1 /* nearbyintq.c -- __float128 version of s_nearbyint.c.
2 * Conversion to IEEE quad long double by Jakub Jelinek, jj@ultra.linux.cz.
6 * ====================================================
7 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
9 * Developed at SunPro, a Sun Microsystems, Inc. business.
10 * Permission to use, copy, modify, and distribute this
11 * software is freely granted, provided that this notice
13 * ====================================================
18 * Return x rounded to integral value according to the prevailing
21 * Using floating addition.
23 * Inexact flag raised if x not equal to rintq(x).
26 #include "quadmath-imp.h"
29 # if defined HAVE_FEHOLDEXCEPT && defined HAVE_FESETENV
34 static const __float128
36 5.19229685853482762853049632922009600E+33Q, /* 0x406F000000000000, 0 */
37 -5.19229685853482762853049632922009600E+33Q /* 0xC06F000000000000, 0 */
41 nearbyintq(__float128 x)
49 GET_FLT128_WORDS64(i0,i1,x);
50 sx = (((uint64_t)i0)>>63);
51 j0 = ((i0>>48)&0x7fff)-0x3fff;
54 if(((i0&0x7fffffffffffffffLL)|i1)==0) return x;
55 i1 |= (i0&0x0000ffffffffffffLL);
56 i0 &= 0xffffe00000000000ULL;
57 i0 |= ((i1|-i1)>>16)&0x0000800000000000LL;
58 SET_FLT128_MSW64(x,i0);
67 GET_FLT128_MSW64(i0,t);
68 SET_FLT128_MSW64(t,(i0&0x7fffffffffffffffLL)|(sx<<63));
71 i = (0x0000ffffffffffffLL)>>j0;
72 if(((i0&i)|i1)==0) return x; /* x is integral */
75 if(j0==47) i1 = 0x4000000000000000ULL; else
76 i0 = (i0&(~i))|((0x0000200000000000LL)>>j0);
80 if(j0==0x4000) return x+x; /* inf or NaN */
81 else return x; /* x is integral */
84 if((i1&i)==0) return x; /* x is integral */
86 if((i1&i)!=0) i1 = (i1&(~i))|((0x4000000000000000LL)>>(j0-48));
88 SET_FLT128_WORDS64(x,i0,i1);