/* Control flow optimization code for GNU compiler.
Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
+ 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007
+ Free Software Foundation, Inc.
This file is part of GCC.
#include "expr.h"
#define FORWARDER_BLOCK_P(BB) ((BB)->flags & BB_FORWARDER_BLOCK)
-
+
/* Set to true when we are running first pass of try_optimize_cfg loop. */
static bool first_pass;
static bool try_crossjump_to_edge (int, edge, edge);
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
+ and cold sections.
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (BB_PARTITION (jump_block) != BB_PARTITION (jump_dest_block)
switch (GET_CODE (exp))
{
/* In case we do clobber the register, mark it as equal, as we know the
- value is dead so it don't have to match. */
+ value is dead so it don't have to match. */
case CLOBBER:
if (REG_P (XEXP (exp, 0)))
{
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
be optimizable (or blocks that appear to be mergeable), but which really m
- ust be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ ust be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (find_reg_note (BB_END (b), REG_CROSSING_JUMP, NULL_RTX))
/* Skip complex edges because we don't know how to update them.
- Still handle fallthru edges, as we can succeed to forward fallthru
- edge to the same place as the branch edge of conditional branch
- and turn conditional branch to an unconditional branch. */
+ Still handle fallthru edges, as we can succeed to forward fallthru
+ edge to the same place as the branch edge of conditional branch
+ and turn conditional branch to an unconditional branch. */
if (e->flags & EDGE_COMPLEX)
{
ei_next (&ei);
up jumps that cross between hot/cold sections.
Basic block partitioning may result in some jumps that appear
- to be optimizable (or blocks that appear to be mergeable), but which
- really must be left untouched (they are required to make it safely
+ to be optimizable (or blocks that appear to be mergeable), but which
+ really must be left untouched (they are required to make it safely
across partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete
details. */
may_thread |= target->flags & BB_DIRTY;
if (FORWARDER_BLOCK_P (target)
- && !(single_succ_edge (target)->flags & EDGE_CROSSING)
+ && !(single_succ_edge (target)->flags & EDGE_CROSSING)
&& single_succ (target) != EXIT_BLOCK_PTR)
{
/* Bypass trivial infinite loops. */
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
and cold sections.
-
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (BB_PARTITION (a) != BB_PARTITION (b))
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (BB_PARTITION (a) != BB_PARTITION (b))
necessary. */
only_notes = squeeze_notes (&BB_HEAD (b), &BB_END (b));
gcc_assert (!only_notes);
-
+
/* Scramble the insn chain. */
reorder_insns_nobb (BB_HEAD (b), BB_END (b), BB_END (a));
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (BB_PARTITION (b) != BB_PARTITION (c))
return NULL;
-
-
/* If B has a fallthru edge to C, no need to move anything. */
if (e->flags & EDGE_FALLTHRU)
edge_iterator ei;
/* Avoid overactive code motion, as the forwarder blocks should be
- eliminated by edge redirection instead. One exception might have
+ eliminated by edge redirection instead. One exception might have
been if B is a forwarder block and C has no fallthru edge, but
that should be cleaned up by bb-reorder instead. */
if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
if (! c_has_outgoing_fallthru)
{
merge_blocks_move_successor_nojumps (b, c);
- return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
