typedef void (*splay_tree_deallocate_fn) (void *, void *);
/* The nodes in the splay tree. */
-struct splay_tree_node_s GTY(())
-{
+struct GTY(()) splay_tree_node_s {
/* The key. */
splay_tree_key GTY ((use_param1)) key;
};
/* The splay tree itself. */
-struct splay_tree_s GTY(())
-{
+struct GTY(()) splay_tree_s {
/* The root of the tree. */
splay_tree_node GTY ((use_params)) root;