/* Target definitions for Darwin (Mac OS X) systems. Copyright (C) 2006, 2007 Free Software Foundation, Inc. Contributed by Apple Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING3. If not see . */ /* Prefer DWARF2. */ #undef PREFERRED_DEBUGGING_TYPE #define PREFERRED_DEBUGGING_TYPE DWARF2_DEBUG #define DARWIN_PREFER_DWARF /* Since DWARF2 is default, conditions for running dsymutil are different. */ #undef LINK_COMMAND_SPEC #define LINK_COMMAND_SPEC "\ %{!fdump=*:%{!fsyntax-only:%{!c:%{!M:%{!MM:%{!E:%{!S:\ %(linker) %l %X %{d} %{s} %{t} %{Z} \ %{A} %{e*} %{m} %{r} %{x} \ %{o*}%{!o:-o a.out} \ %{!A:%{!nostdlib:%{!nostartfiles:%S}}} \ %{L*} %{fopenmp:%:include(libgomp.spec)%(link_gomp)} \ %(link_libgcc) %o %{fprofile-arcs|fprofile-generate|coverage:-lgcov} \ %{!nostdlib:%{!nodefaultlibs:%(link_ssp) %G %L}} \ %{!A:%{!nostdlib:%{!nostartfiles:%E}}} %{T*} %{F*} }}}}}}}\n\ %{!fdump=*:%{!fsyntax-only:%{!c:%{!M:%{!MM:%{!E:%{!S:\ %{.c|.cc|.C|.cpp|.cp|.c++|.cxx|.CPP|.m|.mm: \ %{g*:%{!gstabs*:%{!g0: dsymutil %{o*:%*}%{!o:a.out}}}}}}}}}}}}" /* libSystem contains unwind information for signal frames. */ #define DARWIN_LIBSYSTEM_HAS_UNWIND /* The linker can generate branch islands. */ #define DARWIN_LINKER_GENERATES_ISLANDS 1 #undef ASM_OUTPUT_ALIGNED_COMMON #define ASM_OUTPUT_ALIGNED_COMMON(FILE, NAME, SIZE, ALIGN) \ do { \ unsigned HOST_WIDE_INT _new_size = (SIZE); \ fprintf ((FILE), ".comm "); \ assemble_name ((FILE), (NAME)); \ if (_new_size == 0) _new_size = 1; \ fprintf ((FILE), ","HOST_WIDE_INT_PRINT_UNSIGNED",%u\n", \ _new_size, floor_log2 ((ALIGN) / BITS_PER_UNIT)); \ } while (0)