+ return next == ENTRY_BLOCK_PTR ? next->next_bb : next;
}
/* If B does not have an incoming fallthru, then it can be moved
MEM_ATTRS (y) = 0;
else if (! MEM_ATTRS (y))
MEM_ATTRS (x) = 0;
- else
+ else
{
rtx mem_size;
set_mem_alias_set (x, 0);
set_mem_alias_set (y, 0);
}
-
+
if (! mem_expr_equal_p (MEM_EXPR (x), MEM_EXPR (y)))
{
set_mem_expr (x, 0);
set_mem_offset (x, 0);
set_mem_offset (y, 0);
}
-
+
if (!MEM_SIZE (x))
mem_size = NULL_RTX;
else if (!MEM_SIZE (y))
set_mem_align (y, MEM_ALIGN (x));
}
}
-
+
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
if (CALL_P (i1)
&& (!rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
- CALL_INSN_FUNCTION_USAGE (i2))
+ CALL_INSN_FUNCTION_USAGE (i2))
|| SIBLING_CALL_P (i1) != SIBLING_CALL_P (i2)))
return false;
if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
{
/* If register stack conversion has already been done, then
- death notes must also be compared before it is certain that
- the two instruction streams match. */
+ death notes must also be compared before it is certain that
+ the two instruction streams match. */
rtx note;
HARD_REG_SET i1_regset, i2_regset;
f2 = FALLTHRU_EDGE (bb2);
/* Get around possible forwarders on fallthru edges. Other cases
- should be optimized out already. */
+ should be optimized out already. */
if (FORWARDER_BLOCK_P (f1->dest))
f1 = single_succ_edge (f1->dest);
FOR_EACH_EDGE (e1, ei, bb1->succs)
{
e2 = EDGE_SUCC (bb2, ei.index);
-
+
if (e1->flags & EDGE_EH)
nehedges1++;
newpos1 = newpos2 = NULL_RTX;
/* If we have partitioned hot/cold basic blocks, it is a bad idea
- to try this optimization.
+ to try this optimization.
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
if (flag_reorder_blocks_and_partition && no_new_pseudos)
redirect_to->count += src1->count;
redirect_to->frequency += src1->frequency;
- /* We may have some registers visible trought the block. */
+ /* We may have some registers visible through the block. */
redirect_to->flags |= BB_DIRTY;
/* Recompute the frequencies and counts of outgoing edges. */
s->count += s2->count;
/* Take care to update possible forwarder blocks. We verified
- that there is no more than one in the chain, so we can't run
- into infinite loop. */
+ that there is no more than one in the chain, so we can't run
+ into infinite loop. */
if (FORWARDER_BLOCK_P (s->dest))
{
single_succ_edge (s->dest)->count += s2->count;
/* If we are partitioning hot/cold basic blocks, we don't want to
mess up unconditional or indirect jumps that cross between hot
- and cold sections.
-
+ and cold sections.
+
Basic block partitioning may result in some jumps that appear to
- be optimizable (or blocks that appear to be mergeable), but which really
- must be left untouched (they are required to make it safely across
- partition boundaries). See the comments at the top of
+ be optimizable (or blocks that appear to be mergeable), but which really
+ must be left untouched (they are required to make it safely across
+ partition boundaries). See the comments at the top of
bb-reorder.c:partition_hot_cold_basic_blocks for complete details. */
- if (BB_PARTITION (EDGE_PRED (bb, 0)->src) !=
- BB_PARTITION (EDGE_PRED (bb, 1)->src)
+ if (BB_PARTITION (EDGE_PRED (bb, 0)->src) !=
+ BB_PARTITION (EDGE_PRED (bb, 1)->src)
|| (EDGE_PRED (bb, 0)->flags & EDGE_CROSSING))
return false;
FOR_EACH_EDGE (e, ei, bb->preds)
{
if (e->flags & EDGE_FALLTHRU)
- fallthru = e;
+ fallthru = e;
}
changed = false;
bool changed_here = false;
/* Delete trivially dead basic blocks. */
- while (EDGE_COUNT (b->preds) == 0)
