1 /* PR optimization/8555 */
2 /* { dg-do compile } */
3 /* { dg-options "-O -ffast-math -funroll-loops" } */
4 /* { dg-options "-march=pentium3 -O -ffast-math -funroll-loops" { target { i?86-*-* && ilp32 } } } */
5 /* { dg-options "-march=pentium3 -O -ffast-math -funroll-loops" { target { x86_64-*-* && ilp32 } } } */
8 float foo (float *a, int i)
11 float x = a[j = i - 1], y;
13 for (j = i; --j >= 0; )