+/* Emit code to push or pop registers to or from the stack. F is the
+ assembly file. MASK is the registers to push or pop. PUSH is
+ nonzero if we should push, and zero if we should pop. For debugging
+ output, if pushing, adjust CFA_OFFSET by the amount of space added
+ to the stack. REAL_REGS should have the same number of bits set as
+ MASK, and will be used instead (in the same order) to describe which
+ registers were saved - this is used to mark the save slots when we
+ push high registers after moving them to low registers. */
+static void
+thumb_pushpop (FILE *f, unsigned long mask, int push, int *cfa_offset,
+ unsigned long real_regs)
+{
+ int regno;
+ int lo_mask = mask & 0xFF;
+ int pushed_words = 0;
+
+ if (mask == 0)
+ abort ();
+
+ if (lo_mask == 0 && !push && (mask & (1 << PC_REGNUM)))
+ {
+ /* Special case. Do not generate a POP PC statement here, do it in
+ thumb_exit() */
+ thumb_exit (f, -1);
+ return;
+ }
+
+ fprintf (f, "\t%s\t{", push ? "push" : "pop");
+
+ /* Look at the low registers first. */
+ for (regno = 0; regno <= LAST_LO_REGNUM; regno++, lo_mask >>= 1)
+ {
+ if (lo_mask & 1)
+ {
+ asm_fprintf (f, "%r", regno);
+
+ if ((lo_mask & ~1) != 0)
+ fprintf (f, ", ");
+
+ pushed_words++;
+ }
+ }
+
+ if (push && (mask & (1 << LR_REGNUM)))
+ {
+ /* Catch pushing the LR. */
+ if (mask & 0xFF)
+ fprintf (f, ", ");
+
+ asm_fprintf (f, "%r", LR_REGNUM);
+
+ pushed_words++;
+ }
+ else if (!push && (mask & (1 << PC_REGNUM)))
+ {
+ /* Catch popping the PC. */
+ if (TARGET_INTERWORK || TARGET_BACKTRACE
+ || current_function_calls_eh_return)
+ {
+ /* The PC is never poped directly, instead
+ it is popped into r3 and then BX is used. */
+ fprintf (f, "}\n");
+
+ thumb_exit (f, -1);
+
+ return;
+ }
+ else
+ {
+ if (mask & 0xFF)
+ fprintf (f, ", ");
+
+ asm_fprintf (f, "%r", PC_REGNUM);
+ }
+ }
+
+ fprintf (f, "}\n");
+
+ if (push && pushed_words && dwarf2out_do_frame ())
+ {
+ char *l = dwarf2out_cfi_label ();
+ int pushed_mask = real_regs;
+
+ *cfa_offset += pushed_words * 4;
+ dwarf2out_def_cfa (l, SP_REGNUM, *cfa_offset);
+
+ pushed_words = 0;
+ pushed_mask = real_regs;
+ for (regno = 0; regno <= 14; regno++, pushed_mask >>= 1)
+ {
+ if (pushed_mask & 1)
+ dwarf2out_reg_save (l, regno, 4 * pushed_words++ - *cfa_offset);
+ }
+ }
+}
+