int flag_pretty_templates = 1;
-/* Nonzero means warn about implicit declarations. */
-
-int warn_implicit = 1;
-
/* Maximum template instantiation depth. This limit exists to limit the
time it takes to notice infinite template instantiations; the default
value of 1024 is likely to be in the next C++ standard. */
static tree handle_alloc_size_attribute (tree *, tree, tree, int, bool *);
static tree handle_target_attribute (tree *, tree, tree, int, bool *);
static tree handle_optimize_attribute (tree *, tree, tree, int, bool *);
+static tree handle_fnspec_attribute (tree *, tree, tree, int, bool *);
static void check_function_nonnull (tree, int, tree *);
static void check_nonnull_arg (void *, tree, unsigned HOST_WIDE_INT);
{ "mutable", RID_MUTABLE, D_CXXONLY | D_CXXWARN },
{ "namespace", RID_NAMESPACE, D_CXXONLY | D_CXXWARN },
{ "new", RID_NEW, D_CXXONLY | D_CXXWARN },
+ { "nullptr", RID_NULLPTR, D_CXXONLY | D_CXX0X | D_CXXWARN },
{ "operator", RID_OPERATOR, D_CXXONLY | D_CXXWARN },
{ "private", RID_PRIVATE, D_CXX_OBJC | D_CXXWARN },
{ "protected", RID_PROTECTED, D_CXX_OBJC | D_CXXWARN },
handle_target_attribute },
{ "optimize", 1, -1, true, false, false,
handle_optimize_attribute },
+ /* For internal use (marking of builtins and runtime functions) only.
+ The name contains space to prevent its usage in source code. */
+ { "fn spec", 1, 1, false, true, true,
+ handle_fnspec_attribute },
{ NULL, 0, 0, false, false, false, NULL }
};
}
else if (is_type)
{
+ if ((flags & (int) ATTR_FLAG_TYPE_IN_PLACE))
+ /* OK, modify the type in place. */;
/* If we have a TYPE_DECL, then copy the type, so that we
don't accidentally modify a builtin type. See pushdecl. */
- if (decl && TREE_TYPE (decl) != error_mark_node
- && DECL_ORIGINAL_TYPE (decl) == NULL_TREE)
+ else if (decl && TREE_TYPE (decl) != error_mark_node
+ && DECL_ORIGINAL_TYPE (decl) == NULL_TREE)
{
tree tt = TREE_TYPE (decl);
*type = build_variant_type_copy (*type);
TREE_USED (*type) = TREE_USED (decl);
TREE_TYPE (decl) = *type;
}
- else if (!(flags & (int) ATTR_FLAG_TYPE_IN_PLACE))
+ else
*type = build_variant_type_copy (*type);
TYPE_ALIGN (*type) = (1U << i) * BITS_PER_UNIT;
return NULL_TREE;
}
+/* Handle a "fn spec" attribute; arguments as in
+ struct attribute_spec.handler. */
+
+static tree
+handle_fnspec_attribute (tree *node ATTRIBUTE_UNUSED, tree ARG_UNUSED (name),
+ tree args, int ARG_UNUSED (flags),
+ bool *no_add_attrs ATTRIBUTE_UNUSED)
+{
+ gcc_assert (args
+ && TREE_CODE (TREE_VALUE (args)) == STRING_CST
+ && !TREE_CHAIN (args));
+ return NULL_TREE;
+}
+
/* Handle a "returns_twice" attribute; arguments as in
struct attribute_spec.handler. */
{
tree arg_types = TYPE_ARG_TYPES (TREE_TYPE (function));
tree ptype;
- int number;
unsigned int parmnum;
/* We've declared the implementation functions to use "volatile void *"
call to check_function_arguments what ever type the user used. */
arg_types = TREE_CHAIN (arg_types);
ptype = TREE_TYPE (TREE_TYPE (VEC_index (tree, params, 0)));
- number = 2;
/* For the rest of the values, we need to cast these to FTYPE, so that we
don't get warnings for passing pointer types, etc. */
VEC_replace (tree, params, parmnum, val);
arg_types = TREE_CHAIN (arg_types);
- number++;
}
/* The definition of these primitives is variadic, with the remaining