// Test that access control for types and statics works properly // with nested types. // Build don't link: class A { static int I1; // ERROR - private struct B1 { }; // ERROR - private public: static int I2; struct B2 { }; }; class D: public A { struct E { void f (); }; }; void D::E::f () { int i = I1; // ERROR - within this context B1 b1; // ERROR - within this context i = I2; B2 b2; } void f () { A::B1 b1; // ERROR - within this context new A::B1; // ERROR - within this context (A::B1) b1; // ERROR - within this context }