#include "gc_priv.h"
+#if 0
#define STRICT
#include <windows.h>
+#endif
#define MAX_THREADS 64
ABORT("no thread table entry for current thread");
}
-ptr_t GC_get_lo_stack_addr(ptr_t s)
+static ptr_t GC_get_lo_stack_addr(ptr_t s)
{
ptr_t bottom;
MEMORY_BASIC_INFORMATION info;
if (thread_table[i].stack) {
ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
if (thread_table[i].id == thread_id)
- GC_push_all(&i, thread_table[i].stack);
+ GC_push_all_stack(&i, thread_table[i].stack);
else {
thread_table[i].context.ContextFlags
= (CONTEXT_INTEGER|CONTEXT_CONTROL);