if (retarray->dim[0].stride == 0)
retarray->dim[0].stride = 1;
}
+
+ /* TODO: It should be a front end job to correctly set the strides. */
+
if (array->dim[0].stride == 0)
array->dim[0].stride = 1;
retarray->dim[0].stride = 1;
}
+ /* TODO: It should be a front end job to correctly set the strides. */
+
if (array->dim[0].stride == 0)
array->dim[0].stride = 1;