.
74 2007-03-27 Daigo Moriwaki <daigo at debian dot org>
76 * [mk_rate] When there were too few games to rate players (i.e. no
77 player to rate), mk_rate caused an error. Now it no longer shows
80 2007-03-10 Daigo Moriwaki <daigo at debian dot org>
82 * [mk_html] Popup shows additional information.
84 2007-03-02 Daigo Moriwaki <daigo at debian dot org>
87 - Use WEBrick for server framework.
88 - Daemon mode is available.
90 2007-02-26 Daigo Moriwaki <daigo at debian dot org>
93 - Failed to show usage. This issue has been fixed.
94 - Initial start of the server failed beacause of empty players.yaml.
95 This issues has been fixed.
97 2007-02-18 Daigo Moriwaki <daigo at debian dot org>
100 - Show groups in the order specified in players.html.
101 - Players who gamed recently have a background color.
103 - Implemented half-life effect. Numbers of win/lose decrease by this effect.
105 2006-11-26 Daigo Moriwaki <daigo at debian dot org>
107 * [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
108 That move should be illegal. This issue has been fixed.
110 2006-11-01 Daigo Moriwaki <daigo at debian dot org>
112 * [mk_rate] Skip "abnormal" games, which were finished because of
113 network failure or communication error. Recently some programs seem
114 to have a lot of tries to connect to the Shogi Server at wdoor for
115 debugging. We should ignore such games for a while to get a meaningful
118 2006-10-30 Daigo Moriwaki <daigo at debian dot org>
121 - Put players into "connected" groups in order to
122 show a correct, meaningful rating. In the group, each player has at
123 least a game with other players.
124 - The format of players.yaml was updated.
125 * [shogi-server] Followed the new format of players.yaml.
127 2006-10-08 Daigo Moriwaki <daigo at debian dot org>
129 * [mk_rate] Corrected making win_loss_matrix.
131 2006-10-02 Daigo Moriwaki <daigo at debian dot org>
133 * [mk_rate] players who never win or lose are not rated in order
134 the calculation to complete.
136 2006-09-30 Daigo Moriwaki <daigo at debian dot org>
138 * [shogi-server] The CSA mode supports the trip in a password.
140 2006-09-22 Daigo Moriwaki <daigo at debian dot org>
142 * [shogi-server] Refactored the login procedures.
144 2006-09-21 Daigo Moriwaki <daigo at debian dot org>
146 * [mk_rate] It failed parse draw games. Now this bug has been fixed.
147 * [mk_html] Add CSS to look better.
149 2006-09-15 Daigo Moriwaki <daigo at debian dot org>
152 - Remove the trip in a password. Now the password is hashed.
154 - Support @NORATE syntax in a name, which avoids the player is
157 2006-09-09 Daigo Moriwaki <daigo at debian dot org>
160 - Support a new command, %%VERSION. It shows the server's revision#.
162 2006-09-07 Daigo Moriwaki <daigo at debian dot org>
165 - Re-design: trip is now a suffix of the password, not name.
166 - Simplified the output of %%RATING.
168 - Support "@" indentificaton in a name; players with same
169 before-@-names are mapped to one.
171 2006-09-05 Daigo Moriwaki <daigo at debian dot org>
173 * [mk_rate] Fix a bug. It solves the correct rate.
175 2006-08-18 Daigo Moriwaki <daigo at debian dot org>
177 * [mk_rate] Re-design.
178 - Correct the equations.
179 - Apply deaccelerated Newton method.
181 2006-08-16 Daigo Moriwaki <daigo at debian dot org>
184 - Fix a bug. Now it can see black/white players in a csa file.
186 - Add a space in the output of %%RATING.
188 2006-08-14 Daigo Moriwaki <daigo at debian dot org>
190 * [mk_rate] Record numbers of win/loss games.
191 * Add mk_html, which generates html from players.yaml
192 * Fix test/test_board.rb. Now it works.
193 * Add test/TC_ALL.rb to run all test cases.
194 * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no
197 2006-08-11 Daigo Moriwaki <daigo at debian dot org>
199 * Add mk_rate, which calculate rating scores.
201 2006-08-10 Daigo Moriwaki <daigo at debian dot org>
203 * Change the style of a comment line on the rated game.
205 2006-08-07 Daigo Moriwaki <daigo at debian dot org>
207 * Change the player id, which is now <name>+<hash_of_the_trip>.
208 * Fix the max length of the login name with a trip.
209 * Add a comment line about the rated game status in the CSA file.
210 * Remove the rating system, which will be calculated by another
213 2006-08-01 Daigo Moriwaki <daigo at debian dot org>
215 * Add a command, %%RATING, to show a ranking sorted by rates.
217 2006-07-31 Daigo Moriwaki <daigo at debian dot org>
219 * Add a simple rating system.
221 2006-07-30 Daigo Moriwaki <daigo at debian dot org>
223 * Add a @move_counter in Board class, which is used by Shogi Viewer
226 2006-04-28 Daigo Moriwaki <daigo at debian dot org>
228 * Jishogi kachi declaration did not work. This bug has been fixed.
229 Add debug lines to show a jishogi state.
231 2006-04-08 Daigo Moriwaki <daigo at debian dot org>
233 * Support CSA Protocol Version 1.1.
234 * Change the declaration of Jishogi 1.1.
236 2006-03-10 Daigo Moriwaki <daigo at debian dot org>
238 * Kifu logs are always written in separate files.
239 * Add a test case, test/TC_functional.rb