+ if (EDGE_COUNT (b->preds) == 0)
{
c = b->prev_bb;
if (dump_file)
delete_basic_block (b);
if (!(mode & CLEANUP_CFGLAYOUT))
changed = true;
- b = c;
+ /* Avoid trying to remove ENTRY_BLOCK_PTR. */
+ b = (c == ENTRY_BLOCK_PTR ? c->next_bb : c);
+ continue;
}
/* Remove code labels no longer used. */
reorder_insns_nobb (label, label, bb_note);
BB_HEAD (b) = bb_note;
+ if (BB_END (b) == bb_note)
+ BB_END (b) = label;
}
if (dump_file)
fprintf (dump_file, "Deleted label in block %i.\n",
does not fit merge_blocks interface and is kept here in
hope that it will become useless once more of compiler
is transformed to use cfg_layout mode. */
-
+
if ((mode & CLEANUP_CFGLAYOUT)
&& can_merge_blocks_p (b, c))
{
{
bool changed = false;
+ /* Set the cfglayout mode flag here. We could update all the callers
+ but that is just inconvenient, especially given that we eventually
+ want to have cfglayout mode as the default. */
+ if (current_ir_type () == IR_RTL_CFGLAYOUT)
+ mode |= CLEANUP_CFGLAYOUT;
+
timevar_push (TV_CLEANUP_CFG);
if (delete_unreachable_blocks ())
{
now to introduce more opportunities for try_optimize_cfg. */
if (!(mode & (CLEANUP_NO_INSN_DEL | CLEANUP_UPDATE_LIFE))
&& !reload_completed)
- delete_trivially_dead_insns (get_insns(), max_reg_num ());
+ delete_trivially_dead_insns (get_insns (), max_reg_num ());
}
compact_blocks ();
PROP_DEATH_NOTES
| PROP_SCAN_DEAD_CODE
| PROP_KILL_DEAD_CODE
- | ((mode & CLEANUP_LOG_LINKS)
+ | ((mode & CLEANUP_LOG_LINKS)
? PROP_LOG_LINKS : 0)))
break;
}
&& (mode & CLEANUP_EXPENSIVE)
&& !reload_completed)
{
- if (!delete_trivially_dead_insns (get_insns(), max_reg_num ()))
+ if (!delete_trivially_dead_insns (get_insns (), max_reg_num ()))
break;
}
else
break;
- delete_dead_jumptables ();
+
+ /* Don't call delete_dead_jumptables in cfglayout mode, because
+ that function assumes that jump tables are in the insns stream.
+ But we also don't _have_ to delete dead jumptables in cfglayout
+ mode because we shouldn't even be looking at things that are
+ not in a basic block. Dead jumptables are cleaned up when
+ going out of cfglayout mode. */
+ if (!(mode & CLEANUP_CFGLAYOUT))
+ delete_dead_jumptables ();
}
timevar_pop (TV_CLEANUP_CFG);
struct tree_opt_pass pass_jump =
{
"sibling", /* name */
- NULL, /* gate */
- rest_of_handle_jump, /* execute */
+ NULL, /* gate */
+ rest_of_handle_jump, /* execute */
NULL, /* sub */
NULL, /* next */
0, /* static_pass_number */
static unsigned int
rest_of_handle_jump2 (void)
{
- /* Turn NOTE_INSN_EXPECTED_VALUE into REG_BR_PROB. Do this
- before jump optimization switches branch directions. */
- if (flag_guess_branch_prob)
- expected_value_to_br_prob ();
-
delete_trivially_dead_insns (get_insns (), max_reg_num ());
reg_scan (get_insns (), max_reg_num ());
if (dump_file)
dump_flow_info (dump_file, dump_flags);
cleanup_cfg ((optimize ? CLEANUP_EXPENSIVE : 0)
- | (flag_thread_jumps ? CLEANUP_THREADING : 0));
-
- purge_line_number_notes ();
-
- if (optimize)
- cleanup_cfg (CLEANUP_EXPENSIVE);
-
- /* Jump optimization, and the removal of NULL pointer checks, may
- have reduced the number of instructions substantially. CSE, and
- future passes, allocate arrays whose dimensions involve the
- maximum instruction UID, so if we can reduce the maximum UID
- we'll save big on memory. */
- renumber_insns ();
+ | (flag_thread_jumps ? CLEANUP_THREADING : 0));
return 0;
}
struct tree_opt_pass pass_jump2 =
{
"jump", /* name */
- NULL, /* gate */
- rest_of_handle_jump2, /* execute */
+ NULL, /* gate */
+ rest_of_handle_jump2, /* execute */
NULL, /* sub */
NULL, /* next */
0, /* static_pass_number */