1 2007-04-21 Daigo Moriwaki <daigo at debian dot org>
4 - Implemented `CHALLENGE' command, and the server will respond with
5 `CHALLENGE ACCEPTED'. Note that this command is dummy for this server
6 because it is only available for CSA's official testing server and does
7 not belong to the CSA standard protocol. Therefor, when clients receive
8 `CHALLENGE ACCEPTED' from this server, they must ignore it.
10 2007-04-01 Daigo Moriwaki <daigo at debian dot org>
13 - Implemented one of the keepalive protocol in CSA protocol; If clients
14 send LF, the server sends back LF.
15 - More care for socket errors.
17 2007-03-27 Daigo Moriwaki <daigo at debian dot org>
19 * [mk_rate] When there were too few games to rate players (i.e. no
20 player to rate), mk_rate caused an error. Now it no longer shows
23 2007-03-10 Daigo Moriwaki <daigo at debian dot org>
25 * [mk_html] Popup shows additional information.
27 2007-03-02 Daigo Moriwaki <daigo at debian dot org>
30 - Use WEBrick for server framework.
31 - Daemon mode is available.
33 2007-02-26 Daigo Moriwaki <daigo at debian dot org>
36 - Failed to show usage. This issue has been fixed.
37 - Initial start of the server failed beacause of empty players.yaml.
38 This issues has been fixed.
40 2007-02-18 Daigo Moriwaki <daigo at debian dot org>
43 - Show groups in the order specified in players.html.
44 - Players who gamed recently have a background color.
46 - Implemented half-life effect. Numbers of win/lose decrease by this effect.
48 2006-11-26 Daigo Moriwaki <daigo at debian dot org>
50 * [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
51 That move should be illegal. This issue has been fixed.
53 2006-11-01 Daigo Moriwaki <daigo at debian dot org>
55 * [mk_rate] Skip "abnormal" games, which were finished because of
56 network failure or communication error. Recently some programs seem
57 to have a lot of tries to connect to the Shogi Server at wdoor for
58 debugging. We should ignore such games for a while to get a meaningful
61 2006-10-30 Daigo Moriwaki <daigo at debian dot org>
64 - Put players into "connected" groups in order to
65 show a correct, meaningful rating. In the group, each player has at
66 least a game with other players.
67 - The format of players.yaml was updated.
68 * [shogi-server] Followed the new format of players.yaml.
70 2006-10-08 Daigo Moriwaki <daigo at debian dot org>
72 * [mk_rate] Corrected making win_loss_matrix.
74 2006-10-02 Daigo Moriwaki <daigo at debian dot org>
76 * [mk_rate] players who never win or lose are not rated in order
77 the calculation to complete.
79 2006-09-30 Daigo Moriwaki <daigo at debian dot org>
81 * [shogi-server] The CSA mode supports the trip in a password.
83 2006-09-22 Daigo Moriwaki <daigo at debian dot org>
85 * [shogi-server] Refactored the login procedures.
87 2006-09-21 Daigo Moriwaki <daigo at debian dot org>
89 * [mk_rate] It failed parse draw games. Now this bug has been fixed.
90 * [mk_html] Add CSS to look better.
92 2006-09-15 Daigo Moriwaki <daigo at debian dot org>
95 - Remove the trip in a password. Now the password is hashed.
97 - Support @NORATE syntax in a name, which avoids the player is
100 2006-09-09 Daigo Moriwaki <daigo at debian dot org>
103 - Support a new command, %%VERSION. It shows the server's revision#.
105 2006-09-07 Daigo Moriwaki <daigo at debian dot org>
108 - Re-design: trip is now a suffix of the password, not name.
109 - Simplified the output of %%RATING.
111 - Support "@" indentificaton in a name; players with same
112 before-@-names are mapped to one.
114 2006-09-05 Daigo Moriwaki <daigo at debian dot org>
116 * [mk_rate] Fix a bug. It solves the correct rate.
118 2006-08-18 Daigo Moriwaki <daigo at debian dot org>
120 * [mk_rate] Re-design.
121 - Correct the equations.
122 - Apply deaccelerated Newton method.
124 2006-08-16 Daigo Moriwaki <daigo at debian dot org>
127 - Fix a bug. Now it can see black/white players in a csa file.
129 - Add a space in the output of %%RATING.
131 2006-08-14 Daigo Moriwaki <daigo at debian dot org>
133 * [mk_rate] Record numbers of win/loss games.
134 * Add mk_html, which generates html from players.yaml
135 * Fix test/test_board.rb. Now it works.
136 * Add test/TC_ALL.rb to run all test cases.
137 * [shogi-server] Fix a bug. Now it can show %%RATING even if it has no
140 2006-08-11 Daigo Moriwaki <daigo at debian dot org>
142 * Add mk_rate, which calculate rating scores.
144 2006-08-10 Daigo Moriwaki <daigo at debian dot org>
146 * Change the style of a comment line on the rated game.
148 2006-08-07 Daigo Moriwaki <daigo at debian dot org>
150 * Change the player id, which is now <name>+<hash_of_the_trip>.
151 * Fix the max length of the login name with a trip.
152 * Add a comment line about the rated game status in the CSA file.
153 * Remove the rating system, which will be calculated by another
156 2006-08-01 Daigo Moriwaki <daigo at debian dot org>
158 * Add a command, %%RATING, to show a ranking sorted by rates.
160 2006-07-31 Daigo Moriwaki <daigo at debian dot org>
162 * Add a simple rating system.
164 2006-07-30 Daigo Moriwaki <daigo at debian dot org>
166 * Add a @move_counter in Board class, which is used by Shogi Viewer
169 2006-04-28 Daigo Moriwaki <daigo at debian dot org>
171 * Jishogi kachi declaration did not work. This bug has been fixed.
172 Add debug lines to show a jishogi state.
174 2006-04-08 Daigo Moriwaki <daigo at debian dot org>
176 * Support CSA Protocol Version 1.1.
177 * Change the declaration of Jishogi 1.1.
179 2006-03-10 Daigo Moriwaki <daigo at debian dot org>
181 * Kifu logs are always written in separate files.
182 * Add a test case, test/TC_functional.rb