}
return pass(ps);
}
+ const pass get_pass(const char* name) const { return get_pass(name); }
+ pass operator[](const char* name){ return get_pass(name); }
+ const pass operator[](const char* name) const { return get_pass(name); }
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
return technique(d3dtech);
}
+ const technique get_technique(const char* name) const { return get_technique(name); }
+ technique operator[](const char* name){ return get_technique(name); }
+ const technique operator[](const char* name) const { return get_technique(name); }
};