return align;
}
-/* Compute the alignment for a local variable or a stack slot. TYPE is
- the data type, MODE is the widest mode available and ALIGN is the
- alignment that the object would ordinarily have. The value of this
- macro is used instead of that alignment to align the object. */
+/* Compute the alignment for a local variable or a stack slot. EXP is
+ the data type or decl itself, MODE is the widest mode available and
+ ALIGN is the alignment that the object would ordinarily have. The
+ value of this macro is used instead of that alignment to align the
+ object. */
unsigned int
-ix86_local_alignment (tree type, enum machine_mode mode,
+ix86_local_alignment (tree exp, enum machine_mode mode,
unsigned int align)
{
+ tree type, decl;
+
+ if (exp && DECL_P (exp))
+ {
+ type = TREE_TYPE (exp);
+ decl = exp;
+ }
+ else
+ {
+ type = exp;
+ decl = NULL;
+ }
+
+ /* Don't do dynamic stack realignment for long long objects with
+ -mpreferred-stack-boundary=2. */
+ if (!TARGET_64BIT
+ && align == 64
+ && ix86_preferred_stack_boundary < 64
+ && (mode == DImode || (type && TYPE_MODE (type) == DImode))
+ && (!type || !TYPE_USER_ALIGN (type))
+ && (!decl || !DECL_USER_ALIGN (decl)))
+ align = 32;
+
/* If TYPE is NULL, we are allocating a stack slot for caller-save
register in MODE. We will return the largest alignment of XF
and DF. */