* Linux-Specific Considerations::
* AIX-Specific Considerations::
* Irix-Specific Considerations::
+* RTX-Specific Considerations::
@end menu
@node Summary of Run-Time Configurations
@item @code{@ @ @ @ }Tasking @tab native Win32 threads
@item @code{@ @ @ @ }Exceptions @tab SJLJ
@*
+@item @b{x86-windows-rtx}
+@item @code{@ @ }@i{rts-rtx-rtss (default)}
+@item @code{@ @ @ @ }Tasking @tab RTX real-time subsystem RTSS threads (kernel mode)
+@item @code{@ @ @ @ }Exceptions @tab SJLJ
+@*
+@item @code{@ @ }@i{rts-rtx-w32}
+@item @code{@ @ @ @ }Tasking @tab RTX Win32 threads (user mode)
+@item @code{@ @ @ @ }Exceptions @tab ZCX
+@*
@item @b{x86_64-linux}
@item @code{@ @ }@i{rts-native (default)}
@item @code{@ @ @ @ }Tasking @tab pthread library
@end group
@end smallexample
+@node RTX-Specific Considerations
+@section RTX-Specific Considerations
+@cindex RTX libraries
+
+@noindent
+The Real-time Extension (RTX) to Windows is based on the Windows Win32
+API. Applications can be built to work in two different modes:
+
+@itemize @bullet
+@item
+Windows executables that run in Ring 3 to utilize memory protection
+(@emph{rts-rtx-w32}).
+
+@item
+Real-time subsystem (RTSS) executables that run in Ring 0, where
+performance can be optimized with RTSS applications taking precedent
+over all Windows applications (@emph{rts-rtx-rtss}).
+
+@end itemize
+
@c *******************************
@node Example of Binder Output File
@appendix Example of Binder Output File